The overwhelming production of this game immersed me in the story. So, when I finally tore myself away from the one-player game to give the online multiplayer a try, I quickly realized that Starlancer had silently blown a huge hole in the side of my head.
I enjoy every moment of this game, the deathmatch mode is intense, I find the campaign mode to be a challenge, and the online multiplayer mode will definitely appeal to most people. This is a great game.
More than 75% of the time a mission entirely changes from the original mission parameters (though you usually do end up completing them), and this is what makes entering a new mission of Starlancer such an interesting experience.
Controlling everything with the DC controller, especially over the often lengthy missions, will lead to cramped, achy hands, and the necessity for quick command issuing just doesn't fit well onto a gamepad.