Castlevania: Portrait of Ruin DS

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Castlevania: Portrait of Ruin Image
Metascore
85

Generally favorable reviews - based on 51 Critics What's this?

User Score
8.4

Generally favorable reviews- based on 91 Ratings

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  • Summary: Take control of two heroes, Jonathan Morris, a vampire killer and his close friend Charlotte Orlean, a girl with tremendous magical ability. Amidst the chaos of World War II, two mysterious sisters emerge, working to resurrect Dracula and David and Charlotte are all that stand in their way.Take control of two heroes, Jonathan Morris, a vampire killer and his close friend Charlotte Orlean, a girl with tremendous magical ability. Amidst the chaos of World War II, two mysterious sisters emerge, working to resurrect Dracula and David and Charlotte are all that stand in their way. Two new playable characters, each with their own unique style of play and abilities. Strategically switch between characters in the heat of the action. Call on your partner and execute Summon Attacks to decimate your enemies. Collect items, weapons and magic as you explore the castle. Explore several environments new to the series, such as the Desert, abandoned cities and more. [Konami] Collapse
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Score distribution:
  1. Positive: 47 out of 51
  2. Negative: 0 out of 51
  1. 100
    I'm simply astonished at the fact that Konami has created two of my favorite DS games in only a year apart from each other.
  2. A great example of what's possible on the DS, despite the fact that the game really doesn't go out of its way to utilize many of the DS' marquee technologies. The game is wonderful simply because it delivers a pure unadulterated classic Castlevania experience that looks great and plays like a dream.
  3. 90
    Easily one of the best handheld games of the year and quite possibly the best Castlevania portable title yet.
  4. 85
    As for the visual experience and the orchestral musical score, I have to say I'm impressed - more-so with the music than the graphics, though both are certainly impressive.
  5. Portrait of Ruin is a great game not because of what it does differently, but because it stays true to the familiar Castlevania design and delivers a fun, lengthy adventure.
  6. 80
    That attitude pervades Castlevania: Portrait of Ruin: the idea that a definitely well-done safe idea is better than a possibly flawed risky idea, no matter what stagnation may follow.
  7. 60
    The core mechanics have barely changed since the days of Symphony of the Night and as we pointed out in no uncertain terms when we reviewed Dawn of Sorrow , the format is growing stale now.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 11 out of 18
  2. Negative: 0 out of 18
  1. JakeS.
    Jan 2, 2007
    10
    Fantastic! I got bored with DoS, but I can't stop playing PoR. The dual characters are fantastic. Controls excellent. Story not Fantastic! I got bored with DoS, but I can't stop playing PoR. The dual characters are fantastic. Controls excellent. Story not invasive. Big, and well-done. Gameplay is fun. Expand
  2. MarkV.
    Mar 21, 2007
    10
    FANTASTIC! Despite being not quite as good as DoS, this is still one of the best games for the DS. If you own a DS and like 2D adventures or FANTASTIC! Despite being not quite as good as DoS, this is still one of the best games for the DS. If you own a DS and like 2D adventures or action RPGs, you MUST buy this game. Thank me later. Expand
  3. Jan 22, 2015
    10
    Castlevania Portrait of Ruin in my Opinion is the best Metroidvania I've ever played. First off the music is some of the best in the entireCastlevania Portrait of Ruin in my Opinion is the best Metroidvania I've ever played. First off the music is some of the best in the entire series with fantastic remixes of songs like Cross your Heart(known as crucifix held close in the game), Iron Blue intention and Simon's Theme. They also have great original pieces like Invitation of a Crazed moon, Gaze up at the Darkness, The Hidden Curse, and Jail of jewles. Even though this is not my favorite Castlevania soundtrack its pretty up there.

    Now that I've established the soundtrack but now let's dive into the gameplay. Now since this is a Metroidvania so there is a lot of familiar territory but there are some welcome changes . First off Side quests, for the first time ever you can undertake special tasks in different areas of Portrait of Ruin to get a stat boost, money, a new and powerful item or weapon ETC.. These range from punching butcher's meat, to entering button combos, or mastering a skill. Each new quest has a different fun and uniqe maybe a little difficult task. Unlike Order of Ecclesia most of these tasks are not endless Grind-fests and boring fetch quests and they feel more rewarding as you go on completing them. Now the core gameplay of explore the castle kill enemies collect relics, armor , weapons and leveling up hasn't changed much. Except now you have two chracters to play as that you can switch freely between them at anytime. They each have their own weapons armor and accseories. You can also obtain crush attacks that sap your mp like nothing else but they deal a lot of damage. All these things accounted for this game is actually not very easy especially towards the end. Thankfully unlike games like Harmony of Dissonnance and SOTH this game does get harder and thats a good thing.

    Overall after you beat the game you unlock 2 other sets of chracters a hard mode with 3 sub difficulties and a boss-rush mode. SO all in all for what ever you can find this game at its a really good deal. I will say there is a boss later on that will make you ooze with nostalgia if your a long running fan and its one tough cookie so be ready. But besides that Portrait of ruin is filled with content with 10 maps to cover, a boss rush mode, a total of 5 difficulties, and 3 sets of chracters to play as your gonna be here for a while.
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  4. ReviewKing
    Dec 27, 2006
    9
    Over all better than Dawn of Sorrow, for these reasons: 1. no more monotonous soul system 2. Overall higher fun factor, close to Symphony of Over all better than Dawn of Sorrow, for these reasons: 1. no more monotonous soul system 2. Overall higher fun factor, close to Symphony of the Night 3. More detailed graphics, more layers in the background 4. AWESOME music score, it won best DS music score at IGN 5. fun to level up your secondary weapons 6. bosses are much more challenging, you dont beat most on the first try like in Dawn of Sorrow 7. Numerous portraits lead to very large levels, making this the biggest Castlevania game ever. Now go buy it! Expand
  5. Jan 3, 2017
    7
    The content of the game is good, but for some reason this title is very buggy compared to Dawn of Sorrow, and Order of Ecclesia. It justThe content of the game is good, but for some reason this title is very buggy compared to Dawn of Sorrow, and Order of Ecclesia. It just freezes too much, and then you have to start all over again. It happens when you do fast travel, and special moves. Expand
  6. Oct 4, 2011
    6
    It's OK, but nothing special. Too short and kind of unimaginative. The story is incredibly boring and uninteresting, so it all comes down toIt's OK, but nothing special. Too short and kind of unimaginative. The story is incredibly boring and uninteresting, so it all comes down to the gameplay and level designs. They're OK but even after 10 hours I found myself thinking "OK, when is this going to get fun?" The dual character thing feels like a gimmick, I used Charlotte about three times and played as Jonathan the rest of the time. Expand
  7. May 7, 2013
    5
    Portrait of ruin is a tonka truck wishing it were a big-rig. It looks, smells, and acts like Castlevania, but at the core it's simply aPortrait of ruin is a tonka truck wishing it were a big-rig. It looks, smells, and acts like Castlevania, but at the core it's simply a watered down adventure game derived from more successful ventures of the same franchise. The anime art direction undermines the serious Gothic overtones that should prevail in any Castlevania entry. The characters are surface level and cliche. There is little to no innovation, nor are there any clever game play elements.

    Portrait is frustrating. Not in the sense of difficulty, or boss fights (both can be solved by simply gaining a few levels and trying again not much skill required there), but in that you find yourself meandering around lazy copy-and-paste environments filled with cheap challenges looking for the end of the dungeon so you can move on. Then, the game has the audacity to send you back through those levels on fetch quests for a fat, bald priest and a ghost with too much fashion sense.

    The game's redeeming factor, the boss encounters, save it from a score in the red, but it's not enough for me to recommend this title over others for the DS. The story is lame. The levels are lame. The action is decent. But then again, you can get incredible action, story, and levels with Order of Ecclesia, so go buy that instead.
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See all 18 User Reviews

Awards & Rankings

#14 Most Discussed DS Game of 2006
#6 Most Shared DS Game of 2006