Bravely Default 3DS

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85

Generally favorable reviews - based on 67 Critics What's this?

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8.4

Generally favorable reviews- based on 529 Ratings

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  • Summary: [Available in the U.S. - Feb 2014] This new yet traditional offering from Square Enix captures the charm and elegant and simplicity of yesteryear's canonical RPGs. Become a Warrior of Light and journey to the land of Luxemdarc in this classic tale of personal growth and adventure.
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Score distribution:
  1. Positive: 64 out of 67
  2. Negative: 0 out of 67
  1. Apr 14, 2014
    100
    It sounds like a lot, and it is, but not in an overwhelming way but in a fantastic, three in the morning, I can’t stop playing this game kind of way. When it all comes together and you destroy a boss that gave you troubles just a few job levels ago, it feels great.
  2. Dec 30, 2013
    95
    For 2013, Bravely Default is easily the best RPG of the year that will keep fans of this genre extremely happy as they join these characters in their fight for freedom.
  3. Feb 3, 2014
    90
    Bravely Default is an RPG for everyone.
  4. Dec 5, 2013
    86
    Fans and open-minded newcomers will enjoy a substantial adventure that proves the JRPG is alive and kicking.
  5. Hyper Magazine
    Feb 12, 2014
    80
    A JRPG that only occasionally gives into the genre's worst impulses, and one that rewards strategy and dedication. [March 2014, p.70]
  6. Dec 30, 2013
    80
    Bravely Default is a triumphant blending of a classic template with some fresh ideas and modern user-friendliness, albeit with a few areas that could still be refined before going on to the next level.
  7. Feb 3, 2014
    60
    Bravely Default's more interesting ideas, particularly the mechanics behind the battle system, breathe some life into a very traditional RPG. However, the game is also let down by its fair share of derivative and less ambitious features. Bravely Default disappointingly wastes a lot of its potential, but Square Enix will get another shot with the already-announced sequel.

See all 67 Critic Reviews

Score distribution:
  1. Positive: 81 out of 120
  2. Negative: 20 out of 120
  1. 794
    Mar 14, 2014
    10
    Not finished the game yet, but I absolutely love it. For the first time in a LONG time I'm actually playing a game that is challenging me! INot finished the game yet, but I absolutely love it. For the first time in a LONG time I'm actually playing a game that is challenging me! I love the character design and the voice acting is solid, too. Above all else though, the gameplay is simply fantastic. Don't miss out on this game! Expand
  2. Jul 7, 2014
    10
    Okay, first off. This game, is my favorite Video Game of all time, and it is very hard to even get on my top 10 list, so you imagine howOkay, first off. This game, is my favorite Video Game of all time, and it is very hard to even get on my top 10 list, so you imagine how amazing this game is for me. Admittedly, I'm a sucker for RPGs, but this is more than a typical RPG.

    First off, the Visuals, absolutely gorgeous. There are a lot of minute details that are so fun to notice, such as noticing Anchiem has no earth underneath it, and is just hanging from its sides. There isn't much to say about the visuals except for the fact that they're absolutely stunning.

    The music. While it never stood out to me, it is still a very nice soundtrack that I wouldn't mind purchasing at all. Also, the Voice Acting is very well done. Anyone who says otherwise... Mrgrgr...

    The story... If I did explain even the first 30 minutes, I'd go way over the 5000 character limit. So, I'll explain just the intro. You are greeted by a little fairy, and she asks you to go on a journey, and to never leave. Not much choice with this game, or... At all... She assumes you say yes and thanks you, and you are introduced to our four main characters through the most beautiful cutscene in gaming. You see a Girl, wielding a sword, and you hear her explain herself. "I am Edea Lee" are the first things you hear. She is battling a Master of the sword and loses, she then is given a blade by the Swordsmaster after hers is broken, and then sent off. She is the daughter of the Templar, but you don't quite know who that is until later on. You then are introduced to a man in a city, he says he has no memory, but says his name is "Ringabel", which I greatly enjoy the pun of, he is introduced as a "ladies' man". You then see a girl in a temple. "I am Angés Oblige." You hear. She then says she is the "Vestal of Wind", whatever that means. (You find out later.) She is praying to a Green Crystal. (The Wind Crystal, it's a Final Fantasy-esque game, what did you expect?) Then it turns a black and seems to explode. You hear "Protect the Vestal!" and all the Torches lighting the area go black. You then are introduced to a young man, "My name is Tiz Arrior." you hear. He lives with hid Brother, Til, in the village of Norende, living a calm, peaceful life. Suddenly, the city starts being consumed by an abyss forming from the inside out. Tiz and Til run, but Til falls, Tiz manages to grab his hand and attempts to pull him up. Til says to his brother, "Let me go! We'll both fall at this rate!" and Tiz still keeps trying, but he loses his grip, and his brother falls... An amazing way to introduce you to the characters, huh? The rest of the story gets even better, especially with all the side-quests giving you bonus parts of the story (along with new jobs).

    The Gameplay is where the game shines its brightest, so, I'll start with the selling point of the game, the Brave and Default system. You have Brave Points, every action requires one Brave Point and you get a Brave Point at the end of a turn. You can use Brave up to three times per turn, allowing for a maximum of 4 actions per character. Default is the guard of this game, but not only that, but it doesn't cost Brave Points to use, so you can accumulate Brave Points over time. You can also Brave from the beginning and go into the Negative, but until you're back out of negative BP, you can't act. Also, there's SP, which is BP on steroids. You can accumulate SP by putting your DS in Sleep Mode while Playing, and every 8 hours, you get 1 SP. s with BP, you can get a maximum of 3 SP, and also go into the negatives. What makes SP so special is that you can use it at any time. Also, while attacking with SP, you can go over the damage limit of 9,999 and go all the way up to 999,999 damage in one attack, which is easy in no way, shape, or form. Also is the Job system. These are the incentives to doing side quests, unless you want the story like me. You can get ~9 jobs through the main story, but with side quests you can get all the others for a total of 24 each character can have 2 jobs at the same time, one primary, the other secondary. The primary job grants the look of the character and a passive ability and can level up. The secondary only has the battle commands for that job. You can switch jobs at any time, allowing for a lot of customization. Along with attack commands, when a job levels up you can unlock a support ability, which is an equip-able passive skill. You start with one support slot and unlock 4 more throughout the story. Some abilities take up more than one slot. A support skill can be used regardless of what job you are, whether you are using the job that it is from or not. The entire job system allows for so much character customization and I love it for that. There's also an equipment system and item system, generic Final Fantasy stuff. But the equipment is more like Dragon Quest 9's equipment system, minus effecting the character's look (minus costumes).

    So, yeah. My favorite game, and why. Do yourself a favor and buy it.
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  3. Dec 9, 2013
    10
    This game is some of the most beautiful video game graphics I've ever seen. Words other reviewers have used are elegant and lush totallyThis game is some of the most beautiful video game graphics I've ever seen. Words other reviewers have used are elegant and lush totally agree. Couldn't agree more in fact. That alone makes this game such a refreshing play. Just playing in pure beauty... Expand
  4. Apr 13, 2014
    9
    This probably isn’t the first time you’ve seen the name Bravely Default. If you haven’t then I would assume you are probably sharing the sameThis probably isn’t the first time you’ve seen the name Bravely Default. If you haven’t then I would assume you are probably sharing the same first impression that we all had: “WHAT DOES THAT NAME EVEN MEAN?!” I know; the developers couldn’t have picked a more awkward and confusing name if they tried. Despite the strange name, it has done remarkably well in the West. The game received overall positive reviews from critics, and even topped the spectacular launch sales of Fire Emblem: Awakening last year. You’re probably asking, what’s the big deal with Bravely Default? Why is it so great? Find out in my review!

    In most RPGs, your party starts out small and slowly grows to somewhat of an army, but the developers decided to keep things small. In this game, you assume control of 4 characters. All four adventures come from different backgrounds and cultures, but are forced to unite due to the severity of the events that transpire. Tiz is a shepherd from a town that was literally swallowed up by the ground. His friends and family were all lost in the destruction; he was the sole survivor. Agnés is on a quest to bring power back to the four crystals, and is accompanied by an energetic fairy girl. Ringabel is an insomniac with a book that supposedly predicts the future. He’s also quite fond of the ladies. Edea actually met the caravan while trying to take Agnés captive on her ship. Once she realizes that she’s the one working for the bad guys, she joins your cause. This is only the beginning…

    Gameplay is the main attraction, and is what makes this game stand out from the rest. Bravely Default combines the traditional JRPG formula with some game-changing elements. You are able to tailor your gameplay experience to your liking. That means difficulty settings, enemy encounter ratio, and more are customizable – and at any point in the game. This makes the game very welcome to newcomers, as well as RPG veterans.

    When exploring the game’s world, you will never see enemies just waltzing around on the map. Instead, you enter battle via random encounters. Battle selections are essentially the same as other turn-based games, with two big twists. Brave and Default. That’s where the game’s strange title comes in, for those of you still wondering! Selecting Brave lets you take an extra turn during battle. You can take up to four extra turns at a time with Brave with all of your characters. If you play this way, the character you used will have to sit out of battle for the next three battles. This is totally fine for one-turn battles, but during longer battles, you can’t afford to take the risk of making yourself vulnerable. That’s where Default comes in. Select Default during battle to skip your turn and gain Brave points (BP). When opting to Default, you will be less vulnerable to enemy attacks. Once you get enough BP, you can unleash your multiple attacks on your foes one by one. This is an amazing feeling when done successfully, and it makes the entire battle seem worthwhile. Well done, Silicon Studio. Such a simple concept, yet so satisfying.

    Did you know that this game is a spiritual successor to Final Fantasy: The Four Heroes of Light on DS? The art style is pretty similar, and even the character models and enemies share similar attributes. While the graphics aren’t anything out of the ordinary, the hand-painted backdrops feel as if they were taken right out of a storybook. When you stop moving, some locations will zoom out to give you a bird’s eye view of the entire area. It would be nice to have an option to toggle between the views while moving, but it still is great to see these pieces of art in their full glory. Menus are user-friendly for the most part, with the exception of few out of place selections.

    I have some very mixed feelings about the game’s voice acting. I’m glad it’s there, but I have to be honest and say that it is second-rate at best. For example, some characters deliver their lines rather slowly. Because of this, I found myself getting in the habit of just reading the text and skipping to the next line before waiting for them to finish. It’s unfortunate, too, because the story is pretty charming for the most part! Music is very reminiscent of any traditional JRPG. With that being said, it’s somewhat forgettable, but still fits the game. Although you don’t have to pay too much attention to detail to notice some blemishes in this game’s presentation, the good outweighs the bad in the end.

    N3DS_BD_Screens_07Features

    There are a ton of extra features aside from the main game that will enhance your experience. SP, an entirely new concept, allows you to stop time during a battle and deal extra damage to your temporarily frozen enemies. However, these points are obtained at a cost. One way to gain SP is to leave the game on and put your 3DS in sleep mode for 8 hours. If you’re
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  5. Aug 30, 2015
    8
    I have always had a soft spot for square-enix when it comes to rpgs. After so many disappointments after squaresoft merged, I had about givenI have always had a soft spot for square-enix when it comes to rpgs. After so many disappointments after squaresoft merged, I had about given up till this game. The battle system is something fresh and having job classes to level gave an added depth for me. I would recommend this to anyone who has a 3ds and loves turn based rgs. Expand
  6. May 2, 2014
    7
    This game was fun. Maybe a little too easy on normal once you understand brave system and get some of the better jobs. Now I'm on chapter 5:This game was fun. Maybe a little too easy on normal once you understand brave system and get some of the better jobs. Now I'm on chapter 5: yesterday's scenery and I'm like WTF. Why on earth would I want to fight almost all of the bosses in the game again 3 Times? I mean sure put that **** in the game for the people who WANT to do it, don't force everyone to do it just to get the cinematic ending. They really just took what is honestly a game that would take about 45-55 hours to complete and bumped it up to more like 65-75. The other problem is the latter parts of the first part of the game are way too **** easy so I didn't even do any random encounters in chapter 4 so now I'm all under level and the damn bosses only dish out JP in chapter 5. I know I could fix all this, but seriously I was expecting the ending to be badass like FF3 where you just level up a little, collect the best gear, and go own the crystal tower. I just feel a little ripped off, because I would have been excited to finish the game if they had made a proper ending, but now I'm thinking of just playing DQ 6 instead. Expand
  7. Aug 28, 2016
    0
    This review contains spoilers, click expand to view. ** SPOLER BELOW **

    To summarise, the game is a straight spit in the face.

    True, the first part of the game is amazing, but that's where it stops. The developer apparently ran out of money and decided to just have you repeat the same four bosses four more times. When I got to this part I stopped playing for a month before I decided to actually bother with finishing it. As it turns out, this was a big mistake as after killing the bosses 4 times you meet a boss that is literary impossible to beat. Even with all my characters at lvl 65 and beating everything to this point without too much trouble I literary get one/two shotted in the second phase of the boss. There is nothing I can do, and you can't go back to levelling up. You're stuck with no way to finish the game. Note that this is on EASY difficulty, don't even want to think about Normal or Hard. I wasted hours doing the repetitive part to be faced with this...

    Do yourself a favour and stay away from this game. It simply ain't worth it.
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