Generally favorable reviews- based on 83 Ratings
Jun 28, 2012For a side game meant to hold fans over while the series moved on to the next generation of consoles with RE:Code Veronica, RE3 is a strongFor a side game meant to hold fans over while the series moved on to the next generation of consoles with RE:Code Veronica, RE3 is a strong contender for best overall game in the franchise. The ability to quick turn, toggle while targeting, and mix gunpowder were welcome additions. Back to back playthroughs are rarely ever the same as solutions to puzzles and pop-up scare locations change, and player decisions influence the way the plot unfolds. RE3 closes out the Raccoon City chapter of the series with S.T.A.R.S officer Jill Valentine's final attempt to escape the giant graveyard, evading zombies, mutants, Umbrella mercs, and a powerful new Bioweapon; Nemesis. Like Mr. X before him, this nemesis will stop at nothing to locate and terminate you, and is far more equipped to do so. As if having the hunting prowess of Predator, the speed of a Jamaican sprinter, the bulk of an NFL linebacker, and the face of Sam Cassell weren't scary enough, they had the audacity to give this guy a rocket launcher!!… Full Review »
JosueS.Feb 2, 2005Resident Evil Rocks!
Feb 10, 2014Although it felt (and played) like an additional piece of Resident Evil 2, 'Nemesis' was, in its own right, a fantastic experience. It stillAlthough it felt (and played) like an additional piece of Resident Evil 2, 'Nemesis' was, in its own right, a fantastic experience. It still is, as I often find myself playing it whenever I get the urge to delve into the survival action/horror franchise. That this is my first choice may shock some people, but my reasons are sound, if you ask me.
First, and foremost, the control scheme: the ability to quickly do a 180 turn is pivotal. Everything feels more smooth, from the camera angles to the progression of the story and the increasing difficulty of the enemies around you. Through it all, the Nemesis tracks you like a bloodhound who is incapable of losing your scent; you'll run into him more than once, and these extremely tricky run-ins make for real heart-racing action in a series where the stale "oh there's a zombie...oh there's a zombie dog...oh there's a hunter" series of action sequences is commonplace. Not that it isn't enjoyable, but a boss that continuously hounds you? That's innovative, at least relative to the franchise.
The real selling point to me is the interesting story of Jill Valentine, who we last saw in the original Resident Evil. With her knowledge of Umbrella's shady dealings, she is prepared to do something about it; as soon as she escapes the nightmare that Raccoon City has become, of course. Plenty of drama lurks below the surface, even if it is rather standard fare for the franchise, and even if the voice acting is at best passable and at worst laughable. Suspending disbelief is a necessity for most games, anyway.
While the original is still a fond memory in my heart, and RE2 so much fun to play, I find that the third installment, although acting more of a bridge to next-gen versions of the game, put all the pieces together and turned into a game that featured the best aspects of the previous two installments.… Full Review »