- Summary: Discover the 3D world of Pokemon Mystery Dungeon: Gates to Infinity, where Pokemon speak and adventures are always nearby. What's more, you will become a Pokemon yourself. You'll meet all kinds of Pokemon throughout the game, both in the towns you'll visit and the Mystery Dungeons you'llDiscover the 3D world of Pokemon Mystery Dungeon: Gates to Infinity, where Pokemon speak and adventures are always nearby. What's more, you will become a Pokemon yourself. You'll meet all kinds of Pokemon throughout the game, both in the towns you'll visit and the Mystery Dungeons you'll explore. There are tons of them lurking around where you'd least expect them.… Expand
May 28, 2013It's enjoyable through and through, and the introspective nature of the storyline will leave you thinking about what effect a more positive attitude could have on your own life. It's easy for me to recommend this game to any Pokéfan, regardless of whether they've played prior Mystery Dungeon entries.
May 8, 2013Pokemon Mystery Dungeon is a strange series and this chapter is no exception. That you love it or hate it, this is a game made of contradiction. It associates very good graphics with 8-year old gameplay, with no innovation nor changes, not even with the potential of the little Nintendo game console. It appears to be a decent game by the way, something that one who love the series could find very entertaining for a few hours, for everyone else, better wait for Pokemon X/Y.
Apr 11, 2013Okay, I've completed the game. And let me just say, the story is the best out of the entire series. Sure, the final battle trolls you atOkay, I've completed the game. And let me just say, the story is the best out of the entire series. Sure, the final battle trolls you at first (You can't do anything). But after that, it just feels so satisfying to literally punch it in the face. In the FACE! Anyway, the music. Dare I say, this game has one of the best soundtracks in video game history. Ragged Mountain was phenomenal for the FIRST DUNGEON, End of the Road Alternate Arrangement 1 was a great remix of the original, Great Spire was epic and tells you that you're near the end, and that... that ENDING!! I'm not going to go into full detail, but let me just say this. That ending is one of, if not the most emotional moment in gaming history. All this bumps my rating up to a ten. By far, one of, if not my favorite game ever.… Expand
Apr 25, 2013Great story, lots of work went into making the player feel the emotions of the characters in the game, i often found myself feeling similarGreat story, lots of work went into making the player feel the emotions of the characters in the game, i often found myself feeling similar emotions as a certain Quagsire in game (hmmm?) and often shed many tears of manliness at the story and situation throughout the game. only problem with the game is a relatively slow text speed but please don't let that discourage you from buying this amazing game!… Expand
Apr 6, 2013Beautiful game.
It looked great, and played very well for a roguelike RPG. The story was engaging, the music was fantastic, the charactersBeautiful game.
It looked great, and played very well for a roguelike RPG. The story was engaging, the music was fantastic, the characters were likable, and the environment was just purely whimsical.
But that alone isn't what inclined me to rate the game like I did. But rather, because of the new things that were added to the game. Things like Paradise, a concept I wasn't entirely sure about at first until I learned of its full implications. You can manage it, clear it into different types of land, and build on as you see fit. You can upgrade shops, play minigames, train moves or farm berries and seeds. There are special shops that give you information in dungeons, and some that let you take part in draws with prize tickets similarly to how you can in Spinda Cafe in Pokemon Mystery Dungeon: Explorers of Sky. It adds incentive to go exploring for materials long after the game finishes to give you a goal beyond simply "recruiting them all" and leveling everyone to level 100.
As for the story, while usually Mystery Dungeon games usually have their fair share of clichés (But still are pretty impactful.), this installment has a very low quantity of them in comparison. Also the story is filled with emotion, so it may not be everyone's cup of tea, but it also becomes surprisingly involving if you let yourself sink into the viewpoint of your character. The character development was well done and made many Pokemon really quite likable. (I even found myself liking Pokemon that I had never previously cared for.) The story actually may surprise you in more than one way.
The music is upbeat for the most part, and very well done. It definitely adds to the environment and the story as it goes on. This will become especially evident closer to the end of the game. Some remixes of some older Pokemon Mystery Dungeon tracks also made it in there. (A good example being the mission complete music, which has a whimsical twist in it.)
There are only a few complaints I really have with this game. One of them is the length of the game. It was much shorter than previous Pokemon Mystery Dungeon games, and the post-game was incredibly short compared to the post-game arcs. Two is the Pokemon count, it was pretty small compared to Explorers of Sky or even Red Rescue Team. And finally, the mechanics that were removed or added to make the game easier disappointed me. Things like how Pokemon get experience even when they aren't exploring, or the removal of hunger.
Overall though, fantastic game. If you liked the previous games, you should totally pick this up. Also, if a Pokemon roguelike sounds appealing to you, this is a perfect place to hop on.… Expand
Apr 5, 2013Overall, a pretty good game, maybe NOT the BEST Mystery Dungeon game (I preferred Explores of Sky/ Time/ Darkness) but it offered a lot ofOverall, a pretty good game, maybe NOT the BEST Mystery Dungeon game (I preferred Explores of Sky/ Time/ Darkness) but it offered a lot of gameplay that was new and welcome to the series. Graphically, the game looks very nice, with polished Pokemon. the game is very text heavy, there is a lot of talking between gameplay, and the only other flaw is the lack of recruit-able Pokemon. The game itself is very fun and is a good addition to the series… Expand
Apr 14, 2013Pokemon Mystery Dungeon: Gates to Infinity is a Nintendo 3DS sequel to the Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky on thePokemon Mystery Dungeon: Gates to Infinity is a Nintendo 3DS sequel to the Pokemon Mystery Dungeon: Explorers of Time/Darkness/Sky on the Nintendo DS. Is this game superior to its sequel? Well, Its hard to say. The positive changes that greatly improve this sequel are just as numerous as the negative changes that make the game worse than the prequels prior to this entry in this spin-off series.
First off, lets start with the negatives. Pokemon is a series which is based around collecting as much monsters as possible, with there being well over 600 different kinds as of now, it seems like a poor choice to limit the amount of Pokemon in the game to less than 150. I understand however that making 3D models and animations for each model for all the Pokemon that exist as of now and the environments would take quite a bit of time and eat a large amount of space on the game card so I understand why the Pokemon list is as limited as it is, but it leads me to question why they strayed away from sprites which take up far less memory in comparison. Another problem is the story. No, not the writing itself, but the length of it overall. Gates to Infinity is about a quarter of the length of the prequel trio Explorers of Time/Darkness/Sky, further proving my point of shortness, the post-story scenario consists of only one dungeon, which is less than 15 floors in length, when compared to the lengthy post-story scenario at the end of Explorers of Time/Darkness/Sky it feels extremely disappointing. I'd assume that the 3D models taking up too much space also explains the lack of length in the story and post-story. Something else that is bothersome about this game is how slow it is, for example: this game is text heavy, yet there is no options to speed text up, I assume this is to make people pay more attention to the story, but it gets irritating that the slow moving text can make some cutscenes last up to nearly 20 minutes or longer when it could have been done in 5 minutes with faster text scrolling. Another example of slowness is only being able to do one mission at a time, in prequels you could do multiple missions if they where all in the same dungeon, not in this sequel, this makes progressing in the game slower and more tedious. If you are the person who enjoys challenging games, you will be disappointed to learn that hunger, monster houses and other game mechanics that made the game harder are limited or altered greatly to make this game much easier to appeal to a more younger/casual market. Last but not least in regards to negatives, dungeon rescues are done by Streetpass only, they can no longer be done through passwords or Wifi services, so if you live in low populated areas and/or areas where Pokemon isn't very popular, don't expect to be rescued.
With the negatives out of the way, lets take a look at the positive aspects of the game. The story is greatly written (despite being extremely short) and most of the characters you meet over the course of the plot are strongly developed making the story quite engaging, though you could make the argument that the side characters can be overdeveloped and hog the spotlight. The story barely even focuses on you (the main character) at all until near the end of the story which is an odd design choice but not a major issue. The music is beautiful like usual and is a treat to listen to. An interesting new feature is the ability to design a village around your house named "Paradise" where you can visit Pokemon you have recruited that are not in use in a party and build facilities like lottery centers, stores, gardens, dojos and mini-game booths among other things with the ability to upgrade and customize them in different ways. Another feature is that you now have two parties, one which is the "story" party that contains your starter, partner and two others, that have full access to everything but wireless multiplayer. The "Companion" party on the other hand consists of any four Pokemon that you have recruited and can be used in wireless multiplayer missions or single player missions but can't access the Town or any events or locations that effect the story. Most of the game mechanics are modified (for better or worse is for you to decide) that makes the game in certain aspects much more simplistic and easier to understand (but at the cost of much lower difficulty). Some of the game mechanic changes include: Instead of Move-Linking combos, you can now Level Up individual attacks to give higher Power, PP and Accuracy. Instead of character specific IQ Abilities, you now have Team Skills that affect the entire party. Another interesting addition is you even get a Team Attack skill that works similarly to a "Team Blast" from Sonic Heroes or "Final Smash" from Smash Bros. that can be used in a bad situation to save yourself. There is also DLC content.
In conclusion, in my opinion its not as good as Explorers of Sky, but that isn't to say its bad game, its an average game overall.… Expand
Nov 28, 2013None of the PMD games were good, this being no exception.
I just have to say that the story is absolutely ridiculous, overly long, andNone of the PMD games were good, this being no exception.
I just have to say that the story is absolutely ridiculous, overly long, and boring. During the few moments when I actually felt an interest in the plot, it's ruined within the minute by some ridiculous plot twist or extremely silly dialogue. The character dialogue stretches for painful hours, and there's no way to skip it. It doesn't help that the script is just pathetic, either. On the other hand, the visuals look quite nice, though the battle animations are lame and dungeon design is very much the same for all of them.
Pretty much the only part of the story I thought was cool was the beginning--up until the end of the demo. I thought the game looked rather promising after I finished the demo, but I was very wrong...
Sound is nothing special (the music does not appeal to me at all...), gameplay mechanics are not great, and the oh-so-painful dialogue scenes filled with ridiculous conversations and repetition and repetition and repetition. There's virtually nothing interesting to do after the main story, and I wouldn't be surprised to see people give up on the game before clearing it (due to the text speed).
Overall, not very good; only the nice 3D Pokemon models keeps this game from falling below mediocrity.
CORE GAME: 5/10
LASTING APPEAL: 4/10… Expand
Dec 24, 2014this is one of the worst games ever they could not wait for x/y to release and put those pokemon in its a very rushed game worst graphics andthis is one of the worst games ever they could not wait for x/y to release and put those pokemon in its a very rushed game worst graphics and the story is cliche… Expand
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