- Summary: (Also known as "Mario & Luigi: Dream Team Bros") A new installment in the Mario & Luigi role-playing series is coming to Nintendo 3DS this summer. The game takes place inside the mind of a sleeping Luigi, who is a powerful, brave hero in his dreams.
Aug 8, 2013Fans of the series will find more to love than the rest, but Paper Mario 3D allows players of all levels to get to the point a lot faster. Though Dream Team has one of the better 3D effects, in both 2D and 3D gameplay, you're more likely to shut your eyes than cross them. There are hours of entertainment for patient players willing to read and giggle at silly accents, but I'd rather explore Bowser's dreams instead.
Aug 11, 2013Ever since Superstar Saga, Nintendo & AlphaDream have made nothing but great games in the Mario series. Been playing it non-stop. If you likedEver since Superstar Saga, Nintendo & AlphaDream have made nothing but great games in the Mario series. Been playing it non-stop. If you liked at least 1 of the games in the series, it a no brainer you should play this.… Expand
Oct 15, 2013This is one the greatest Mario games I've played. The tutorial sections are a bit too long and some of the dialogue is stretched out a bit,This is one the greatest Mario games I've played. The tutorial sections are a bit too long and some of the dialogue is stretched out a bit, but other than that it is fantastic.… Expand
Dec 24, 2013Almost perfect.
Dream Team is one of the many reasons to hop aboard and buy a 3DS. The game takes what could be some what stale gameAlmost perfect.
Dream Team is one of the many reasons to hop aboard and buy a 3DS.
The game takes what could be some what stale game play Turn Base and revamps it with unique spells and abilities.
The game is easy to pick up and offers a lot to players from character customization, to progression. Items, and gear is fun and addicting. The word "Team" hold true in this game with fun mini-game like abilities that use both Mario and Lugi to their full potential.
Get ready to roll over enemies as a giant Lugi ball, or using red green shells as volley that racks up combo multiplier as you time the hit.
Bros. Attacks are used in the "Real World" and Luiginary Attacks (Dream World) it's what really makes the game play shine.
In the Dream World, Lugi is pretty much your conductor. Expect to use him to unlock secert areas, and to climb high places.
Pro Great use of 3D. Fun clever boss fights. Mario and Lugi being used to their full potential. Fun, easy, addicting game play and the use of Bro Attacks Luginary are some of the best features to date.
Cons Feel's a bit linear. A lot childish characters. There's a story but I feel disinterested.… Expand
Mar 29, 2014I really liked Dream Team. It had almost all the aspects of the first three games of the Mario and Luigi series that made them great. However,I really liked Dream Team. It had almost all the aspects of the first three games of the Mario and Luigi series that made them great. However, I had some issues with this game. First off, the gameplay; now the gameplay was fine there was nothing wrong with it, but for some reason it just didn't feel as fun as the first three games, of course it just felt that way. Also be prepared to run into a lot of text boxes that will likely make you press the button on your 3ds a lot to just "get on with it." For there is an insane amount of tutorials in this game, that are long and horrible, I swear that is almost the only thing you do in this game just look at a bunch of tutorials, even things that appear in this game that were in the past games that didn't originally have tutorials do in this game! I really wish that Nintendo would stop holding your hand so much in their more recent games. However the music and gameplay was good, it also had good humor; however I miss Fawful from the first three games. I would recommend this game, however it is probably the worst game in the M&L series so far.… Expand
Sep 1, 2013This review contains spoilers, click expand to view. Mario and Luigi have seen many adventures over the years, especially in recent times. They've embarked on missions together, alone, and with friends at different times. We've seen Luigi get some of his own love in the limelight with Dark Moon and Super Luigi Bros, and we've also seen Mario get his usual time to shine with Sticker Star and other differing titles. That having all been said, it should comes as no surprise that Dream Team- a combination of what Mario does best and letting Luigi do the rest (hehe, literally in this case), continues the silver standard set for the last few decades. This is a handheld Mario/Luigi adventure that you have no excuse to miss, and its a pretty good all around, family friendly role playing game as well. The witty dialogue, the snappy combat, and the variety of environments and enemies make for a truly imaginative and interesting experience.
First things first, a few things have been changed up this time around, from the normal Mario and Luigi script and story. Chief among all others, a new enemy, the Dream Lord Antasma appears as the major malfunction, and Bowser actually only has a pretty minute role, instead of being the big bad guy as he usually is. Secondly, the story is well written and comedic on cue, centering mainly on freeing talking pillows from the aforementioned evildoer and utilizing Luigi's epic sleeping abilities to change the world on command. Yes, I am being completely serious. You have gameplay that requires sleeping and dreaming, hence the name Dream Team. The majority of the hubworld/overworld looks the exact same as it usually does, in typical map-like fashion, however it is when you start dreaming that things get...weird. The action shifts into two dimensions in classic Mario fashion, platforming is much more intense and challenging than in previous titles, which is surely in homage to the good old days.
During your dreams as Luigi, you will control Mario for the most part, but be able to prompt the sleeping Luigi to change the world by poking and prodding him on the 3DS' bottom most screen. This is an intriguing gameplay gimmick, and also extremely handy to utilize at all the right times. Aside from the already intense platforming, these subtle and not-so-subtle tweaks to the gameplay stimuli change everything from the environment to the gravity to your speed, and make the gameplay all that much interesting. As well as solving puzzles more easily. There always seem to be new ways to get objects and enemies to react, and new discoveries to be made concerning how you can effect the dreamworld around you. Keep in mind, this isn't so much a platforming role playing game as it is simply a role playing one. It isn't like Super Mario Bros. where you only platform, but is instead closer to Bowser's Inside Story and Sticker Star with the role playing portions.
The turn-based combat/timing system is still put to great use, with minimal difficulties and minimal issues. Battles are energetic and a blast to play through, as you will always be on the move, jumping, dodging, attacking, and counterattacking as you go. For a Mario game, it'll get your adrenaline going just as much as it would when you're facing a boss, and that is surely not a bad thing at all in terms of replayability or enjoyability. Combat also adds some challenges by literally giving you challenge tasks to complete for rewards and more powerful upgrades or attacks. This is not only a further good incentive to play and enjoy the game, but it helps you to level up faster, become even more powerful, and to enjoy the experience to its fullest. There are several other minor systems that tie into gameplay such as badges and upgrades, which you can switch between Mario and Luigi for permanent bonuses or instant one-use ones throughout the game. Modifying these is quick and easy, as well as fun and strategic.
There are plenty of side quest-like activities for good measure, and will keep you going well into the wee hours alone, not even taking into account the plethora of main content the game presents. For a handheld, this is an unprecedented amount of gameplay to contain, and even for a console game it offers a lot of activities and content for players to peruse and enjoy. I've put easily twenty hours into the game and have come nowhere near the ending of it, which I hope nobody will spoil for me (looks at GI's 'Spoiled!' crew), and I plan on playing it for at least another twenty hours, assuming time permits. For the content present, the game is definitely worth its weight in mushrooms, and I'd recommend it to you whether you are a role playing fan or simply a Mario or Luigi one. The gameplay never gets old, there aren't many rough spots to speak of, and any inconveniences in gameplay are easily forgotten once you've sunk your teeth into the witty story and action-packed stages.
Concept: Create yet another successful Mario/Luigi title, as well as another successful RPG in the vein on Bowser's Inside Story and Sticker Star.
Graphics: Some more beautiful backdrops to add to the already impressive collection of Mario and Co. level backgrounds across the many years the series has seen.
Sound: The accompaniments are well crafted and come across as melodic and subtle instead of over the top and intrusive. They fade into the background in a good way every time, and quickly you will find yourself humming them after playing for a few hours, if you aren't careful.
Playability: Many of the battles are challenging and difficult, especially for a Mario game, however, with the well refined combat system, you have all the means of dispatching your enemies at your disposal at all times.
Entertainment: It's a lengthy journey worthy of a console role playing spot, but it never gets old no matter how tough the going gets, and it is quite an enjoyable time sink.
Replay Value: High.
Overall Score: 8.75… Expand
Jan 26, 2014I dont recommend this game
the only reason i got it is because it came downloaded on my 3ds.
so many cutscenes and too much dialogue. ItsI dont recommend this game
the only reason i got it is because it came downloaded on my 3ds.
so many cutscenes and too much dialogue. Its predecessors did much better.… Expand
Mar 10, 2014The sheer step back from the next game is so daunting that I can't even begin to enjoy the gameplay. Also every 2 minutes the game stops toThe sheer step back from the next game is so daunting that I can't even begin to enjoy the gameplay. Also every 2 minutes the game stops to tell you how to do something EXACTLY as simple as jumping. There is an old movie saying that goes "show don't tell", and i feel like if that was applied to Dream Team the game would be much better. The constant unskippable help dialogues make this game insanely boring. Even 5 year olds would be able to figure out how to play the game just like the 5 year olds of the NES and SNES and N64 era without game breaking boring text dialogues.
It is sad that the sequel to a masterpiece like Bowser's Inside Story could be so boring and mocking.… Expand