Brain Assist DS

  • Publisher: Sega
  • Release Date: Feb 26, 2008

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 0 out of 17
  2. Negative: 5 out of 17
Buy On
  1. Overall, Brain Assist is a pretty novel game idea, but 10 mini-games are just not enough to make a game experience feel complete.
  2. A physio-terrorist for your mind.
  3. Games Master UK
    There are better and more rewarding brain trainers out there. [May 2008, p.82]
  4. This educational game feels more like therapy than fun.
  5. A pretty simple brain game and certainly nothing new for the genre. If you don't have a brain game then this isn't a bad start; if you have other games in this vein, you may not need to pop this into your system.
  6. 50
    Brain Assist is mildly entertaining, but I'm not feeling any more clever for having played it.
  7. 70
    Brain Assist is a decent take on the genre, and while it doesn't stand out as a major accomplishment, it is just different enough to make it fun.
  8. n-Revolution Magazine UK
    Ten games for 20 quid is a bit steep and in the end, without the lure of a proper scientific brain age hook, it's all a bit 'so what.' [Issue#22, p.86]
  9. A charming and competent brain testing game on the surface. But with only ten mini-games and a dubious method of testing your intelligence, Brain Assist doesn't do anything to better its many rivals.
  10. But if looked at purely for entertainment value, the ten games on offer do give some good, non-violent, simple fun, even if a few of them are practically impossible to beat.
  11. If you've played Brain Training and Big Brain Academy to death and need something else of their ilk to get you through the day, Brain Assist will do the job. If you haven't played the aforementioned titles, though, or if you simply just don't care about the genre that much, then you can safely skip this one, and no one will blame you.
  12. Brain Assist is by no means a bad game; however the awful loading times and the lack of polish does not make it stand out from any other game in a highly competitive market.

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