Metascore
78

Generally favorable reviews - based on 40 Critics

Critic score distribution:
  1. Positive: 32 out of 40
  2. Negative: 0 out of 40
  1. May 8, 2013
    90
    I'll understand if you don't have a 3DS or if puzzle games aren't for you, but anyone with a classic sense of play can't deny the appeal of a brain-teaser. With so much content and puzzles that grow deeper and more complicated as you play, you need to get a move on and play Minis on the Move.
  2. Jun 17, 2013
    90
    Mario and Donkey Kong: Minis on the Move is a fun, frantic puzzle game that I really enjoyed.
  3. Jun 14, 2013
    90
    Mario vs. Donkey Kong: Minis on the Move is a great addition to the series. The fact that it’s different than the usual side-scrolling games of the series is a plus as it keeps things fresh, and the level editor gives you the creativity to make your own levels if you get tired of the one-hundred eighty plus levels the game already offers.
  4. May 9, 2013
    93
    Mario and Donkey Kong: Minis on the Move is a great game and excels in providing challenging and enjoyable puzzles
  5. May 8, 2013
    90
    It can be as simple or as mind-bending as you want it to be; either way, you'll be satisfied for many hours on end...Plus, you've got to admit that the Minis are adorable. Creepy and possibly murderous, but adorable all the same.
  6. May 8, 2013
    90
    Characters aside, Mario and Donkey Kong: Minis on the Move is a very fun game, with a frantic pace and several deviations on the main puzzle type that serve to give you a pretty full package.
  7. May 21, 2013
    90
    It's the fifth entry in this saga, but it still manages to be fresh and innovative. One of the best games available on the 3DS eShop.
  8. May 8, 2013
    90
    The challenge level is spot-on and the individual stages are cleverly built. These are the hallmarks of great puzzle game design, and Minis on the Move demonstrates them handily.
User Score
7.3

Mixed or average reviews- based on 36 Ratings

User score distribution:
  1. Positive: 5 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 0 out of 5
  1. May 9, 2013
    8
    Really fun game. The puzzles are plentiful and fun, and they can get very challenging. Extremely high replay value, especially with the puzzle creator. It's simple, but surprisingly deep, if that makes any sense. You can make and publish your own, and attempt to solve others'. The mini games are "meh", but they're pretty fun when you're in the mood. Very fun game, get it! Full Review »
  2. Jul 19, 2013
    7
    So many ways to die! Minis on the Move is somewhat different from mario vs donkey kong titles in that you must place tiles in a 3D environment using the touchscreen to create a path for the mini. It's a stressful, panicky, but incredibly fun game. The tiles come from the pipe, and if it fills up, you die. If you run out of time, you die. If you fall off, you die. There are also even more ways to die, but you never feel unfairly treated. Yes, the tiles coming into the pipe are randomised, but in such a way that must place them later on down your path. It's not chance, and it's always possible. Anyone who doesn't say so is a noob. There are four modes. Mario's Main Event is what I've just been talking about. Puzzle Palace has a calmer approach. All the tiles are already there, and are always the same. It's a lot less stressful but is actually a lot harder than Main Event. It's a mode where you have to think a lot before you start your mini. Then there is So Many Minis, in which several minis walk around at the same time, but instead of placing tiles, you move tiles around. The last mode is Giant Jungle. This is essentially Mario Main Event, but four times as big. It's incredibly challenging, so the three levels are all that are needed here. There are 183 levels alltpgether in Minis on the Move, each with three M-tokens to collect. The more you collect, the more minigames you unlock, but the minigames are boring, which lessens the insentive to get those tokens. It's a shame, but I can never bring myself to replay levels- I simply don't see the need. There are also not enough innovative ideas to keep you interested- all the items are from the 2D Mario vs DK games. So the fun wears out. Thankfully, there's create and share, where you can design your own levels and share them online. The sharing system is more practical than in Pullblox, but you can only create levels based on Mario's Main Event. Why not the other three modes? In conclusion, this is a good game lacking in enough new ideas to keep it fresh. Full Review »
  3. Jun 23, 2013
    8
    Es un juego bastante entretenido que ha sido capaz atraparme durante bastante tiempo, no es lo mejor de Nintendo 3DS pero si es un juego que es muy recomendable tener y mas por solo USD 9.99. Tiene 4 modos de juego con una misma estructura pero se juegan de forma diferente y es un detalle que me gusto mucho, ya que quita la misma monotonía y aporta estrategias, lo único es que muchos niveles tienen una estructura muy lineal que no permite nuevas ideas o formas de finalizarlo. Pero en general es muy buen juego. Full Review »