- Summary: (Also known as "Mario & Luigi: Dream Team Bros") A new installment in the Mario & Luigi role-playing series is coming to Nintendo 3DS this summer. The game takes place inside the mind of a sleeping Luigi, who is a powerful, brave hero in his dreams.
Aug 8, 2013Fans of the series will find more to love than the rest, but Paper Mario 3D allows players of all levels to get to the point a lot faster. Though Dream Team has one of the better 3D effects, in both 2D and 3D gameplay, you're more likely to shut your eyes than cross them. There are hours of entertainment for patient players willing to read and giggle at silly accents, but I'd rather explore Bowser's dreams instead.
Aug 11, 2013Ever since Superstar Saga, Nintendo & AlphaDream have made nothing but great games in the Mario series. Been playing it non-stop. If you likedEver since Superstar Saga, Nintendo & AlphaDream have made nothing but great games in the Mario series. Been playing it non-stop. If you liked at least 1 of the games in the series, it a no brainer you should play this.… Expand
Oct 15, 2013This is one the greatest Mario games I've played. The tutorial sections are a bit too long and some of the dialogue is stretched out a bit,This is one the greatest Mario games I've played. The tutorial sections are a bit too long and some of the dialogue is stretched out a bit, but other than that it is fantastic.… Expand
Dec 24, 2013Almost perfect.
Dream Team is one of the many reasons to hop aboard and buy a 3DS. The game takes what could be some what stale gameAlmost perfect.
Dream Team is one of the many reasons to hop aboard and buy a 3DS.
The game takes what could be some what stale game play Turn Base and revamps it with unique spells and abilities.
The game is easy to pick up and offers a lot to players from character customization, to progression. Items, and gear is fun and addicting. The word "Team" hold true in this game with fun mini-game like abilities that use both Mario and Lugi to their full potential.
Get ready to roll over enemies as a giant Lugi ball, or using red green shells as volley that racks up combo multiplier as you time the hit.
Bros. Attacks are used in the "Real World" and Luiginary Attacks (Dream World) it's what really makes the game play shine.
In the Dream World, Lugi is pretty much your conductor. Expect to use him to unlock secert areas, and to climb high places.
Pro Great use of 3D. Fun clever boss fights. Mario and Lugi being used to their full potential. Fun, easy, addicting game play and the use of Bro Attacks Luginary are some of the best features to date.
Cons Feel's a bit linear. A lot childish characters. There's a story but I feel disinterested.… Expand
Aug 27, 2014Having played paper Mario and others I knew what I was getting into. For those that don't I'll tell you about it. The story is cute, charmingHaving played paper Mario and others I knew what I was getting into. For those that don't I'll tell you about it. The story is cute, charming and goofy. Having tons of inside jokes Mario fans will enjoy. The battles are fun up until the end when I kept using the same attack pattern. Not much strategy. The battles involve you pressing buttons at a certain moment to either counter, dodge or deal extra damage. Which is fun because you'll face a lot of different enemies with different attack patterns. I was always looking forward to seeing what the enemies have in store for Mario and brother Luigi. With a 40+ hour game this game kept me entertained until the end.… Expand
Feb 8, 2014This review contains spoilers, click expand to view. After Paper Mario Sticker Star, I was really afraid Nintendo had lost their edge with even the Mario RPGs. But then, a light at the end of the tunnel. Somewhere in February 2013, they announced this game and I was immediately convinced that they were still good at it.
So this game turned out to be just as great as I had anticipated in the 5 months of waiting for it to come out. The graphics are great, the gameplay is fun and holy damn, the soundtrack is absolutely gorgeous. But there are 2 big problems with this game and they're also the reason I'm not giving this game a 10:
1. The hand-holding. The absolutely tedious hand-holding. Yes, the first 4 hours of this game consist of the game making sure that you've gotten all the basic mechanics down. And by basic I really mean BASIC.
They give you tutorials on how to jump for god's sake. Twice. And it's really strange too because there are some tutorials of more complicated things that you CAN skip, but they apparently thought things like opening a certain part of the pause menu was too hard to figure out on your own?
2. The gyroscope controls, aka when you have to tilt and rotate your 3DS to do stuff. When you have to do the Luiginary Ball attack, which has you roll on a ball made of Luigis and has you roll over more Luigis to increase it's volume, you have to use the gyroscope controls to control the ball. Here it actually works, and it's pretty funny too.
But at certain points in the game, Luigi becomes a giant in the Dream World to fight giant bosses. These battles look absolutely gorgeous graphic-wise, and I guess the stylus controls work fine, but that's where the fun ends.
In the fourth giant battle, you have to use the gyroscope controls to move Luigi around and have him avoid deadly attacks. These gyroscope controls are REALLY hard to pull off because sometimes they don't even work.
In the fifth giant battle, you clash against the boss by spinning around with your hammer. You engage in some sort of mini-game where you have to push him off the edge of the platform you're on, using gyroscope controls. It's just clunky and a lot of times I accidentally moved Luigi off the edge, dealing massive damage to myself.
At the end of every giant battle, Mario rides a star to "finish off" the bosses once and for all, and you have to hit their weak spot by moving him around with gyroscope controls. It doesn't matter if you don't hit their weak spot - they will still die.
But in the fifth giant battle, this does become more important, because it's to finish them off for real. You have to maneuver Mario around a bunch of fireballs by using gyroscope controls and I'm really not sure if I was the only one who failed this a lot of times and actually had to resort to enabling Easy Mode, but it's just really difficult in a dumb way.
So yes, this game is fun, but like I said, it has some flaws that they really should have fixed.… Expand
Jan 26, 2014I dont recommend this game
the only reason i got it is because it came downloaded on my 3ds.
so many cutscenes and too much dialogue. ItsI dont recommend this game
the only reason i got it is because it came downloaded on my 3ds.
so many cutscenes and too much dialogue. Its predecessors did much better.… Expand
Mar 10, 2014The sheer step back from the next game is so daunting that I can't even begin to enjoy the gameplay. Also every 2 minutes the game stops toThe sheer step back from the next game is so daunting that I can't even begin to enjoy the gameplay. Also every 2 minutes the game stops to tell you how to do something EXACTLY as simple as jumping. There is an old movie saying that goes "show don't tell", and i feel like if that was applied to Dream Team the game would be much better. The constant unskippable help dialogues make this game insanely boring. Even 5 year olds would be able to figure out how to play the game just like the 5 year olds of the NES and SNES and N64 era without game breaking boring text dialogues.
It is sad that the sequel to a masterpiece like Bowser's Inside Story could be so boring and mocking.… Expand