• Publisher: Sega
  • Release Date: Oct 11, 2011
Metascore
76

Generally favorable reviews - based on 43 Critics

Critic score distribution:
  1. Positive: 29 out of 43
  2. Negative: 1 out of 43
  1. Nov 8, 2011
    33
    It's clearly a game with some heart, but it also misses on enough of the tangibles and intangibles alike to stand out among the rest of DS's offerings.
User Score
8.0

Generally favorable reviews- based on 24 Ratings

User score distribution:
  1. Positive: 7 out of 10
  2. Negative: 0 out of 10
  1. Oct 15, 2011
    10
    Another masterpiece by Wayforward and Designer Adam Tierney. As always, the video clarity is incredible and the attention to detail is among the best in the industry. The script is also very strong. Full Review »
  2. Oct 11, 2011
    10
    Aliens: Infestation is a must play for anyone who owns a DS, or is a rabid Aliens fan (such as I am). It's pure fun. The graphics are 16 bit awesome, the dialogue is punchy and enjoyable, and the gameplay is simple and engaging. Wayforward have done a terrific job of making a game that slots nicely into the Aliens Universe, and is something I know I've been looking forward to for a looooong time.:) I'm excited to see how it connects up to Aliens: Colonial Marines next year.
    At any rate, you owe it to yourself to check it out!
    Full Review »
  3. Oct 15, 2011
    8
    Aliens: Infestation is a fairly solid 2D metroid-like action game. The story starts soon after the events of the "Aliens" film. You play as one of four marines tasked to find out what happened to the Sulaco and its crew. You'll receive multiple missions and objectives throughout the game, placing you across several expansive levels based on planets, moons, ships etc. The developer is well versed in the lore of the series, and this shows in the plot. Gameplay is fairly solid, but slightly marred with less then optimized controls. You'll get access to many of the weapons used in the series, which feel and sound spot on to what fans of the series would expect. Many utility-based items like flares (which are very useful in this game), welders, motion tracker and other equipment can be found in the game, which will slowly give you more access to new and previously-visited areas. The level design is quite expansive and feels authentic to the various locales. I did find on several occasions that the developers lead you far off the main route with little to no reward, which is obviously unnecessary. The game sounds very authentic, and completely met my expectations as a huge fan of the films, comics, and games of the series. All-in-all this is my favourite DS title in the past few months, yet doesn't require the player to be a rabid fan of the series to enjoy it. Full Review »