- Summary: (Also known as "Luigi's Mansion 2" in the UK/EU) Luigi is back on a mission to remove a bunch of stubborn ghosts from some spooky mansions. Armed with his trusty Poltergust ghost-sucking vacuum cleaner, Mario's brother takes center stage to capture these pesky phantoms.
Mar 24, 2013Luigi's Mansion 2 is a fantastic adventure full of charm and personality, with gorgeous graphics and more than enjoyable mechanics. A control scheme that screams for the second analog stick and a somewhat disappointing last mission are the only minor drawbacks of a more-than-recommended purchase.
Mar 21, 2013It's a fantastic little platformer that looks great, plays well, doesn't talk down to you and utilizes the strengths of the system to their full effect. This is a game that really "gets" the essence of the 3DS, and understands that a good 3DS game means so much more than just using the 3D effect.
Hyper MagazineApr 9, 2013A charming, entertaining romp with bucket-loads of character. Luigi's back in action! [May 2013, p.79]
Mar 21, 2013A mostly pleasant game marred by the possibility of moments so frustrating, they threaten to overshadow the entire experience. These missteps are all the more disappointing because the better elements of the game are so charming. You may still want to take up the PolterGust 5000 and explore these haunted houses, but be warned: the things lurking in these dark places aren't likely to scare you, but they may well have you seeing red.
Mar 24, 2013Picked this up with my kid's this morning. They made me get up early and take them to BestBuy as soon as it opened.
They've been glued toPicked this up with my kid's this morning. They made me get up early and take them to BestBuy as soon as it opened.
They've been glued to our 3DS's ever since. They're just trying the multiplayer right now and are having a blast.… Expand
Sep 16, 2013The game has much more improvements from its predecessor, the mansion inplantacion of 5 instead of a much enlarged the gaming experience, goThe game has much more improvements from its predecessor, the mansion inplantacion of 5 instead of a much enlarged the gaming experience, go through dark corridors, have fun with some comedy with ghosts, chasing the tender poltepup among other factors, on your graphics might not be as powerful in the console, but Mr. miyamoto achieving its mission with 3D effect entirely on his music whether it fits into each corresponding ensenario.
-the multjugador and online mode is a new inovation to create different challenge with your friends or with people around the world to explore the ScareScraper, but the problem I see is that sometimes the console command line users outside the signal suddenly drops and you'll just have to explore the tower.
in conclusion if you want to spend good times with a good horror comic would recommend that you play this great game to your 3DS console or 3DSXL.… Expand
Mar 31, 2013Now I do not usually write reviews on games as my opinions might be hated by people. This is an exception as I LOVED the original game andNow I do not usually write reviews on games as my opinions might be hated by people. This is an exception as I LOVED the original game and needed to voice why I think this game is equal to/better than the original. Note: I also played the original A LOT. I beat the game 8 times and got the A mansion.
Now, this review won't be divided into too many sections.
The gameplay is much more varied than the original game. To fight some ghosts you have to wait at a certain time before you flash them (not taking your clothes off) with the light or use the dark light device on the Boos to reveal where they are. The original was mostly turning your flashlight off then on when the ghost was in the path. The only part I did not like, but am starting to not mind too much, is that you cannot turn around with the light being charged. It is a minor annoyance.
The story in this game is just as silly as the original (in a good way). The "Dark Moon" was destroyed by someone (will not say who) and the ghosts went crazy. Then you are called upon by Professor E. Gadd (he makes a return) to help fix the moon. The story is really good in this game.
Those are the two categories I am going to touch on because that is mostly what I personally look for in a Nintendo game (gameplay more than story).… Expand
May 20, 2013One of the best 3DS games out there, Luigi's Mansion: Dark Moon is a fun and addictive sequel to the GameCube classic. As per usual in anyOne of the best 3DS games out there, Luigi's Mansion: Dark Moon is a fun and addictive sequel to the GameCube classic. As per usual in any Nintendo game, there is a lot of charm to spare, with the scaredy cat Luigi going after ghosts using his trusty Polter Gust. Luigi's Mansion though is by no means an easy game and demands the gamer to master its mechanics. Several sections are difficult to go through for Casuals because of...GASP.. a lack of checkpoints. But once you get the hang of the game's 'rules', you'll be having a blast...with enough original puzzles and situations that challenge all the skill set in your arsenal. A truly great game and another proof that whilst the 3DS is one of the best game system this year.… Expand
Mar 26, 2016Dark Moon is darker than the first Luigi's Mansion game. It doesn't mean that it's better though... for the Year of Luigi... and Mario &Dark Moon is darker than the first Luigi's Mansion game. It doesn't mean that it's better though... for the Year of Luigi... and Mario & Luigi: Dream Team... this one managed to show Luigi's lovable side to Nintendo and Mario fans.… Expand
Apr 12, 2013
Nintendo claims 2013 is the year of Luigi, that’s a bold statement to make for the third wheel of Nintendo’s power couple. The first phase
Nintendo claims 2013 is the year of Luigi, that’s a bold statement to make for the third wheel of Nintendo’s power couple. The first phase of this themed year is the new game in the Luigi’s Mansion series. I have to admit I have never played Luigi’s Mansion on the Gamecube so I came into this game with no bearing on what I was going to experience and no real expectations. I can happily say that Luigi’s Mansion Dark Moon impressed me and is another great title in the 3DS lineup.
The best way I can describe this game would be a mashup between a Zelda dungeon and a 3D Mario platforming level, it borrows ideas from both but is still quite unique. One of the high points of the game is the presentation value, the characters are animated smoothly and audio is spot on.
Story: This is a Nintendo game so story is obviously not the selling point. Luigi is once again back as a reluctant ghostbuster after Professor E. Gadd (Ha, I get it) has found that the dark moon has been shattered and the pieces stolen causing all the surrounding ghosts to become hostile. This leads Luigi through five different haunted locales to collect the pieces of the dark moon and pacify the ghosts. It suffers from the overused “something has broken and you have to collect the pieces” idea that is a staple in a vast majority of Nintendo games but gets the job done.
Gameplay: The overall mechanics of the game are simple. Once Luigi is in one of the levels he has to solve puzzles and catch ghosts. Catching the ghosts could best be describe as a fishing minigame, using the Poltergust 5000 you suck them into the vacuum on your back. The Poltergust is also upgradable to make it more powerful which adds some depth to the game.
The second function of the Poltergust is a special rainbow light that can expose hidden objects in the levels. These two functions combine to be the main way to solve the games many puzzles. I found the haunted houses played out like a dungeon in a Zelda game, as you progress you get keys to open up new area’s. It is rewarding and fun.
One problem with the gameplay I had was in the way Luigi crosses beams, it uses the systems gyroscope to balance while crossing (Similar to Uncharted: Drake Fortune). It was way too sensitive leading to a lot of needless falls. I see this mechanic in several games and I never get it, it’s not fun and if you're playing with the 3D on then tilting the system causes the screen to be out of focus.
The boss fights in this game are a treat, they are all very clever and well designed and most importantly are fun to play. Utilizing the environments and figuring out how to cause damage was super fun, I can honestly say these are some of the best, most imaginative boss fights I have played in years.
Apart from the levels objectives there are optional collectibles to find. Each level contains hidden gems and a hidden Boo.The levels are broken into 10-20 minute segments that fit the handheld experience great. The overall challenge is fun but there are times where checkpoints would have been appreciated.
Graphics: This is one of the best looking games on the 3DS. The character models are great and the detail in the movement and animation is stellar. Luigi is brought to life in this game in a way that is rare for Nintendo, he has a vaudevillian way of interacting with the game's environments that was always entertaining. Lighting and shadow effects were also fantastic to create the moody environments.
The level design could have had a bit more variety but that is a small complaint considering they are essentially all haunted houses.
Overall: I really enjoyed Luigi’s Mansion Dark Moon, The game is fun and engaging with great puzzles and some of the best boss fights I have played in recent memory. It’s good to see Luigi get some respect and fans of the Mushroom Kingdom will have a small treat at the end of the game that is a long time coming for Luigi. if you have a 3DS and are looking for a fun 12-15 hour experience then look no further than Luigi’s Mansion.
Dec 5, 2013This game is really fun... when you're actually able to play it. However, each mission only lets you explore a limited amount of a mansion atThis game is really fun... when you're actually able to play it. However, each mission only lets you explore a limited amount of a mansion at once. Also, you're constantly interrupted by message from the Professor telling you what to do. Even when you replay a mission, there's still the same constant interruptions that you've already heard. The mansion bosses are kinda all over the place in terms of fun and difficulty. There's upgrades you can get for Luigi, but they're all in a fixed order, and you get all of them pretty early on.
Really, the biggest thing to me is that the replay value of the game is killed because there's always stuff in your way preventing you from just exploring a whole mansion at once, and there's always dumb messages from E. Gad that you can't skip over, telling you the same things you already know.… Expand
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