Professor Layton and the Azran Legacy is a very pretty adventure, which uses various puzzles where other games would use action or fights. The puzzles should be a bit more in tune with the story and the locations, though. [Nov 2013]
Este es el último juego de la saga y tengo que decir que hicieron una entrega final maravillosa. Una historia llena de plot twist y de momentos emotivos, esto más, las mejoras que se añadieron han hecho que me dé pena que se termine. Lo único malo del juego son algunas escenas de relleno, pero por lo demás me alegro de todo el amor que se le puso a esta saga, gracias Akihiro Hino.
Historia: 98
Jugabilidad: 98
Diseño: 98
Dificultad: 100
Música: 100
Duración: 88
Total:97
Azran Legacy is truly a fitting end to an amazing series. Clever puzzles and superb music and animation mixed with a compelling story and a less linear structure put this among the very best Layton games out there, and up with the best games on the 3DS. It also includes some of the best visuals on the system. Despite a slower start than usual, the story is great and cleverly connects the two trilogies without leaving many loose ends. 365 daily puzzles plus StreetPass content leaves plenty to do after the 9-12 hour main story.
Core Game: 9.5
Presentation: 10
Visuals: 10
Gameplay: 9.5
Audio: 10
Lasting Appeal: 10
Overall: 9.5/10
Despite some excellent puzzle design and classic Layton aesthetics, it doesn't always feel like the game takes advantage of what the 3DS can do. Professor Layton and the Azran Legacy is a fantastic addition to the franchise. A must have for any puzzle lover.
Layton’s newest legend entertains with smart puzzles and a somewhat standard story. It’s too bad it’s very much stuck in its old ways, but it does offer some very clever puzzles that’ll ask the most of your thinking capacity.
If you're someone who has steered clear of Layton previously, Azran Legacy isn't going to convert you. This is a series that sticks to what it knows: challenging puzzles alongside a thoroughly charming adventure.
If Professor Layton and the Azran Legacy really is the end of an era, it's a fitting sign-off. Hershel Layton and his companions have been wonderful additions to the DS and 3DS systems, bringing gracious simplicity and charm with each release. This concluding entry captures the best of the new and old, and is indispensable to fans of the franchise. Farewell Professor, you truly have been a gentleman and a scholar.
Sadly, it doesnt reach the levels of the older games (especially The last Specter). This is because of its repetitive gameplay, the many areas and (in my opinion) boring minigames. The puzzles were mostly remastered versions of old ones or at least resembled them, so they dont improve it either. The plot was also pretty obvious if you played the other games. All in all a good game but whenn comparing it to the older titles, it loses.
Everything about Arzen Legacy is built on a solid foundation, the animation is great, the puzzles are great, and the formula of the series has been pretty much perfect'd at this point. Arzen Legacy by all means uses all the resources that previous Layton games had and makes use of them for it's own benefit and in a lot of ways is the logical conclusion of 6 games into one. That's the thing though, you can have everything work in favor for you and still lose it if you don't focus on a good story. Arzen Legacy felt like it was being built up throughout this whole prequel series and while there are some nice building blocks to the mystery, it ultimately fails to achieve this. The game feels far too bloated and misses a lot of beats to have all the twists and turns it has fall flat. It's a real shame too because the game really just needed to be longer or fix it's pacing in order to have all these mysteries feel satisfying. Still this doesn't ruin the game from being good on it's own, but it does notably suffer from it. Arzen Legacy is a decent last outing for Layton, but Unwonded Future still feels like the better end to the series, and I suppose I'm fine with that.
This is easily the worst Layton game but with a series as good as this that just means that its worst title is a decent one. The plot starts with tons of promise but takes a back seat in the middle of the game for series of smaller problems for layton and the gang to solve. this was easily the best part for me, they had nothing to do with the main plot and were just fun little lighthearted adventures but when thats done the main plot ends up rearing its ugly head and you get one stupid twist after another and if it wasnt for a neat callback to the original game, i would've hated the entire ending. puzzles are still in abundance and They are about just as good as they are in any other layton game.
SummaryAs the memories of Monte d'Or fade into the past, Professor Layton receives a letter from a like-minded archaeologist, Professor Desmond Sycamore. In it, Sycamore claims to have discovered a 'living mummy' and suggests Layton should see it for himself. Intrigued, the professor and his companions, Luke and Emmy, head for the town of Froen...