Mixed or average reviews - based on 68 Critics

Critic score distribution:
  1. Positive: 31 out of 68
  2. Negative: 2 out of 68
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  1. May 22, 2013
    Mirror of Fate is a good game, but it can disappoint fans used to the Metroidvania formula.
  2. Apr 24, 2013
    It feels like an odd mesh of classic Castlevania, Symphony of the Night, and Lords of Shadow, and like any jack of all trades, it masters none of these elements.
  3. Apr 24, 2013
    Castlevania: Lords of Shadow - Mirror of Fate is a game that tries to take the best of both new and old Castlevania but ultimately comes up short all round.
  4. Apr 15, 2013
    Castlevania's debut on Nintendo 3DS does a lot of things different. With big changes to the combat system, 3D graphics and heavily reduced exploration, hardcore fans of the series might be disappointed. For someone who just wants a different action adventure it's not a bad game though.
  5. Games Master UK
    Apr 10, 2013
    Atmosphere so thick you can crack it with a whip. [May 2013, p.78]
  6. Hyper Magazine
    Apr 9, 2013
    Despite the niggles and lack of meaningful exploration, Mirror of Fate is still quite enjoyable. [May 2013, p.77]
  7. Apr 9, 2013
    Castlevania: Mirror of Fate is stupid in a good way and robust enough to be an enjoyable challenge. While the boss battles go on a bit too long and the plot is bonkers, it’s a good use of a platforming style often forgotten.
  8. Apr 1, 2013
    Overall, this is a game that will likely divide Castlevania fans. Taken on its own merit we can only recommend this to 3DS owners. It’s a dark and forbidding fairy tale told with skill and it conjures an atmospheric adventure which leads into the darker, more brutal side of the Castlevania universe.
  9. Mar 25, 2013
    Mirror of Fate is almost a unique offer and that is what is essential when you immerse yourself in this crossed destiny of four characters.
  10. Mar 24, 2013
    All things considered, Mirror of Fate is still a decent game, one that is merely injured by some elements of poor design. It’s a unique approach to rebooting a franchise, one that doesn’t seek to reestablish the rules, but instead utilize them as a guide, thus allowing this new version to travel its own direction.
  11. Mar 24, 2013
    Although Mirror of Fate doesn't live up to its full potential, it often comes close. I can see the beginnings of a fantastic new-school Castlevania experience trying hard to emerge here, and with just a little more polish and precision, MercurySteam would have turned out a solid winner. It's not yet fully evolved, but the work done here is still a valid step towards the future state of this ever-changing series.
  12. Mar 20, 2013
    After changing the longstanding mechanics of Castlevania with Lords of Shadow, MercurySteam managed to merge action and exploration in Mirror of Fate. The game is far from the Metroidvania style but in exchange offers many hours of intense combat, and a story that studies in the Belmont family mythology. If only the platforming and puzzle solving were better, this could be the perfect successor to Symphony of the Night; but unfortunately it is not but it's a great 3DS game and a thrilling interlude while we wait for Lords of Shadows 2.
  13. Mar 20, 2013
    With Mirror of Fate the iconic franchise finally returns to the 2D world - with success. This way back to its roots is definitely enjoyable, but still something's missing to reach the grandeur of the series’ famous installments. Nevertheless, both gameplay and visuals are great. There are some minor balancing problems, but all in all Mirror of Fate is a must-have for fans of the genre.
  14. Mar 19, 2013
    If you liked Castlevania: Lords of Shadows, you'll like Mirror of Fate. Mercury Steam succeed in combining the basis of Konami's reboot and some old stuffs from the early episodes. The result is ten hours of an intense and gripping adventure that will lead you to the end of Dracula's reign. The choice between four characters is very welcome, exactly like the renewal in the gameplay. A successful bet.
  15. Mar 17, 2013
    The game looks great and the gameplay is fantastic, but it never becomes too hard. The storyline that was so great in the original is not that clear in this game.
  16. Mar 15, 2013
    Τranslating Lords of Shadow into a side-scrolling experience with Mirror of Fate was a successful experiment, though its shortcomings in some areas prevent it from achieving perfection. Even so, it's definitely worth playing.
  17. Mar 15, 2013
    What remains is a passable action game over the course of all of its four character-arcs. It's a shame that the exploration just isn't where it needs to be, even if Mercury Steam manages to marry its new fiction with the history of the series. Had this come out between Portrait of Ruin and Order of Ecclesia, people would have forgotten about it by now. Still, Ecclesia is for years old by now, and the fans really long for a new Castlevania in the classic style. If you're one of them, have a look into this mirror. It's got some ugly cracks in it, but you might still like some of what you see.
  18. Mar 15, 2013
    Mirror of Fate doesn’t do much terribly wrong, but doesn’t do much greatly either. All parts are subjected to a story that doesn’t live up to standards. It’s party Lords of Shadow with a deep, perfectly integrated combat system that hardly gets put to the test. It’s partly Metroidvania, but exploration doesn’t have a great impact due to lackluster upgrades. When holding Mirror of Fate up to a mirror, it mostly misses a clear execution of a number of good ideas.
  19. Mar 14, 2013
    Disappointing. On its own the game is mediocre with a missed opportunity in character variety, short time to completion, and only a small amount of enemies. Compared to past games this is a downright disaster.
  20. Mar 14, 2013
    In trying to distance itself a little bit from the formula that 2D Metroidvanias have now stuck to for the past 15 years, Mirror of Fate succeeded in most areas but falls a little bit too short in others.
  21. Mar 14, 2013
    I personally enjoy the 2D Castlevania titles, so I was skeptical to play Mirror of Fate. Of course, I was also skeptical of another developer taking over one of the most beloved franchises in gaming history, and that turned out pretty great. Now we see MercurySteam taking the same approach to the franchise in the handheld space, and again with decent results.
  22. Mar 13, 2013
    There's nothing inherently wrong with linearity here; Mirror of Fate is just lacking an easily discernible big picture, and often conflates errand-running for intricacy. It's also unevenly paced, with all the solid puzzles sedimenting in the game's middle.
  23. Mar 13, 2013
    Mirror of Fate fails to build an identity of its own, but more damningly it fails to create a believable likeness of its lineage.
  24. Mar 13, 2013
    Regardless, Mirror of Fate has some beautiful visuals, nice voice work, and combat that frequently pleases, even if it does wander into button-mashing territory at times. Anyone looking to bridge the gap between the original Lords of Shadow and its sequel out later this year should consider picking up Mirror of Fate to quench their thirst for blood, while newcomers should steer clear. This is one family squabble not worth your time.
  25. Mar 13, 2013
    If fans come in expecting something more like Castlevania IV than Symphony of the Night, they're in for a good experience. More than anything though, Mirror of Fate has me excited for Lords of Shadow 2.
  26. Mar 13, 2013
    Boss fights are fun and varied, and the excellent checkpointing system kept the big encounters from becoming frustrating. Castlevania fans and 3DS owners alike will find a lot to enjoy here.
  27. Mar 13, 2013
    Despite being neither revolutionary nor completely true to the original Castlevania concept, Mirror of Fate is enormously entertaining in its own right. It is a delightful mixture of action, platforming and exploration featuring a satisfying combat system that works extremely well in 2D.
  28. Mar 12, 2013
    The game holds me down with its vampire-like claws from the start and all the way until the end when the credits roll. But it never manages to sink its teeth into me and fully win me over to the other side. Afterwards, I break free without any trouble and wander out into the sunlight, while leaving the game in the darkness as I get ready for my next adventure with something else.
  29. Mar 12, 2013
    The Nintendo 3DS seems to be struggling of fully perform all of the great ideas of the latest Castlevania adventure. Still, this is highly recommended for all fans of the series.
  30. Mar 11, 2013
    Castlevania: Lords of Shadow - Mirror of Fate is not the fusion of old and new Castlevania designs that was teased; it merely cements MercurySteam's ambition to keep the Lords of Shadow sub-series as distant from the main branch as possible. Not the worst thing in the world, but still quite disappointing.
User Score

Mixed or average reviews- based on 210 Ratings

User score distribution:
  1. Positive: 39 out of 62
  2. Negative: 9 out of 62
  1. Mar 5, 2013
    This game is AMAZING..
    One of the best looking 3DS game and its a very good mix of OLD eps like Castlevania 3 or 4 and LOS, with some
    This game is AMAZING..
    One of the best looking 3DS game and its a very good mix of OLD eps like Castlevania 3 or 4 and LOS, with some Metroidvania features.
    Its really challenging, you will die a lot before you learn how to beat the ennemies and the QTE are not over-intruisive. The story is ok, but there is a lips synch issue on the cut scene..
    If you ONLY played the Metroidvania, maybe you will not like it on first attempt(you will if you get over what you except of such an episode)

    Anyway, it's a shame to not at least try this Castlevania before judging it, you will probably miss on of the good exclusive title in 3DS.
    Full Review »
  2. Mar 5, 2013
    I'll try to be simple:

    i) graphics: 9.5 ii) sound: 9 iii) script: 8 iv) art (if the game has a soul): 10 Castlevania at its best. The
    I'll try to be simple:

    i) graphics: 9.5
    ii) sound: 9
    iii) script: 8
    iv) art (if the game has a soul): 10

    Castlevania at its best. The game resembles the NES and SNES Castlevanias (in a Lords of Shadows approach, of course). If you have a 3DS, don't miss this excelent game!
    Full Review »
  3. Mar 5, 2013
    Is it a good Castlevania game? No. Is it a good game in general? No, it's mediocre. I'm only giving it a 1/10 because some are overinflatingIs it a good Castlevania game? No. Is it a good game in general? No, it's mediocre. I'm only giving it a 1/10 because some are overinflating the score. In general it's a 6/10, at best a 7/10. Not worth a full price, buy it once the price drops or used.
    The attempt of mixing SotN with LoS is sadly a failure on both ends.
    The controls are stiff, doesn't allow for d-pad for platforming sequences that should have it, there are problems with hit detection, which gets quite annoying at times. Laughable boss fights, QTEs, uninspired enviornments and no leveling system.
    Combined with the failure in the use of multiple characters, with them being locked experiences and never really allowing yourself to invest in each character.

    Let's just hope LoS2 turns out good.
    Full Review »