Mixed or average reviews - based on 55 Critics

Critic score distribution:
  1. Positive: 4 out of 55
  2. Negative: 8 out of 55
  1. Mar 25, 2011
    This tedious underwater adventure is as short on content as it is on thrills.
  2. May 12, 2011
    After the first gimmicky 3D visual effect wears off, you end up with a rushed out game which feels more like a tech demo than a real game that lives up to what you can expect from a 3DS. The story mode has too few missions, and shows in and of itself the overall lack of content and ambition of the game. And, neither the Battleship nor the Periscope modes can make up for it. The periscope sequences are the only element trying to make use of the gyroscope function of the console, but it turns out to be rather inefficient handling. All in all, we end up with a game that could have been released in the early DS days, certainly to a more impactful reception, at times where the stylus was still considered an innovation.
  3. May 9, 2011
    Incredibly, this is an in-house attempt and a £40 launch window title. If Steel Diver is an example of how the Big N is planning to treat first-party 3DS games in the months to come, the future is bleak indeed.
  4. Mar 25, 2011
    Maybe some gamers will be pulled into the aquatic world of Steel Diver despite the limited content, tech demo quality, and seemingly broken multiplayer. For the majority of Nintendo fans, though, it's destined to become a strange and forgotten footnote in the publisher's history.
  5. May 27, 2011
    Steel Diver fails to offer a lasting and enjoyable experience.
  6. 30
    You can see everything Steel Diver has to offer within the first hour, and it never seems to find its footing in regards to either gameplay or design choices. If the horrible sound doesn't scare you off, the confusing controls probably will.
  7. 30
    For a brand new Nintendo franchise this is short not just on content, but also compelling gameplay and a sense of fun.
  8. Apr 21, 2011
    Steel Diver is a very odd choice as a launch game. It's a new IP, which is great, but it doesn't exactly scream mass appeal. The 3D is used effectively, making it look like you're peering into a fish tank, complete with beautifully done dynamic backgrounds, but you can also turn it off and not have the experience change much at all. Mostly though, the biggest problem is that it's short, dull and entirely too easy. While any one of those would cause the game to spring a leak, all three sinks it right to the bottom.
User Score

Mixed or average reviews- based on 23 Ratings

User score distribution:
  1. Positive: 7 out of 10
  2. Negative: 2 out of 10
  1. Dec 5, 2011
    This was my first 3DS game and i havent polayed it in a long time because there are so many awesome titles that just beat the crap out of it. There are fun modes like sinking the battleships but are only fun for about 15 minutes. The controls are awful and it is very difficult to manuver your submarine in story mode and you occasionally hit into obstacles and enemies and blow up. The missiles are hard to shoot at enemies in story mode and usually cost you health just trying to aim and fire at ships at the surface of the water. The graphics and 3D are average and the water affects are good when you are splashed, but nothing worth "WOWing!" Overall, this game should be avoided to most 3DS owners and eager children should have their parents wait until the price drops to at least to $20 or lower, which is unlikely. Full Review »
  2. Oct 1, 2011
    This is great. Really fun and a joy to play something new and wonderful and exiting like this. Superb tight controls makes this a winnner and with a full campaign, time trials , periscope strike challenges and steel commander a strategy game, this has really a lot to offer. I have allready spend about 4 hours with this game and i'm not half through yet. Thanks to Nintendo for trying something new and shame shame shame on all those crazy people giving this game a bad review. They are really NOT gamers.. All love goes to Steel Diver. â Full Review »
  3. Jun 25, 2011
    There's so much potential in this game yet the difficulty of controls make this a bit forgettable. It's my least played game in my collection so far.