• Publisher: Sega
  • Release Date: Dec 31, 1999
Metascore
60

Mixed or average reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 6 out of 22
  2. Negative: 5 out of 22
  1. With graphics and gameplay that are equally good, non-stop action and tight controls, load time between levels that's almost non-existent, and a really cool horror-movie theme, beat-em' up games just don't get any better than this.
  2. The best representation of the home beat-'em-up genre since "Streets of Rage 2" and "Guardian Heroes"--but it still doesn't match up to those great games.
  3. Although it's not nearly as scary as the "Resident Evil" series, it should give you a few starts and make you say "That's gross!" a lot.
  4. An excellent home translation of an arcade hit, but could use a bit more tweaking to truly shine.
  5. Each level is dissected by terrifically cheesy HOD-style cinema screens that supposedly advance the plot, but in reality make you scratch your head and go, "Wha'? Well, it looks good...."
  6. "Zombie Revenge" does deliver a true beat'em up game with an excellent visual presentation and enough to make it worth a look.
  7. If you want a little more meat to your games, or hate games that purposefully kill you off right when you're getting to the good part, then maybe you'd better skip this one.
  8. Although the playability of this title can still be questioned Sega is to be commended for attempting to add extras to lengthen the time a gamer plays this title.
  9. ZR isn't really that great an investment if you're looking for a real game that takes weeks to conquer, but, if you're looking for plain and simple arcade thrills with a few sweet twists, you're bound to like the territory.
  10. 70
    But the frustrations of the game, including its limited replay value and annoying sound and controls, keep this game from being a "must-own" for all action addicts.
  11. A game this simple should have air-tight control right? Well, you would think so. "Zombie Revenge" suffers from SEVERAL control problems that seem to take the fun right out of the game.
  12. I really really wish Sega would say they were working something with some deeper gameplay. (subliminal message beginning) "Streets......of......Rage."
  13. 59
    Not only does it make the game much harder than it should be (again, remnants of the arcade roots of the game), but it defies all logical thought, and that is really inexcusable.
  14. I wish Sega had taken more time with "Zombie Revenge;" removed the loading times, made some graphical improvements, hired actual voice actors, and added another mission or two.
  15. Gamers that grew up on frustratingly tough arcade games such as this, will most likely feel at home with the intense level of difficulty.
  16. The shopping list of things that don't work right is long and comprehensive.
  17. ZR will just drive you nuts. Satisfaction, it seems, goes to the quick, not the dead.
  18. Getting surrounded by zombies and not having any way to defend yourself thanks to not being able to activate the special moves isn't really a pleasant way to spend your time, and turns this game into a tedious chore.
  19. I'd still rather play "Dynamite Cop" with its humor and imagination. "ZR" was game I had high hopes for but in the end falls way too flat.
  20. Two-player mode, as well as some nice VMU games, and even a rather uninspired 3D "fighting" game option make Revenge a great rental, but there's just not enough meat (living or otherwise) to warrant shelling out $40 at ye local videogame store.
  21. If the "Streets of Rage" / "Dynamite Cop" genre of game is your thing, you'll love it, but if not, it'll simply leave you cold.
  22. The inspired concept is wasted by it's dull and monotonous gameplay, resulting in a disappointing game. While the graphics are great and the game is fun, the replay value is nearly nil.

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