• Publisher: Konami
  • Release Date: Oct 21, 2008
User Score

Generally favorable reviews- based on 77 Ratings

User score distribution:
  1. Positive: 69 out of 77
  2. Negative: 4 out of 77

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  1. Oct 11, 2010
    This review contains spoilers, click expand to view. Castlevania: Order of Ecclesia is often overlooked because of its higher difficulty level. However, I would argue that this is actually one of the game's strong points. Unlike other metroidvanias such as SotN and PoR, OoE gives a challenge actually that stays consistent throughout the game, meaning that the player will never become bored with lack of combat immersion. Contrary to many other games with RPG elements, Castlevania doesn't force you to level grind in order to defeat the more difficult enemies and bosses. Instead, all you need is a little bit of patience and pattern recognition, and you'll be running through levels without taking any damage in no time. OoE also boasts a wonderful style of art, leaning toward the traditional, more Gothic and dark theme that the original Castlevanias employed over the anime style that was featured in Dawn of Sorrow and Portrait of Ruin. The enemies look sharp and crisp and Shanoa herself is very well animated. The backdrops throughout the game are also detailed and varied whilst remaining mysterious-looking and Gothic, and the new levels outside of Dracula's castle also give more variety. No longer will you be confined to the same old castle - you can now fight in locales ranging from foggy forests to cloud-piercing mountains. This new gameplay feature of locations outside of the castle may be seen by some as linear but, in reality, OoE still features the same old metroidvania gameplay of going back to old levels with new abilities to find secrets and new items; it's just that you are no longer limited to one big castle when doing this. Speaking of which, there are several secret items and glyphs to go back and retrieve at later points in the game.

    The combat system in OoE is great. Shanoa uses magical weapons called Glyphs, which function just as standard weapons from previous Castlevanias, except with new features such as Unions and mixing magic-based Glyphs with physically-based Glyphs. The combat is fluid and Shanoa is very agile; the controls are prefect whether you are double-jumping, backdashing, or even dodging an enemy's ranged attacks in the air. There are also some minor online features - shop mode and race, but only shop mode will really catch your attention.

    The story in Order of Ecclesia is pretty good, but nothing groundbreaking, but the characters themselves slightly make up for this. The music in OoE is a bit of a disappointment compared to previous music-heavy Castlevanias such as PoR and SotN, with only 1 or 2 exceptional tracks, but the overall quality is still quite good.

    The re-playability of Order of Ecclesia is excellent. Whereas the normal story generally takes about 25 hours to complete, you will spend another 25 simply hunting for all of the secret items, weapons, and glyphs, playing around in Boss Rush and Sound modes, completing the Training Hall and Large Cavern, playing Albus and hard modes and subsequently reaching level 255, and maxing out all attributes familiars.

    All-in-all Castlevania: Order of Ecclesia is an excellent game that shouldn't be ignored simply because it is harder than your average game (which, to be frank, isn't hard in the slightest). OoE is a great game for anyone looking for a side-scrolling platformer with RPG elements, and an excellent game for a Castlevania fan in particular.
  2. Dec 11, 2011
    This is the most under rated DS Castlevania. It is often labeled as being the "worst" of the three. It's actually the best. It has the interesting glyph system, the best boss battles, the most prominent challenge, the best enemies, the best levels, the best secrets, the best weapon variety, the best music, the best story, the best characters, and the best visuals. If you haven't played this one, you have missed out on one of the greatest Castlevania games of all time, even up there with Super Castlevania 4 and Symphony of the Night. Expand
  3. Jul 28, 2011
    Before you throw your DS to the floor, play Order of Ecclesia in my case I found the plat forming with the action, challenging. Ridiculous boss battles beat the crap out of you, frustrating levels mixed with exploration.
  4. Apr 5, 2012
    Great game. Punishing difficulty for newcomers equals steep learning curve. Once you overcome that, you'll have a greater appreciation on the game design as well as confidence in your own abilities. Weapon selection is limited compared to past entries, but are all either useful or can be useful depending on individual play styles. The game will force you to switch your tactics and mindset. People who don't will have a harder time, while people who do or think outside the box will be rewarded. Character design is brilliant, option to toggle in game voice to either English or Japanese is a welcomed addition although the children sound annoying in both languages IMO. Level design is good aside from a few palette swaps. I did enjoy the various nods to previous Castlevania titles. Various monster designs are good with a handful redone from previous titles. Story is comparable to other Castlevania entries on the DS which is lacking in that department. I did like the strong main female protagonist, however, I believe the story presentation could have been improved by adding more pieces of art to overlay the story parts, going more in depth with the characters and Ecclesia as an organization itself. Expand
  5. Mar 11, 2013
    Better than dawn of sorrow.
  6. Nov 20, 2011
    Konami and Castlevania is like Square Enix and Final Fantasy and the new plot of this Castlevania is envelope as if it were the original series. With almost the same formula of the previous but with new touches Order of Ecclsesia represent de best Castlevania in portable console this generation.
  7. Mar 13, 2013
    Certainement un des meilleurs Castlevania avec SOTN le jeu est sublimes Shanoa est incroyable les animations sont a tomber par terre Les musiques sublimes bref le Perfect pour ce jeu.
  8. May 7, 2013
    Ecclesia is DS Castlevania grown up. From it's unrelenting difficulty, to it's stray from the typical anime art style of previous installments, Castlevania: Order of Ecclesia is exactly what the franchise needed to create a fresh new spin for an old audience (and reign in new fans alike).

    Game play The controls are smooth and natural, giving you the option to switch between skill sets
    on the fly with an array of powerful attacks at your mercy. It gives you the feeling that you really are something of a vampire hunter given special powers.

    The game itself is brutal, but rewarding. If you're looking for an easy ride, sit this one out. You'll find your Shanoa being pummeled over and over again by the same bosses, with you ready to chuck your DS in frustration, but that same challenge is what keeps you playing and makes the game all the more tense.

    Environment /Art Direction The art style is simply beautiful. It's fitting for a vampire-esque adventure, sad townsfolk and looming clouds over dead forests. Forlorn caverns and dark castles, as well as a creepy head-of-the order to boot. The game will suck you in throughout your travels in it's many environments. Gone is Soma's poofy silver hair, as well as Charlotte's cute anime optimism (which both felt amiss in a Castlevania game), replaced by a gloomy, emotionless heroine who tells her enemies to "go to hell". A true vampire hunter, indeed.

    Sound The Castlevanias have always impressed with catchy themes and upbeat rhythms. Although not on the epic scale that accompanied Symphony of the Night, Ecclesia comes with it's own brand of eerie melodies and upbeat adventure tunes.

    Story Here is where Ecclesia shines. The characters are so deep (again, something the recent DS installments didn't provide), you begin to play purely for the sympathy of Shanoa's trials and to discover what strength she could possibly have left. Be prepared for an emotional ride as you push through this game.
  9. Mar 7, 2013
    This my friends is the best Castlevania. This game is the hardest out of the Castlevania (okay lets take out those 8 bit Castlevanias) games and the most unique one using a glyph system, which haven't been used before and will never be used again I guess (too bad), This game has the typical Castlevania atmosphere with some old mixed Castlevania action music and alot new music, giving you the Castlevania typical feeling. That's the first step for a good Castlevania game. Another one is being Metroidvania. Mixed with the difficulty, the damn cool bosses and a friggin damn new glyph system. All in all I can say, just play this if you search challenge a, nice story along with nice NDS graphics. Must have for Castlevania fans. Other people shuld play this aswell. Expand
  10. Apr 3, 2013
    Having played all three DS Castlevania games I must say that I enjoyed this one the most.
    Don't get me wrong, all three Castlevania on DS were awesome but order of ecclesia brought something fresh.
  11. Mar 16, 2014
    This alongside Dawn of Sorrow is the best Castlevania game since Symphony of The Night. Its challenging difficulty makes it extra rewarding and its hack n slash gameplay is the best on the DS. And of course there's the great Metroidvania formula that makes the series so popular. Definitely worth your time.
  12. Jan 26, 2014
    This is an excellent game that pulls you in from the start. The glyph system is innovative and easy to use. Why some have called this game difficult is hard to understand. It's certainly not easy, but to call it 'difficult' s a stretch. Many who complain that the game is difficult seem to offer examples that are in the beginning of the game, indicating that they haven't really put any time or effort into it. Grinding is not necessary if one takes the time to actually understand how the glyphs and elementals work (yes you might have to actually study the menu). The music is great, the boss battles are fun, the story is compelling, it's just an all-around great game that provides hours and hours of fun. Expand

Generally favorable reviews - based on 46 Critics

Critic score distribution:
  1. Positive: 43 out of 46
  2. Negative: 0 out of 46
  1. 80
    Take gorgeous graphics, intense action, and interesting gameplay concepts, marry it to the legendary Castlevania franchise and release it on the DS. [Nov 2008, p.100]
  2. Order of Ecclesia may not have a wealth of newness to contribute, but the Castlevania formula still works like a charm, and the game's traditionally strong boss and level designs hold up well in the smaller, more focused areas. [Dec 2008, p.92]
  3. 90
    Stronger than Portrait of Ruin, Circle of the Moon, and Harmony of Dissonance? Is this reviewer's opinion, yes. The best on DS, or top in the series? I just don't think so.