• Publisher: Nintendo
  • Release Date: Mar 7, 2013
Metascore
62 out of 100

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 3 out of 18
  2. Negative: 3 out of 18
  1. Mar 11, 2013
    80
    If anything, the problem is that ‘timekillers’ happen to be in abundance nowadays – chances are you’re more likely to turn to your cell phone apps before you’ll come back to Kersploosh! after you’ve beaten it. On the other hand, it really is a fun, charming game the first time around, and at $2.99 it’s an easy to justify purchase for someone who wants a refreshing bit of fast fun on their 3DS.
  2. Mar 2, 2013
    80
    Don't let the small number of levels put you off: Splash or Crash is not a game to be played through once and put aside. It's an addictive, well-presented game that's all about honing your abilities with each of the unique objects to score the best times possible. Though we wish its leaderboards extended online as well, Splash or Crash comes well recommended.
  3. Mar 7, 2013
    75
    With a bit more content and some tweaking, Kersploosh! could have been one of the best games on the 3DS eShop, because as it stands, it's a hard sell for people who like their experiences padded with more content. If you're okay with a short, enjoyable journey to the bottom of a well though, it's more than enough.
  4. Apr 1, 2013
    74
    Kersploosh really isn’t that bad of a game, it’s just short and repetitive. The main replayability in this game is just completing the same ten wells over and over using different objects to improve your times. However, for $3 it is a nice game to play in short bursts.
  5. Mar 9, 2013
    72
    Splash or Crash is a little, quirky, addictive game. While it can be beaten in half an hour, the real fun begins only when you try to master every well with every "stone". Problem is, not everyone will take this step after beating the game with the unbreakable rubber ball.
  6. Mar 8, 2013
    70
    Despite itself, Kersploosh! is actually an endearing sort of gaming experience. As pure and unquestioning as you can find anymore. It doesn't aim to change the landscape or steal world record sales figures. It's just a fun little game that you can play in between the 3DS's heavy hitters.
  7. May 9, 2013
    69
    The core idea is perhaps a bit too basic. [June 2013, p.79]
  8. Fun while it lasts, which isn't very long. [May 2013, p.86]
  9. Mar 10, 2013
    65
    Objects are controlled with the Circle Pad and the physics doesn't help. Adaptation is achieved only by those who try to enjoy the game at its maximum, playing again and again each stage in pursuit of perfection. To every other person, beating the game takes less than half an hour and is full of frustration. If you are in the first group, Kersploosh! it's worth the small investment.
  10. Mar 19, 2013
    60
    The controls feel good, it looks great, and core concept is both simple to understand and challenging enough to keep you trying again. It just needs some kind of competitive aspect to the high scores so you’re not just competing with yourself.
  11. Mar 12, 2013
    60
    Splash or Crash does exactly what it says on the tin, but it needs a lot more to keep us coming back.
  12. Mar 9, 2013
    60
    A fun game, but really too short.
  13. Mar 7, 2013
    60
    That said, Splash or Crash is very much a decent addition to the eShop, and provides enough enjoyment and replay value to be worth its low price.
  14. Apr 16, 2013
    50
    A fun idea and quite an amusing gameplay but very, very, very short life span!
  15. Mar 14, 2013
    50
    It doesn’t take very long to go through the 10 wells offered, and while some of the optional objects are worth unlocking, they don’t add enough to the core game to make it worth coming back for more without that added incentive of competing against others.
  16. Mar 12, 2013
    46
    A watered-down (no pun intended) stone-tossing experience that isn't even worth its $2.99 price tag.
  17. 45
    Kersploosh! has some opportunities for fun, but the game is over before its concept gets a chance to shine.
  18. Apr 3, 2013
    20
    Though its basic game design idea (trying to reach the bottom of a well as fast as possible) may be nice in theory, its execution in Splash or Crash is terminally ill by design. Its prohibitive price for only 10 look-alike levels, the possibility to choose, right from the get-go, an indestructible ball, and the lack of precision of the 3DS stick combined with the absence of a gyro-based control option make it absolutely worthless.

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