With 50+ characters from seasons 1-3 of the show in appearance, it feels like more than a love letter to fans. It's closer to an expertly blended Megazord of everything that makes the show great. If you are a huge fan of Adventure Time, and/or are a less experienced videogame player, feel free to tack two points on to the score.
I love this game! One my favorite on the 3ds. It's a Zelda 2 The Adventures of Link Clone with elements of Banjo-Kazooie mixed in with a fresh coat of Adventure Time humor and art. It's a bit short But it has a new game plus mode which I just started a few years after I beat it the first time and I love it just as much again
I LOVE this game. The writing is exactly like the TV show with all of the familiar faces too. The game play is nice and smooth, the health and powerup system is great and the puzzles are both challenging and fun. My only complaint is that the random encounters that are on the map when you walk around can be annoying. Highly recomended for fans of the show, people who don't like the show or haven't seen the show won't get the same enjoyment out of it.
Adventure Time: Hey Ice King! Why'd You Steal Our Garbage?! is not only the game with the longest title we’ve ever reviewed, but it is also an enjoyable adventure/RPG.
It's a flawed journey, mostly due to the hard-to-use inventory system, but it's definitely an adventure worth taking for anyone interested in an absolutely math journey through Ooo.
The game is a really competent "My first adventure" sort of game. Its main points are the links to the old adventures of 80s and 90s and the great respect it shows to the cartoon. Unfortunately it is also a really short experience, and the price you have to afford to buy it, at least in Europe, is not justified at all.
Ooo is lovingly rendered here, and the character art and animation is really sharp. Unfortunately, visuals aren't everything, and the actual act of playing Hey Ice King! is something that cannot be ignored.
The overall experience of Adventure Time is just fine if not hampered by its reliance on old design. It’s inoffensive and is a fun one-off novelty at best.
It's a great game, amazing graphics, amazing story and overall an adventure you shouldn't let it pass, even if you don't really like the series. I'd buy a 3DS/DS for this title alone...
It's a pretty solid game. If you like Adventure Time you'll like this. It's a fun little retro-styled game. The down side is that it is a really short game, which makes it feel a bit rushed.
Adventure Time: Hey Ice King! Why'd you steal our garbage?!! was an overall enjoyable experience. It took me five hours to beat, and I did it all in one sitting. The difficulty is extremely easy (that is, until the extremely difficult final boss), which makes this an easy recommendation for parents that want to gift this to their child. Unfortunately, it will feel a little boring for experienced players. The good news is that I don't have any major complaints after playing. Looking at the big picture, it's a pretty good game. However, there were three minor complaints I had that took away from an otherwise great game.
1. The combat system: Don't get me wrong, the controls in this game were actually pretty great. I never found myself blaming the controls for any of my mistakes. However, the way that the combat in the game is structured annoyed me. Here's why:
In most games of this genre (Platformer/ARPG), you encounter various enemies roaming throughout each level. In platformers, the enemies will usually drop useful items, currency, or otherwise help you amass some sort of valuable material in the game, even if it just contributes to your overall high score. On the other hand, RPG games tend to have enemies that give you XP points upon their defeat. In other words, you level up in most RPGs by defeating monsters, otherwise known as "grinding." The problem with AT:HIKWYSOG?!! is that while it appears that it's a hybrid of the two genres, it uses neither of these mechanics. Occasionally the enemies will drop food (in my experience, very rarely) that will give you a trivial health boost. However, all of the useful items can be found in various parts of the level, and often don't even "drop" from any sort of enemy at all. Additionally, the way in which you level up has nothing to do with enemies at all. Instead, you just need to find chests to open that boost one of your stats. Therefore, the game incentivizes a reckless style of game play, in which you can just "parkour" your way through the levels, finding the fastest way to jump over each enemy, or ignore them entirely. Looking back, I could have easily beaten the game again while attacking little to no enemies at all. It simply feels like developers put enemies into the levels because they felt like they had to.
The developers attempted to fix this by adding semi-random encounters to the over world, and upon encountering one of these monsters, you are thrust into a subworld in which you fight enemies for a random item. While this does have more purpose than the standard enemies, I found this more of an unnecessary nuisance more than anything, and tried to avoid them at all cost when possible.
2. At times, the game felt tedious: It could just be a problem that comes with the fact that I marathon'ed this game, but there were a few things in AT:HIKWYSOG?!! that made the game feel sluggish, and very tedious. The biggest problem was the over world. Throughout the entire game, Finn/Jake must walk through the over world to get to various regions. This mechanic is fine, and brings some ARPG elements to the game, but the problem is that they walk at a snail's pace, and (as far as I know) you can't do anything to speed up the process. This wouldn't be a big deal if it were brief moments in which you use the over world, but it felt like over half of the game was spent waiting for Finn/Jake to crawl over to where I wanted to go. The game rewards exploration, but you never feel compelled to explore unless you know where you need to go, otherwise you could lose an hour of your time! Other factors also contributed to a tedious feeling throughout the game as well. For example, the ambiguity of the game had me stuck two or three times. Considering that a running gag throughout the game was how straightforward the Ice King's riddles are, I find it ironic that one of the game's flaws was that I couldn't figure out what it wanted me to do a few times. I ended up relying on the internet, only to find that I probably could have figured it out if it weren't for the game's ambiguous naming conventions.
3. The lack of overall polish: Although the game is designed much better than Adventure Time: Explore the Dungeon Because I DON'T KNOW! for the 3DS (I'm still trying to forget about that game, but that's a whole other can of worms), it feels lackluster at times. Whether it's the low quality audio, the occasional visual bug (often times a sort of flicker effect), or the repetitive (although catchy) sound track, the game lacked the polish of other 3DS titles. It's a shame, because at first glance the game looks very nice, and I have to admit that the pixel art is very well done. Even though I feel like this shouldn't be an issue, it kept coming back into my head as I was playing, and it takes away from the immersive qualities ****.
With those complaints aside, I still feel that this game has its redeeming qualities, but just know that it's only mediocre.
The title should be "hey developers! Why did you make this garbage!?!" It's not surprising that a TV/movie license video game would be TERRIBLE. This game is nothing but a VERY SHORT side scroller platforming game. sad thing is there iOS games are much better. The graphics are terrible, The story makes no sense, and the destination travel sequence is annoying. Uber of get the iOS games over this garbage. Good thing good about this game is Marceline the vampire Queen's battle theme kind a wish there was an extended version of her theme with more lyrics on iTunes and not that small Loop of music.
A shallow boring experience that doesn't live up to the high standards set by the series. The game has many characters and locations from the series that although at first exciting had little actual meaning in the game aside from repetitive fetch quests. The mechanics are repetitive and inelegant involving button bashing in order to win and grinding for items in random battles on the same fight screen. If you want the proper adventure time experience go watch the series as the game offers nothing new and actually hinders the adventure time experience.
SummaryAdventure Time: Hey Ice King! Why'd you steal our garbage?! is the first video game based on the radical, Emmy nominated Cartoon Network show about two close friends.