Paper Mario: Sticker Star 3DS


Generally favorable reviews - based on 69 Critics

Critic score distribution:
  1. Positive: 45 out of 69
  2. Negative: 1 out of 69
Buy On
  1. Dec 7, 2012
    Paper Mario debuts in Nintendo 3DS with a very original game, which changes its traditional gameplay adding stickers to the RPG system. The result is a game as funny and humorous as in past titles, but more innovative.
  2. Dec 8, 2012
    The presentation is cute beyond believe, the music is great, the fighting system is as simple as varied – it sure sounds like a winner. But at its core there are too many weaknesses on display, most notably the absence of RPG elements, which makes the fights too monotonous in the long run.
  3. Nov 27, 2012
    Paper Mario: Sticker Star sure isn't like the Paper Mario games that have come before it. So much so, that's it's hard to think of Sticker Star as a role-playing game. If role-playing is defined as collecting and using stickers, then it would fit, but it doesn't.
  4. Nov 14, 2012
    The game's superfluous combat and unforgiving puzzle-solving mechanics only serve to bog the experience down; I can only assume that, without them, Sticker Star would have been infinitely crisper and more enjoyable.
  5. Nov 19, 2012
    Though Paper Mario: Sticker Star may not be a game that I return to upon completion, I definitely enjoyed it and would recommend that fans of the series and those looking to enter into the Mario universe in a unique way on the 3DS pick this title up.
  6. Nov 30, 2012
    For all its beauty in the presentation stakes, Paper Mario: Sticker Star is certainly not the RPG than many fans of the series in general were expecting. It does prove to be a satisfying enough adventure after becoming accustomed to the mix and match of gameplay styles included, but the back-tracking and frustrating limitations of the sticker battling system fail to impress. The whole package feels a bit 'lost and confused.'
  7. Dec 5, 2012
    Super Paper Mario on the Wii showed that Nintendo is unafraid of experimenting with the franchise, and although Paper Mario: Sticker Star has a few minor missteps and a few missed opportunities (where is the sticker collection StreetPass mini-game?) it is still an adventure of considerable charm and intelligence and is hugely entertaining throughout. It also does more than most to vindicate the 3DS's now much maligned 3D screen, proving that – if used correctly– it still has the ability to wow. Its hero may be flat, but Paper Mario: Sticker Star will leave you feeling anything but.
  8. Feb 7, 2013
    Unfortunately for it, Paper Mario: Sticker Star has to deal with being a “pretty good” entry in a series that is usually considered amongst the best games on their respective consoles. While I did have fun with it, there were times when I felt like I was just going through the motions, and very little of the innovation or character of previous entries shone through.
  9. Nov 6, 2012
    Though it looks like something that might run on the GameCube or the Wii, Sticker Star plays a lot more like something from the 8- or 16-bit era than most recent Nintendo adventure titles, which is a large part of why it's one of my new favorite 3DS games.
  10. Nov 6, 2012
    In keeping with the Paper Mario legacy, Sticker Star once again seeks to shake up the franchise template without betraying its common foundations. The result is a game which is thoroughly creative and sporadically impressive, but which is also surprisingly devoid of some of the common sensibilities of modern game design. Forgiving that, it's still a worthwhile romp for serious fans.
  11. Dec 3, 2012
    Much of what made Paper Mario charming in the first place still remains with Sticker Star. However, this 3DS game can be pretty tedious to play. The sticker system is a fresh and interesting idea, but ultimately, too many problems bog the game down and what's left is a lacklustre installment.
  12. Nov 22, 2012
    Intelligent Systems takes great care to shape its RPG for portable play. The world is divided into Super Mario Bros-style levels that each pack a tidy little narrative. Levelling is removed in order to keep these vignettes grind-free. And it's all wrapped up in Nintendo's typically hilarious localisation.
  13. Nov 6, 2012
    The plot and adventure are both more than worthy of the Paper Mario name, and the game is set in a massive, beautifully designed world for gamers to explore. Still, these aspects can't hide the fact that the sticker fighting system is flawed and removes a lot of the fun from the RPG combat.
  14. Nov 13, 2012
    Sticker Star has two sides. One is a world that's a simple, vibrant joy to be in. The other is a set of systems so pared back that they waver between easy and tedious, matched up to a badly signposted set of puzzles. There's just enough adventure and charm to mitigate the latter, but that's the shame of it; Sticker Star squeaks a pass when it could, and should, be spectacular
  15. Dec 19, 2012
    Small problems notwithstanding, Paper Mario: Sticker Star is easy to recommend to any 3DS-User. Just crank up the excellently utilized and in no way distracting 3D and don't expect the role-playing experience earlier games in the series offered and you get a refreshing take on the familiar formula.
  16. Nov 20, 2012
    The latest Mario papercraft adventure delivers an enjoyable and easy-to-play platform RPG, with some uninspired and sometimes frustrating design elements.
  17. 80
    In developing its first Paper Mario games, Intelligent Systems could include all predicates of the previous games and even refined some aspects, particularly the turn-based combat, facilitated by the 3DS touchscreen.
  18. Dec 6, 2012
    A blend of genres that can be straightforward and fun, but also anodyne and tedious.
  19. Dec 11, 2012
    Paper Mario: Sticker Star is a worthy successor in the Paper Mario-series that will probably satisfy both veterans and newbies. Most of us will unmercifully get stuck within a puzzle or a dead end, but do know that there's no shame in looking for answers on the Internet.
  20. Nov 19, 2012
    Perfect for the handheld market, this new twist in the Paper Mario Saga is funny and compelling. Still, the overall experience is not perfectly balanced, and the combat system does not work well as the one of the previous chapters.
  21. Nov 6, 2012
    Sticker Star is absolutely worthy of the Paper Mario name.
  22. Nov 12, 2012
    If you can get past the repetitive combat and possibly even enjoy the grind towards the final boss, there's a lot to love in Paper Mario: Sticker Star. It doesn't hold up against the compelling experiences Fall 2012 is rife with, but it's another worthy entry to the ever-expanding 3DS software library.
  23. Dec 3, 2012
    While many expected recycling, Intelligent Systems has yet managed to get all his imagination to create the first Paper Mario on a handheld console. Sticker Star is a fabulous ambassador for stereoscopic 3D, as its paper universe is the ideal material to illustrate the aesthetic qualities of this technology. The scenario and fights are excellent too.
  24. Dec 21, 2012
    Paper Mario is something of a missed opportunity because it could become a much better game, but ultimately is very enjoyable and offers tons of fun.
  25. Jan 2, 2013
    Paper Mario: Sticker Star is clever and fully committed to its paperized setting. That's not enough to excuse its biggest flaws. You'll spend time backtracking and getting stuck on puzzles that require too much guesswork.
  26. Dec 19, 2012
    Paper Mario's first outing on a handheld device is pretty charming, but the paper is starting to tear. The lack of RPG-elements make the fights feel pointless and some strange decisions lead to frustrating moments. Despite all the stickers, his game doesn't stick.
  27. Jan 16, 2013
    Paper Mario: Sticker Star's pop-up book, papercraft visuals retain the series' classic charm and allows the developers to play around with the construction and development of their game world. While using stickers in combat and puzzle solving is a neat idea, players will usually end up hoarding their stickers for fear of needing them later on. This makes overall gameplay feel a bit slow and uninspired, but Sticker Star is a fun game to play regardless.
  28. 70
    It's far from a bad adventure, but it's also not as cozy or cohesive as the previous Paper Mario games, or the sublime Mario & Luigi series of RPGs. There's plenty to enjoy, but Mario has done better as an RPG hero before.
  29. Dec 12, 2012
    Paper Mario: Sticker Star is a game that can easily be recommended to all kinds of gamers, but maybe especially to you who have been growing up with Mario from the very beginning.
  30. Dec 18, 2012
    Paper Mario's flat sticker world makes for an enjoyable 3D game.
User Score

Mixed or average reviews- based on 284 Ratings

User score distribution:
  1. Positive: 39 out of 102
  2. Negative: 32 out of 102
  1. Nov 11, 2012
    Ah, Paper Mario. It reminds me of my first time getting a Nintendo 64. Now, if you were looking forward to a Paper Mario game that containedAh, Paper Mario. It reminds me of my first time getting a Nintendo 64. Now, if you were looking forward to a Paper Mario game that contained aspects from the original Paper Mario, then you're going to be disappointed. I was a little upset that this wasn't the original Paper Mario, but that doesn't have to be a bad thing. I thoroughly enjoyed Super Paper Mario, because it was well made. Sticker Star works in an original aspect that no other Paper Mario game has done. This game lets you attack by getting "stickers" which you may use as attacks. How do you get stickers? You can buy them, find them, and get them as rewards. While the idea itself sounded stupid to me when I first heard it, I realized that this game actually makes up for it on how fun it is. It almost feels like playing Paper Mario all over again. The sound in the game is great, and it fits the theme of the game pretty well in my opinion. If you enjoy jazz and relaxing music when you're going through some zones, then you are definitely going to enjoy all of the music in this game.

    The story in this game is pretty good. It's nothing spectacular, but it IS a Mario game, and they tend to just have an okay story behind it. It's pretty much about Bowser stealing the Royal Sticker from the princess, making it so everyone and everything is made out of stickers. It'll catch on, I promise.

    The battles were surprisingly fun. I enjoy almost every moment of the battles. There's a big variety of stickers you can collect and a ton of fun enemies to fight. The battles are turn based, just like the old Paper Mario games, but you get to use stickers to fight. The only gripe that I have with this game is that they took out a lot of fun systems that the previous Paper Mario games contained. I was disappointed to find out that you never get any partners nor badges. They were completely wiped from this game. So if you were looking forward to those, then sadly, you're out of luck. But this game makes it up in it's originality and just basically how fun it was. I was keeping my standards a bit low after hearing this idea. Clearly, I have been blown away by how much fun this game is.

    I definitely would recommend at least trying this game. I'd even pay $60 if that was the release price. You can buy it from select retailers or from the Nintendo E-Shop for $40.
    Full Review »
  2. Nov 29, 2012
    Paper Mario 64 and Paper Mario The Thousandth Year Door will always be classics games, as they have expanded the mario universe by settingPaper Mario 64 and Paper Mario The Thousandth Year Door will always be classics games, as they have expanded the mario universe by setting grand, deep adventures revolving around interactions with its inhabitants. Super Paper Mario is more so a completely different game than a direct sequel to these two games. Despite being a sequel nominally, Super Paper Mario features a completely different gameplay style, with nearly as much depth as its prequels. However, Super Paper Mario fell short of matching the greatness of the first two Paper Mario games. Then there's Sticker Star. Sticker Star began in development as a conventional Paper Mario game in the style of the first two games, but Miyamoto insisted that the game be playable as a handheld. Although change is often good for sequels, for Paper Mario, this may not be the case. Sticker Star lacks depth of any sort. The story is.....big surprise: Bowser kidnaps peach..... and that's all there is to it. There are few interesting side characters, no party members, and little dialogue. These factors are what made the first three Paper Mario games so memorable. Rather than having story based gameplay with the inclusion of puzzles, Sticker Star consists solely of puzzles revolving around the newfound ability to "stickerize". This does make for some creative puzzles, but these puzzles alone do not justify this game being called a Paper Mario game. I am tempted to rate this game lower, because I am stubborn and disappointed that this game lacks the depth of the prequels, but I must admit that this game does succeed on some levels. The sticker battle system forces you to allocate your stickers appropriately. However, this is the only strategy involved in the whole game, and it is rather thin strategy. You will surely lose to a boss if you do not, by sheer chance, guess its weakness. There are over 60 possible "thing" stickers to choose from, and certain bosses can only be defeated with a particular one, and it is hard to guess which one it is, until you die several times and the game gives you a hint. To wrap this review up I'll conclude by summarizing the games pros and cons. A pro are that it once again attempts to keep the Paper Mario formula fresh by changing up the gameplay. A con is that is also gets rid of the characters, story, and atmosphere that made the other three entries in the series so great. Another pro is that, once you get used to the sticker system, collecting, and puzzles, the game is often pretty fun at times. A con however, is that the battle system is flawed, especially for boss battles, and there is little depth to anything in the game. However, this game's not all that bad, I just hope that the next Paper Mario game actually has a soul. Full Review »
  3. Dec 24, 2012
    It's sad how oblivious and uncaring Nintendo was with this game. This is by far the worst in the series and definitely the worst Mario gameIt's sad how oblivious and uncaring Nintendo was with this game. This is by far the worst in the series and definitely the worst Mario game for 3DS. Almost everything that made the previous installments great and special was removed. The biggest change in this game is the pointless sticker system. If you don't know what it is, Google it because I ain't got the time to explain it. Basically it makes each battle feel like a waste of time. Since their is no leveling in this game, you don't get XP from winning battles, all you get is money, which is used to buy stickers, which are used to battle (you see what I'm getting at here). This is one of the most disappointing games in a long time, save your money and get something else. Full Review »