I'll recommend Pinnacle Station to anyone who's been through the game at least once or twice and just wants to eke out a bit more fun before the sequel hits, but completionists or those who didn't fall entirely in love with Mass Effect can safely skip it.
Mass Effect: VR Missions would have been a more suitable title for this expansion, and with the repetitive level designs, trial-and-error scenarios and lack of any defining story, you will leave Pinnacle Station with only a new weapon and house to save face from this letdown.
Pinnacle station is a bit unlike the "Bring Down the Sky" DLC, because it doesn't really have that much story like any other Mass Effect assignment, mission or DLC. It is however pretty fun to play if you want some more challenges for Commander Shepard. the DLC is pretty short, but the re-play value of it makes up for that. Only one thing... don't buy it for the extensive dialogue and RPG-elements. Pinnacle Station highlights the shooter elements from Mass Effect.
Unlike a lot of other reviewers, I do recommend Pinnacle Station.
This is not missions in the sense of mass effect so dont go in expecting that. the people who rated this low(users and publications) obviously went in thinking this would be 4 or 5 hours of missions and they are **** and I appologize for them. What this dlc is is some time trial and surviov type scenarios which put shep and crew in vr. It is a lot of fun and wil lhelp you build your skill with the combat portion of the game. I know it works because before this dlc I could barely beat this on hard the whole way and after the dlc I can now clear it on insane relatively easy. Bottom line don't expect any missions and enjoy it for what its worth.
Pinnacle Station is uninspired, poorly constructed, and offers none of what made Mass Effect a great game in the first place. Skip this, lest you want to sully your anticipation for Mass Effect 2. That's all Pinnacle Station has done for me.
Pinnacle Station is not working and is without a doubt an avoidable DLC, despite its relatively low price (400 Microsoft Points). If you cannot wait for Mass Effect 2 might Pinnacle Station may be able to calm your hot spirits, giving you a concentrated dose of all in which have plagued the first chapter of the trilogy.
I think it's pretty clear that I hold Mass Effect in the highest possible regard, having nothing but the utmost respect and affection for it, but I need to be honest when I say that Pinnacle Station is not only a complete waste of money, it's an insult to Mass Effect itself. I can't imagine why this shoddy cash-in was even released at all, except for a quick infusion of ill-gotten income from all the suckers like me who bought it on faith.
Completely unnecessary DLC to Mass Effect. The only thing he 's worth going through is getting his home for Shepard on a desert planet. In the first Mass Effect and so it was not quite pleasant to shoot, and DLC consists only of this. It goes in less than 1 hour.
Pinnacle Station adds in combat simulations on the space station of the same name that the player can participate in. It might have made sense as part of a larger story DLC but unlike Bring Down the Sky Pinnacle Station on its own just isn't worth the time. It doesn't add anything to the story and what happens is never mentioned in Mass Effect 2 and 3.
Ouch. You have to ask yourself what went wrong. Was it Bioware's acquisition by EA that forced them to shove this out the window? Pinnacle Station focuses on a Combat Simulator and that's about it. No story, no character interaction, just you going through the simulator, trying to beat high scores to get to the very end challenge which, if you beat it, unlocks you a neat, but ultimately useless, little home on a planet.
Now this could be good if the Mass Effect's gameplay was excellent, sadly it isn't. During the main game, there always was a bit of framerate drops, but they become even more apparent in Pinnacle Station.
Let's say that the DLC is good for two reasons: the reward you get for beating the DLC looks great, and it's a great way to get the skill use/weapon use achievements. If you're willing to spend a bit of Microsoft Points to grind some achievements, you can get it, I guess.
Station Zénith (Pinnacle Station en VO) est le second DLC du premier Mass Effect après le plaisant Turbulences à 900 000 pieds (Bring down the sky). Contrairement au précédent, il s'agit d'un tout petit DLC fait à l'arrache qui ne fait pas du tout honneur au jeu principal...
Très minimaliste et sans cinématiques ou presque, on enchaîne comme un stakhanoviste des combats imbéciles sur 12 cartes dont bien la moitié sont directement recyclées du jeu original. Elles sont mal foutues et peu propices au "duck & cover" et aussi nazes que certaines petites missions très secondaires (de remplissage) sur de nombreuses planètes perdues du grand Mass Effect. Les ennemis déboulent en masse pour se précipiter sur vous comme des cons : on a rarement vu une IA autant à la masse...
Choses bien entendu qui n'avaient certainement pas cours dans la campagne du jeu d'origine et heureusement ! Tout cela est donc sévèrement bâclé et sans intérêt aucun. Ajoutons que sur 360, ça rame grave et qu'il s'agit d'une pure "stutter fest", comme disent nos amis anglo-saxons... Le jeu étant rétro-compatible sur la Xbox One, les saccades disparaissent mais tout de même...
Ce machin aurait dû être gratuit et même là, on y aurait regardé à deux fois... mais ils osent vendre éhontément cette minibouse 4,79 euros, ils ne manquent décidément pas d'air !
Summary(Downloadable Content) Test the limits of your combat prowess aboard a remote, top-secret Alliance space station. Do you have what it takes to hold the top spot amongst the best of the best? This module includes a new land-able space station, 13 exciting combat scenarios, and approximately 2-3 hours of game play. Required: you must achi...