Metascore
83

Generally favorable reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 18 out of 19
  2. Negative: 0 out of 19
  1. Dec 29, 2011
    95
    The game's design is immaculate, playing a bit like a cross between Metroid and Super Meat Boy. It works hard to be as non-linear as possible, and it never relies on the same ideas for too long, which keeps the excitement coming at a steady pace.
  2. 90
    VVVVVV is a spectacular game, and while the 3DS version is a little pricier compared to other available options, it's well worth it if you've never played the game before or want it on the go.
  3. May 22, 2012
    70
    This is a great game instantly accessible and challenging. If you could not play any of the previous versions, download this with confidence.
  4. Yes, VVVVVV is challenging and some rooms can have you squirming in frustration as you die over and over again but with nicely positioned checkpoints ensuring you go back in for more, it's hugely addictive.
  5. May 14, 2012
    80
    An independent game that retains it soul in the 3DS. It is a hard game with a remarkable retro flavour, and an unique and very deep gameplay mechanic thanks to its great level design. Maybe some players won't understand the graphics or won't enjoy dying so many times, but those pure videogame lovers will enjoy VVVVVV a lot.
  6. May 10, 2012
    80
    Punishingly and infuriatingly hard, but also the best retro-inspired platform puzzler for years, and a very successful port to the 3DS.
  7. Jan 21, 2012
    90
    Got a 3DS? Get VVVVVV. Essential indie gaming, now on the go.
  8. Jan 17, 2012
    78
    All that said, VVVVVV is a charming little indie puzzle/platformer that you'd have to completely fail to click with to not get your $8 purchase price worth of entertainment out of. When it's good, it's great. When it's bad, it's merely annoying for fifteen minutes at a stretch rather than desk-poundingly awful.
  9. Jan 12, 2012
    75
    3D wise, V doesn't really take advantage of the hardware.
  10. Jan 11, 2012
    80
    Switching effortlessly between sadistic punishment and boundless freedom, VVVVVV provides more moment to moment pleasure in its scant two or three hour campaign than most games do at four times the length.
  11. Jan 4, 2012
    80
    It's one of the more unique games we've seen for 3DS and another fine addition to the handheld's downloadable library. VVVVVV lacks some flash, but more than makes up for this with hardcore play.
  12. Jan 3, 2012
    75
    As it is, VVVVVV is still a spike-lined, death-packed good time. Its steeper price and wimpy 3D just make it feel like more of a straightforward PC port and less like something truly special for the eShop.
  13. Dec 30, 2011
    80
    It's hard to believe that such a simple concept as flipping gravity can prove to be so enthralling, but given the game's incredibly diverse level designs, it's no wonder it's so difficult to put down.
  14. Aug 20, 2012
    80
    Take away anyone of its gameplay elements, and VVVVVV will crumble. But, as it is, it's one hell of a game, difficult but not frustrating, innovative but simple.
  15. Jun 25, 2012
    90
    Razor sharp platforming and toe-tapping chiptunes keep you coming back. [Aug 2012, p.80]
  16. Jun 20, 2012
    90
    As thrilling to complete the first time as the fifth. [July 2012, p.105]
  17. Jun 11, 2012
    90
    Dexterity, wits, and a cold-blooded attitude, that's what you need to play VVVVVV, the indie platformer of Terry Cavanagh, well-known on the PC and now available on the 3DS. The port works perfectly well, and even though it doesn't make any use of the 3D whatsoever, it's as good as ever.
  18. Jun 7, 2012
    80
    No doubt about it, VVVVVV is one of the best games out on the 3DS eShop. It is a wonderful reminder that, in an age of super powerful consoles with HD and 3D graphics, old-school 2D games with simple concepts can still deliver some of the most addictive and downright fun entertainment.
  19. May 23, 2012
    80
    Playing with gravity is fun, especially when it's so clean and simple like in the super retro game VVVVVV. The graphics make it feel like an old game from the late 1980's, but at the same time it's so refreshing and fun that it fits perfectly in the year 2012. Respawning is fast and there are many checkpoints, so this game does hardly get very frustrating. We do miss the option to make and share levels though.
User Score
8.0

Generally favorable reviews- based on 72 Ratings

User score distribution:
  1. Positive: 14 out of 16
  2. Negative: 0 out of 16
  1. Jan 22, 2012
    9
    I absolutely loved this game on PC and the 3ds port is awesome too with lots of user based levels (which are much harder) to keep you busyI absolutely loved this game on PC and the 3ds port is awesome too with lots of user based levels (which are much harder) to keep you busy even if you already beat the game. The 3D effect is very lacking in this game though and the aspect ratio is off but putting that aside this is a title worth picking up Full Review »
  2. Nov 20, 2012
    10
    An amazing game, with retro-esque plataforming and a great difficulty, newbies must stay away from it, they should go play something more ofAn amazing game, with retro-esque plataforming and a great difficulty, newbies must stay away from it, they should go play something more of their level like CoD. For seasoned gamers or one who enjoys a challenge, you can't go wrong with this game! Full Review »
  3. Aug 27, 2012
    7
    VVVVVV is an awesome game for what it is, but the 3D version has too little to set it apart from the original release.

    The Good: The same
    VVVVVV is an awesome game for what it is, but the 3D version has too little to set it apart from the original release.

    The Good: The same from the original PC version: a compelling hardcore-retro blast.

    The Bad: Nothing special about 3D effects; a bit overpriced.

    VVVVVV was released a couple years ago as an indie PC project and it's been praised (rightfully) everywhere ever since as a nice example on how simple concepts can be put to good use when it comes to making an interesting game regardless of its assumed low profile.

    Now it's up to the fight again as a downloadable good at the Nintendo eShop and here's the question: does the new version deserve a try?

    Well, if you're not familiar with the game (more details in the original review) here's what VVVVVV IS: a hardcore-retro-action-platformer blast that achieves a rare balance in the challenging/compelling combo. A single action button allows you to flip your character from the ground to the ceiling through manipulating gravity, and that's the core mechanic of an Atari 2600-like Metroid (given the maps and characters/items to find) with plenty of spikes for you to get pierced in the way.
    Despite being short (it takes around 2 hours to finish with all items) it's easy to recommend VVVVVV for its own merits to anyone with a retro/hardcore itch to scratch.

    But... What's up with the 3D version? Well, the visual rehash is nothing more that a simple coat of paint--the dialogue boxes and a couple menus pop-up from inside the screen but that's it; aside that there are a bunch of new player levels outside the main campaign... but they feel just like more of the same since in most cases the designers' approach was only to push the hardcore boundaries of the challenges even further.

    After all, is this VVVVVV worth or not? As said at the beginning of the review it is a good game for its own merits; but given the eShop steep price tag (60% higher than the Steam version) this version is only a good option for those who have the 3DS as their platform of choice or would like to try it in short bursts on the go.
    Full Review »