Mario & Luigi: Dream Team 3DS

Metascore
81

Generally favorable reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 60 out of 75
  2. Negative: 0 out of 75
  1. Jul 11, 2013
    70
    This is an enjoyable but rarely essential entry to the Mario & Luigi suite, then. AlphaDream is to be commended for its willingness to build each new game around a different kernel of an idea, but, perhaps inevitably, some of those ideas will be smaller than others.
  2. Aug 8, 2013
    60
    Fans of the series will find more to love than the rest, but Paper Mario 3D allows players of all levels to get to the point a lot faster. Though Dream Team has one of the better 3D effects, in both 2D and 3D gameplay, you're more likely to shut your eyes than cross them. There are hours of entertainment for patient players willing to read and giggle at silly accents, but I'd rather explore Bowser's dreams instead.
  3. Jul 12, 2013
    70
    Following the excellent Inside Story was always going to be a big ask, so it’s hardly a surprise AlphaDream never quite manages to conjure up anything better than being Bowser. Still, while the comparison to its predecessor does it few favours, rest assured that Dream Team Bros’ additions and curiously entertaining battles do enough to reawaken the desire to see this adventure through to the end.
  4. Aug 7, 2013
    65
    With its weaker writing, less compelling action, and many moments where the game just drags its heels, Dream Team manages to retain a basic level of enjoyment that just comes natural to this series, while sadly representing a noticeable step down in quality.
  5. Aug 7, 2013
    70
    Dream Team‘s bright and friendly world is an easy one to fall in love with, but by the time you reach the end, that love will have been tested repeatedly by uneven design and a lack of narrative follow-through. Many of its flaws could be reduced to its strict following of the series’ formula without expanding on what makes it endearing. Much like Luigi’s dreams, AlphaDream’s latest is a little pre-occupied with expectations of Big Bro.
  6. Sep 13, 2013
    60
    The end result is okay, but nothing more. Dream Team is not a terrible game.
  7. Sep 10, 2013
    60
    Due to a slow start, forced puzzle moments and a crude visual surface Mario & Luigi: Dream Team doesn’t hold up to the predecessors high standards. It is in no way a bad game, but more should be expected from Alpha Dream and Nintendo.
  8. Jul 30, 2013
    70
    It doesn’t reinvent the wheel and really struggles to get going, but for the most part it’s a nice variation on many mechanics we already know and love.
  9. Aug 10, 2013
    70
    Dream Team does a lot of things right, and is a satisfying detour for a franchise that is risking too much predictability it its main guise. It's hard to shake that feeling of a missed opportunity, of a premise not fully realized that therefore exposes some comparative shortcomings.
  10. Jul 15, 2013
    70
    This still is a seasoned and distinct piece of rpg. But between the slow start, the often slumberous and drawn out palaver and some redundant carrot-dangling in the main quest, this clearly is the weakest entry in the acclaimed series.
  11. Aug 9, 2013
    60
    The game looks great, the battles play great, but the amount of handholding and overly intrusive, repetitive dialogue turn the game into a chore when it should’ve been as refreshing as a good night’s sleep.
  12. Sep 4, 2013
    60
    A pleasant but rote and slightly bland RPG with a handful of fine ideas that aren't pushed enough. [Oct 2013, p.68]
  13. Aug 13, 2013
    70
    Dream Team is certainly not a bad game, and the positives it offers are considerable. It nevertheless feels like a missed opportunity for something even better, and veterans of the series will probably find it getting a little old before the conclusion is reached.
  14. Aug 30, 2013
    60
    It's a quality game, but you can actually feel your soul leaving your body the dozenth time that stupid star sprite guy floats out to reiterate some basic point he just made two minutes prior.
  15. Aug 23, 2013
    60
    Mario & Luigi has also become known for its sharply humorous writing. While that's definitely present here, it's obscured by the sheer mass of dialogue.
User Score
8.1

Generally favorable reviews- based on 192 Ratings

User score distribution:
  1. Positive: 35 out of 50
  2. Negative: 3 out of 50
  1. Aug 11, 2013
    10
    Ever since Superstar Saga, Nintendo & AlphaDream have made nothing but great games in the Mario series. Been playing it non-stop. If you likedEver since Superstar Saga, Nintendo & AlphaDream have made nothing but great games in the Mario series. Been playing it non-stop. If you liked at least 1 of the games in the series, it a no brainer you should play this. Full Review »
  2. Mar 10, 2014
    1
    The sheer step back from the next game is so daunting that I can't even begin to enjoy the gameplay. Also every 2 minutes the game stops toThe sheer step back from the next game is so daunting that I can't even begin to enjoy the gameplay. Also every 2 minutes the game stops to tell you how to do something EXACTLY as simple as jumping. There is an old movie saying that goes "show don't tell", and i feel like if that was applied to Dream Team the game would be much better. The constant unskippable help dialogues make this game insanely boring. Even 5 year olds would be able to figure out how to play the game just like the 5 year olds of the NES and SNES and N64 era without game breaking boring text dialogues.

    It is sad that the sequel to a masterpiece like Bowser's Inside Story could be so boring and mocking.
    Full Review »
  3. Oct 17, 2013
    4
    "Mario & Luigi: Dream Team Bros."? More like "Tutorial Team" or "Hand-Holding: The Video Game"

    Of all the things this game does right,
    "Mario & Luigi: Dream Team Bros."? More like "Tutorial Team" or "Hand-Holding: The Video Game"

    Of all the things this game does right, there is one important thing it gets completely wrong, and that is letting the playing access the actual game. The game constantly talks to you with unskippable dialogue, and as charming as funny as it can be the game is basically just one long tutorial. 6 hours into the game and you won't even have seen half of the hand-holding in this game. It pauses, re-checks if you've got basic mechanics down, spoils puzzles ahead of time etc. and in the end you just stop enjoying it (if you're like me).

    Consider buying this game carefully. If you like freedom, exploration and sense of discovery you won't like this one. It keeps talking to you as if you're playing your first video game and there is no way to turn it off. There's a great little game in there someway, but the narrative elements of Dream Team insists on hindering your enjoyment of it.

    This is a big disappointment for someone who liked previous entries in the franchise, and it is definitely not worth all the praise it's gotten.
    Full Review »