StarLancer Dreamcast
  • Publisher: Crave
  • Release Date: Nov 27, 2000
  • Also On: PC
Metascore
79

Generally favorable reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 10 out of 15
  2. Negative: 0 out of 15
  1. It's going to take something pretty damn special to knock this off the top spot. Now suit up and scramble soldier
  2. The overwhelming production of this game immersed me in the story. So, when I finally tore myself away from the one-player game to give the online multiplayer a try, I quickly realized that Starlancer had silently blown a huge hole in the side of my head.
  3. 94
    If you like space combat, online deathmatches, and blowing stuff up (with some added strategy) then by all means grab the nearest copy of Starlancer right now, you will not be disappointed.
  4. With online play, and a moving "Star Wars"-style storyline, you definately want to climb in the cockpit of StarLancer and take a ride around the galaxy.
  5. 90
    Nothing new over the PC version, but StarLancer's thrilling space combat gives Dreamcast pilots a lot to get pumped about.
  6. I enjoy every moment of this game, the deathmatch mode is intense, I find the campaign mode to be a challenge, and the online multiplayer mode will definitely appeal to most people. This is a great game.
  7. 88
    A damn fine port. The title offers a pretty engaging story, some thrilling gameplay and dresses it all up with some very attractive graphics.
  8. A great game for anyone who likes space COMBAT: it's fun, fluid, and well done.
  9. While the incentives to do so may be relatively sparse, you'll probably work at levels repeatedly until all mission objectives have been met. That speaks volumes.
  10. More than 75% of the time a mission entirely changes from the original mission parameters (though you usually do end up completing them), and this is what makes entering a new mission of Starlancer such an interesting experience.
  11. The less than engaging storyline and the heavy focus on defensive missions holds the game back and keeps it from being as good as the classics.
  12. While most will find this game's story to be a little weaker than that of the superb "Colony Wars," the online play and solid mechanics make it a definite game to check out for fans.
  13. Except for deathmatch mode it's really no different than any other space sim, and the controls are much too difficult. Otherwise, though, it's well-executed and solid, if a bit too familiar.
  14. While I really enjoyed the combat engine, I can't play through Starlancer and not think that it's a mere shell of a game.
  15. Controlling everything with the DC controller, especially over the often lengthy missions, will lead to cramped, achy hands, and the necessity for quick command issuing just doesn't fit well onto a gamepad.

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