Sno-Cross Championship Racing Dreamcast

  • Publisher: Crave
  • Release Date: Nov 30, 2000

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 5 out of 14
  2. Negative: 4 out of 14
Buy On
  1. Daily Radar
    Just as fun for two players as it is for one, we can recommend Sno-Cross for anyone who likes their racing games with a bit of ice.
  2. If you truly love snowmobiles and racing then you can't go wrong with the Dreamcast version as it truly is the best of the bunch.
  3. Dreamcast HQ
    It's bad one-player, it's even worse multiplayer.
  4. A solid racer. There is a slight adjustment period while grasping the concept of racing on snow, but that's the premise here and the physics are really done well.
  5. 80
    Certain tracks are a bit redundant with a few too many identical turns and jumps, but for the most part, they're a lot of fun.
  6. Mushy controls and pathetic animations ruin what could have been an interesting experience.
  7. The handling seems ludicrously over-sensitive -- and you'll soon find yourself slamming into the sides, misjudging corners and generally feeling like a fool.
  8. Why only three CPU opponents? Why only support for two human players? Why can't the CPU race on custom tracks? The Dreamcast could have done better.
  9. Well, if snow isn't on the ground outside, and you want to get an experience close to that of snowmobiling, then... take a vacation to Colorado cause you aren't going to find it here.
  10. While it may not be perfect, it does a damn good job, and sure as hell gets you interested in the Yamaha line of products.
  11. Unless you've got some kind of passion for snowmobiles, we suggest you pass on this one.
  12. 31
    To be honest, this game has the staying power of a snowflake in hell. The single player is bad, and the multi-player is worse. Forget it.
  13. Even with all its modes of play, a bad game is still a bad game, no matter how many servings it offers. Sno-Cross is simply a bad racing game.
  14. Sega X
    Not a bad game by no means, but I think, in the end, it could have used just a bit more polish.

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