- Summary: (Also known as "Mario & Luigi: Dream Team Bros") A new installment in the Mario & Luigi role-playing series is coming to Nintendo 3DS this summer. The game takes place inside the mind of a sleeping Luigi, who is a powerful, brave hero in his dreams.
Aug 8, 2013Fans of the series will find more to love than the rest, but Paper Mario 3D allows players of all levels to get to the point a lot faster. Though Dream Team has one of the better 3D effects, in both 2D and 3D gameplay, you're more likely to shut your eyes than cross them. There are hours of entertainment for patient players willing to read and giggle at silly accents, but I'd rather explore Bowser's dreams instead.
Aug 11, 2013Ever since Superstar Saga, Nintendo & AlphaDream have made nothing but great games in the Mario series. Been playing it non-stop. If you likedEver since Superstar Saga, Nintendo & AlphaDream have made nothing but great games in the Mario series. Been playing it non-stop. If you liked at least 1 of the games in the series, it a no brainer you should play this.… Expand
Mar 30, 2015Wer die langen Tutorials außer Acht lässt , wird dieses Spiel lieben ! Alles enorm gute OSts , Kompositionen , Lieder , Soundtrcks oder wieWer die langen Tutorials außer Acht lässt , wird dieses Spiel lieben ! Alles enorm gute OSts , Kompositionen , Lieder , Soundtrcks oder wie man es sonst noch nennen mag :D Echt schwierige Kämpfe ... Das sollte schon reichen ! ;)… Expand
Nov 25, 2013This is a great game from gameplay to design and just overall creativity. My only beef is that the story line doesn't seem to hook me thatThis is a great game from gameplay to design and just overall creativity. My only beef is that the story line doesn't seem to hook me that much, but the humour and gameplay mechanics behind it, really do make this a great buy.… Expand
Jun 18, 2015The Mario and Luigi Series is an impressive RPG series that blend exciting gameplay, lovely music and graphics, and hilarious writing andThe Mario and Luigi Series is an impressive RPG series that blend exciting gameplay, lovely music and graphics, and hilarious writing and characters. Even though I consider this a downgrade from Bowser's Inside Story, Dream Team is a very fun albeit flawed game.
+Colorful Graphics on the 3DS make the game really pop.
+The Dreamy Luigi Attacks and Sections add so much to the gameplay making it arguably the most fun of the series
+The awesome counterattacks, bros attack, and all other series staples are back in full force.
+Giant Battles are back and awesome
+Boss Battles(esp. later in the game) are a sight to behold.
+Yoko Shimomaru's soundtrack :D
+If you enjoy the game, there's a lot to do in it.
-There is a lot of padding in the game. Sometimes it drags on.
-Lost some of the humor of the series. The writing isn't as clever as it was.
-Motion control sections are very gimmicky.
-The story is...well, boring. The villain is terrible compared to Fawful. Even though I enjoy the boss battles, there is no context behind them. They are just randomly encountered big enemies.
This game is for people who
+want to enjoy wonderful Mario and Luigi gameplay
+want a RPG with very action-orientated battles
+enjoy Nintendo charm and graphics
+are fans of Yoko Shimomura (which everyone should be)
+wan ta long game
This game isn't for people who
-want to laugh and chuckle at clever writing
-are new to the series, play Superstar Saga or Bowser's Inside Story instead.
-want a new experience from the other Mario and Luigi games
-enjoy story and characters
-want a short game with little padding.
Conclusion: while not nearly as masterful as Bowser's Inside Story, Dream Team is an extremely enjoyable game that unfortunately overstays its welcome.
FINAL SCORE: 7.7/10 (rounded to a 8/10)… Expand
Feb 8, 2014This review contains spoilers, click expand to view. After Paper Mario Sticker Star, I was really afraid Nintendo had lost their edge with even the Mario RPGs. But then, a light at the end of the tunnel. Somewhere in February 2013, they announced this game and I was immediately convinced that they were still good at it.
So this game turned out to be just as great as I had anticipated in the 5 months of waiting for it to come out. The graphics are great, the gameplay is fun and holy damn, the soundtrack is absolutely gorgeous. But there are 2 big problems with this game and they're also the reason I'm not giving this game a 10:
1. The hand-holding. The absolutely tedious hand-holding. Yes, the first 4 hours of this game consist of the game making sure that you've gotten all the basic mechanics down. And by basic I really mean BASIC.
They give you tutorials on how to jump for god's sake. Twice. And it's really strange too because there are some tutorials of more complicated things that you CAN skip, but they apparently thought things like opening a certain part of the pause menu was too hard to figure out on your own?
2. The gyroscope controls, aka when you have to tilt and rotate your 3DS to do stuff. When you have to do the Luiginary Ball attack, which has you roll on a ball made of Luigis and has you roll over more Luigis to increase it's volume, you have to use the gyroscope controls to control the ball. Here it actually works, and it's pretty funny too.
But at certain points in the game, Luigi becomes a giant in the Dream World to fight giant bosses. These battles look absolutely gorgeous graphic-wise, and I guess the stylus controls work fine, but that's where the fun ends.
In the fourth giant battle, you have to use the gyroscope controls to move Luigi around and have him avoid deadly attacks. These gyroscope controls are REALLY hard to pull off because sometimes they don't even work.
In the fifth giant battle, you clash against the boss by spinning around with your hammer. You engage in some sort of mini-game where you have to push him off the edge of the platform you're on, using gyroscope controls. It's just clunky and a lot of times I accidentally moved Luigi off the edge, dealing massive damage to myself.
At the end of every giant battle, Mario rides a star to "finish off" the bosses once and for all, and you have to hit their weak spot by moving him around with gyroscope controls. It doesn't matter if you don't hit their weak spot - they will still die.
But in the fifth giant battle, this does become more important, because it's to finish them off for real. You have to maneuver Mario around a bunch of fireballs by using gyroscope controls and I'm really not sure if I was the only one who failed this a lot of times and actually had to resort to enabling Easy Mode, but it's just really difficult in a dumb way.
So yes, this game is fun, but like I said, it has some flaws that they really should have fixed.… Expand
Jun 18, 2015Is Dream Team a very good add to the Mario RPG series? Yes. Does it live it up to the previous games? Not really. The graphics are fantasticIs Dream Team a very good add to the Mario RPG series? Yes. Does it live it up to the previous games? Not really. The graphics are fantastic and presented beautifully on the 3DS, the music is amazing, the classic Mario-game humor and silliness is there and the whole real world/dream world features are well done.
What the game lacks however, is good pacing, as the game's progress is slowed horribly by repetitive and unskippable tutorials and cutscenes, which are even worse when playing the game in Hard Mode (since the game relies purely on game saves on that mode). Another downside is the story, and though it can be interesting and original at times, is not very engaging overall and feels loosely stitched together.
It's a game worth buying, but it's not as clever of a game as it's prequel, Bowser's Inside Story.… Expand
Mar 10, 2014The sheer step back from the next game is so daunting that I can't even begin to enjoy the gameplay. Also every 2 minutes the game stops toThe sheer step back from the next game is so daunting that I can't even begin to enjoy the gameplay. Also every 2 minutes the game stops to tell you how to do something EXACTLY as simple as jumping. There is an old movie saying that goes "show don't tell", and i feel like if that was applied to Dream Team the game would be much better. The constant unskippable help dialogues make this game insanely boring. Even 5 year olds would be able to figure out how to play the game just like the 5 year olds of the NES and SNES and N64 era without game breaking boring text dialogues.
It is sad that the sequel to a masterpiece like Bowser's Inside Story could be so boring and mocking.… Expand