It's easy to overlook the technical problems of Enslaved, simply because everything else is so damn compelling. This is not a checklist of what makes a game great, but taken as a whole, it IS a great game.
One of the very best experiences released on a console in a long, long time. The game's eight- to ten-hour quest truly does feel like a journey, one that is compelling, exciting, and incredibly memorable.
Vary touching game, that holds you to the ending. Sweet characters, chemistry in relationship and feeling personal emotions makes you like a part of this journey. Vary simple fighting part of gameplay and amount of parkour solve-puzzle situations, and character dialogues makes walkthrough fun just every given moment. Dear Ninja Theory, please give us a sequel!
Amazing story and ending. Excellent emotions and character relationships. Fun combat. Gorgeous game.
This is one of those games that you will remember for a long time after you play it. Everything from the gameplay, graphics, character, story, etc, YOU WILL REMEMBER. (ok, maybe not everyone, but I will remember for sure though.) You will be controlling Monkey who mainly helps out Trip throughout their amazing journey.
There are light and heavy attacks, you can use to make your combos with monkey's staff. However, you need to strategically use a stagger attack and a stun attack in different situations to be able to get through the tougher battles in the game. There are a lot of jumping around and getting through obstacles. There isn't too much control of where you can choose to jump, but I enjoyed watching and controlling Monkey making his way around the environment. There are also a number of parts of the game where you have to get behind cover and take out mechs using your staff which can shoot plasma shots, which is fun also. Another big part of the game is helping trip and yourself get past obstacles with levers and platforms.
The story is amazing. However, I do not want to get too deep into it because I do not want to spoil anything. I will however say that the interactions between the characters and their relationships are very interesting and realistic through watching the cut scenes and from what they say during normal travel/battle.
The graphics are beautiful. There are detailed environments, accurate emotions from characters' facial features, etc.
Overall, this is one of the best action games I have ever played. It has the most excellent story for an action game. Usually only found in good RPGS. This is a must get! You just have to try it, and play to the end! The ending is so great!
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Enslaved is a decent start of a new game franchise and is an important step for the development team to see if they can reach new heights with a potential sequel (which I hear is already starting to shape).
Enslaved is an atmospheric apocalyptic adventure with a strong focus on graphics and story. The game offers by far the most colorful apocalyptic setting. The idea with the "chained" hero is fresh and works quite well, but the relationship between Monkey and Trip should be even more dramatic and emotional. Unfortunately the action is only on an average level. There is a lack of variety and options.
Enslaved is a solid, well-built offering which is a pleasure to play. The excellent storytelling, great acting and fantastic pacing elevate it above the ranks of your average action adventure, and indeed your average videogame.
Enslaved takes players 150 years into the future, in a world where both creation and destruction flourish. Its overwhelming beauty of nature entangled with machinery requires a moment to digest. Sadly, the game rarely allows for such sightseeing. Instead players are forcibly dragged through every scene of the game, which then comes to an abrupt close. Ultimately they are left with a very convincing movie, without the gameplay to back it up.
Очень красивое и атмосферное приключение в мире после апокалипсиса, но не выжженного ядерным огнем, а покинутого заброшенного, поросшего зеленью и травой. За сюжет отвечал крайне толковый специалист Алекс Гарленд, будущий голливудский режиссер и сценарист, вышло просто замечательно.
Action-adventure based upon the legend of the Monkey God set in a post apocalyptic future that plays like a cross between God Of War's platform/beat 'em up formula and the rescue of a hapless damsel in distress like Ico on the PS2. Perhaps a little too samey but otherwise nicely done and beautiful to look at.
A underrated game, more people should play this game. the platforming is well designed as well as the combat. the game has humors. but, the game ending is weird and crap, so that is the downside.
Enslaved is honestly a really fun game and I want to recommend it. However, I will not for one simple reason: You can get killed during cutscenes. This is by far the worst design decision I have ever seen and it should be patched immediately. You'll be playing along killing your enemies then a cutscene occurs and the enemies keep hitting you and no button you press can stop them. I've tried and it's the most lame thing I've ever seen. On multiple occasions i've had one enemy pinned to a wall, near death when another attacks Trip. The game shows a cutscene with her EMPing the enemy and when the cutscene ends the enemy I was fighting is now pushing me into a guard rail and somehow I lost 3/4 of my life and can't block because he's in the middle of an unblockable combo. It **** and I don't even want to play anymore. Which is sad because otherwise it's a really fun game.
Ninja Theory's Enslaved is based on the Chinese legend "Journey to the West". The main character is even called Monkey and he has to lead a frail girl named Trip to the West to get her back home. Enslaved is a mediocre, re-hash action platformer along the same vein as Uncharted. Monkey climbs over the ruins of our modern civilization with a similar style as Nathan Drake as well. He looks like he's struggling to climb these ruins, but it's actually impossible to miss the next handhold or to just jump out into space. The platforming in Enslaved literally takes no skill even though the animations are painstakingly crafted to make Monkey look like an average guy, straining against gravity.
Monkey is anything but average though, and trying to portray him as such just cheapens the game and the story. When he rides an escape pod to the ground at terminal velocity and survives with only a minor concussion, how normal is that?
Anyway, the combat in the game is very much like God of War, though it has less depth and you can just spam one combo to win even on the harder difficulties. The game environments do look pretty, though there are frame rate issues, which aren't terrible when you get used to them. However, the game is filled with bugs. Characters disappear completely during important cut scenes, Trip gets stuck on the terrain often, checkpoints that require you to pass them for the game to progress don't register all of the time when you do pass them, and the entire game has locked up completely on me occasionally during really hectic, screen-filling fights. Other reviews say these bugs are rare, but they occurred often enough to completely frustrate me and often enough to kill my motivation to play at times.
Enslaved is also pretty short. I finished the hard campaign in just about ten hours. The story can be compelling and the ending was very good, but games can't thrive on story alone without good game play that makes the experience truly engaging and fun.
SummaryMore than 150 years in the future, the world has transformed into an unrecognizable state where all that remains are a dwindling human population and merciless robots left over from wars long past. In Enslaved, players take on the role of Monkey, a strong and brutish loner, and his AI partner Trip, a technologically savvy but sheltered y...