- Summary: (Also known as "Luigi's Mansion 2" in the UK/EU) Luigi is back on a mission to remove a bunch of stubborn ghosts from some spooky mansions. Armed with his trusty Poltergust ghost-sucking vacuum cleaner, Mario's brother takes center stage to capture these pesky phantoms.
Mar 24, 2013Luigi's Mansion 2 is a fantastic adventure full of charm and personality, with gorgeous graphics and more than enjoyable mechanics. A control scheme that screams for the second analog stick and a somewhat disappointing last mission are the only minor drawbacks of a more-than-recommended purchase.
Mar 21, 2013It's a fantastic little platformer that looks great, plays well, doesn't talk down to you and utilizes the strengths of the system to their full effect. This is a game that really "gets" the essence of the 3DS, and understands that a good 3DS game means so much more than just using the 3D effect.
Hyper MagazineApr 9, 2013A charming, entertaining romp with bucket-loads of character. Luigi's back in action! [May 2013, p.79]
Mar 21, 2013A mostly pleasant game marred by the possibility of moments so frustrating, they threaten to overshadow the entire experience. These missteps are all the more disappointing because the better elements of the game are so charming. You may still want to take up the PolterGust 5000 and explore these haunted houses, but be warned: the things lurking in these dark places aren't likely to scare you, but they may well have you seeing red.
Mar 24, 2013Picked this up with my kid's this morning. They made me get up early and take them to BestBuy as soon as it opened.
They've been glued toPicked this up with my kid's this morning. They made me get up early and take them to BestBuy as soon as it opened.
They've been glued to our 3DS's ever since. They're just trying the multiplayer right now and are having a blast.… Expand
Sep 16, 2013The game has much more improvements from its predecessor, the mansion inplantacion of 5 instead of a much enlarged the gaming experience, goThe game has much more improvements from its predecessor, the mansion inplantacion of 5 instead of a much enlarged the gaming experience, go through dark corridors, have fun with some comedy with ghosts, chasing the tender poltepup among other factors, on your graphics might not be as powerful in the console, but Mr. miyamoto achieving its mission with 3D effect entirely on his music whether it fits into each corresponding ensenario.
-the multjugador and online mode is a new inovation to create different challenge with your friends or with people around the world to explore the ScareScraper, but the problem I see is that sometimes the console command line users outside the signal suddenly drops and you'll just have to explore the tower.
in conclusion if you want to spend good times with a good horror comic would recommend that you play this great game to your 3DS console or 3DSXL.… Expand
Mar 31, 2013Now I do not usually write reviews on games as my opinions might be hated by people. This is an exception as I LOVED the original game andNow I do not usually write reviews on games as my opinions might be hated by people. This is an exception as I LOVED the original game and needed to voice why I think this game is equal to/better than the original. Note: I also played the original A LOT. I beat the game 8 times and got the A mansion.
Now, this review won't be divided into too many sections.
The gameplay is much more varied than the original game. To fight some ghosts you have to wait at a certain time before you flash them (not taking your clothes off) with the light or use the dark light device on the Boos to reveal where they are. The original was mostly turning your flashlight off then on when the ghost was in the path. The only part I did not like, but am starting to not mind too much, is that you cannot turn around with the light being charged. It is a minor annoyance.
The story in this game is just as silly as the original (in a good way). The "Dark Moon" was destroyed by someone (will not say who) and the ghosts went crazy. Then you are called upon by Professor E. Gadd (he makes a return) to help fix the moon. The story is really good in this game.
Those are the two categories I am going to touch on because that is mostly what I personally look for in a Nintendo game (gameplay more than story).… Expand
Apr 30, 2013Luigi is an awesome scaredy-cat. Great game. Playing it with my little brother, we really like it and it is not super easy to complete but isLuigi is an awesome scaredy-cat. Great game. Playing it with my little brother, we really like it and it is not super easy to complete but is a really good challenge.… Expand
Jun 4, 2015Luigi's Mansion for GameCube was one of my favorites of that generation, and dark moon expands on that concept in a charming, inventive way.Luigi's Mansion for GameCube was one of my favorites of that generation, and dark moon expands on that concept in a charming, inventive way. With clever level design, fresh new ideas, and nintendo's signature charm, this is a must-buy for any 3ds owner… Expand
Nov 26, 2016There's a lot to like about this game, but the mechanics (of sucking up ghosts into a vacuum cleaner) get old pretty quickly. The game,There's a lot to like about this game, but the mechanics (of sucking up ghosts into a vacuum cleaner) get old pretty quickly. The game, admittedly, does wonders with what it has to work with. But, I wondered - as I did with the first game - why they didn't allow for more gameplay?
Luigi's Mansion reminds me of Captain Toad, a bit, in terms of how restricted / pre-determined your interaction with the world around you is. It also started to remind me of the Lego games, despite how much I tried to keep the thought distant.
It's rare to see such a perfectly crafted 3D version of the mushroom kingdom universe. Luigi sings the spooky background music to himself, nervously, as he wanders around the mansions. And the rescue toads are ridiculously cute.
Most of the time, I don't bother paying much attention to video game plots. But, I find Luigi's Mansion to be absolutely charming. It reminds me of experiences as a kid, playing retro games. That feeling of exploration of a weird world. Only, in 3D Nintendo charm.
It's an extremely ambitious game. And, a very weird game.
I love Luigi's Mansion 2. So, I'm willing to endure some design flaws.
It is a memorable game. It is unique. But, it's also seriously flawed.
I can't bring myself to replay the levels for extras that I didn't pick up on my first run through. I reserve this for games that I truly love replaying. And, that doesn't apply here. A lot of the time, I don't want to replay games. With Luigi's Mansion 2, I do. Particularly because there are extra unlockable levels.
Heaps of people have pointed out the flaws, but I'm going to go ahead and do it anyway.
When you replay a level, you have to listen to Professor E. Gadd (or whatever his name is) telling you the same obvious instructions for the second / third time.
Secondly, the mansions are split into sub-sections which overlap. Each mission exists in a sub-section. And, the locations of secrets changes from mission to mission. So, in order to find everything, you need to search the same area twice. If you search in a certain piece of furniture during one mission, it might be empty.
If you want to collect everything in this game, you have to search everything repeatedly.
Third... I already mentioned this, but it's pretty significant. So I'm going to say it again.
The actual "battle" gameplay of sucking up ghosts with a vacuum cleaner is dull and repetitive. I like what they do with the vacuum cleaner, in terms of solving puzzles and defeating certain enemies, but the bulk of the vacuum work sucks.
Although I thoroughly enjoyed the experience of Dark Moon, and I didn't want to miss any of it, I was also kind of relieved when it ended. The idea of getting Luigi to suck up more stuff in another mansion doesn't sound like recreation right now.
It's better than the first Luigi's Mansion game.
Maybe Luigi's Mansion 3 will be the masterpiece this series deserves.
By the time it comes out, I'll be ready to go ghost-hunting again.… Expand
Dec 5, 2013This game is really fun... when you're actually able to play it. However, each mission only lets you explore a limited amount of a mansion atThis game is really fun... when you're actually able to play it. However, each mission only lets you explore a limited amount of a mansion at once. Also, you're constantly interrupted by message from the Professor telling you what to do. Even when you replay a mission, there's still the same constant interruptions that you've already heard. The mansion bosses are kinda all over the place in terms of fun and difficulty. There's upgrades you can get for Luigi, but they're all in a fixed order, and you get all of them pretty early on.
Really, the biggest thing to me is that the replay value of the game is killed because there's always stuff in your way preventing you from just exploring a whole mansion at once, and there's always dumb messages from E. Gad that you can't skip over, telling you the same things you already know.… Expand
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