Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 1 out of 9
  2. Negative: 1 out of 9
  1. Nov 18, 2011
    Need for Speed: The Run is better than expected. It offers a great variety of different race modes, pretty cool videos and a lot of unlockable stuff. The autolog feature, which keeps players challenging each other, is for the first time included on 3DS, and the game offers some multiplayer possibilities.
  2. Feb 10, 2012
    While flawed in a few areas, the superb online experience and high speed action strapped into the little cartridge here packs enough thrills to satisfy any 3DS owner with an insistence for speed.
  3. Dec 15, 2011
    It's decent porting of the HD console version, but absolutely nothing special per se. You probably want to wait for batter racing experiences on 3DS, unless you're an absolute NFS fan.
  4. Dec 2, 2011
    We'd have loved to have some finesse in the driving, or more subtle tracks, but it's not the case. NFS the Run on the 3DS is an arcade racing game in which you just drive straight. It still offers a nice speed feeling, numerous challenges and and nice solo adventure, but its gameplay is too rough. If it's a real racing game you're looking for, that's not it.
  5. Dec 1, 2011
    The console version of Need for Speed the Run is nice. That's not the case for the 3DS version. There is not enough to explore and there is almost nobody online. You can complete the game within a few hours and then it's done. Furthermore the quick time events are really annoying while you're playing.
  6. Nov 26, 2011
    A tough game to recommend. Although it shows signs of life, those bothersome mini games get in the way of what could've been the best 3DS driving game.
  7. The Run is really good when the racing is kept simple, but unfortunately it rarely is. Unfortunately, the overall feeling you take away is frustration.
  8. Jan 14, 2012
    A solid and punchy racer that lays it on too thick with the gimmicks and then forgets to put any bends in. All the same, this is a strong restart for NFS. [Christmas 2011, p.69]
  9. Dec 17, 2011
    It packs a considerable amount of content into that tiny cartridge. [Jan 2012, p.98]
User Score

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 2 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 1 out of 3
  1. Nov 16, 2011
    This version out plays the high def versions by miles, story is slightly different but it does not detract from the awesome work the devs did to squeeze so much out of the 3DS and still manage to have Autolog and actual multiplayer racing on a handheld. The sense of speed is fantastic, the handling is better than Ridge Racer 3DS. This brings me back to the days of the original Need For Speed Games where you had crazy jumps and awesome car chases. The mini games adds to the game by adding a welcomed respite from the insane speed. Full Review »
  2. Jun 5, 2013
    you sure love your EA titles mr Madpenguin rating them massively above average, weird that, but yeah Picked this game up for 10euros in a bargain bin and it wasn't worth that, avoid like the plague, I also got Ridge Racer 3d at the same time and yeah that game is infinitely better value for money for a launch game. go for Ridge Racer if you want some cheap racer for the 3ds. Full Review »
  3. Apr 8, 2014
    Need For Speed The Run joins the ranks of some great racing titles on the 3DS, but what it does best, is not exactly what it does new, but what it reminds us of.

    The Run feels similar to the console versions, but different enough that you can tell two different development teams were working on each version. And I'm talking about how the cut-scenes in the 3DS version are hand drawn comic panels, but how the game feels when you are behind the wheel.

    Graphically the game holds up compared to Ridge Racer Or Asphalt 3D, but where the game stands out is it's heavy influence with it's vehicle combat borrowed from Criterion's Burnout series. While EA in the last few years have even hired Criterion to work on it's home console versions, not even those games come as close as what this handheld version does to emulating classic Burnout titles.

    It's racing there's not much you can say about it, it's Point A to Point B kind of stuff, no laps but plenty of rival/cops to take care of, and this is where Burnout's influence stands out, takedowns are just as satisfying to pull off in this game as they were back 10 years ago when they appeared in Burnout 3.

    If you are looking for a game to calm those Burnout cravings while you wait for EA to pull their finger out, you can't do better than The Run for the 3DS.
    Full Review »