Chibi-Robo: Park Patrol DS

Chibi-Robo: Park Patrol Image
Metascore
78

Generally favorable reviews - based on 14 Critics What's this?

User Score
7.5

Generally favorable reviews- based on 13 Ratings

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  • Summary: In the last Chibi-Robo adventure, our diminutive hero restored happiness to the Sanderson home, but in this DS sequel, he’s taking on the great outdoors. Playground equipment in the park is mysteriously disappearing and the flowers in the park have been transformed by evil monsters. It's upIn the last Chibi-Robo adventure, our diminutive hero restored happiness to the Sanderson home, but in this DS sequel, he’s taking on the great outdoors. Playground equipment in the park is mysteriously disappearing and the flowers in the park have been transformed by evil monsters. It's up to Chibi-Robo to save the day and make the park a nice place to visit again. This time around, Chibi-Robo gets to flex his mechanical muscles in new and interesting ways. He rides buggies, cars and boats across lawns and ponds, fights mysterious enemies with his trusty squirter, dances in the park to give life to the plants there and builds playground equipment to make the park a better place. [Nintendo] Collapse
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Score distribution:
  1. Positive: 8 out of 14
  2. Negative: 0 out of 14
  1. Most surprising of all? This magnificent game, cream of the DS crop, is only available at Wal-Mart. If not for this sad lack of faith, I would expect Chibi-Robo to become one of Nintendo's brightest new mascots, transitioning between genres and systems while retaining a core gameplay structure.
  2. Nintendo Gamer
    86
    The appeal of the characters will draw you through an initial period of confusion and into a genuinely excellente DS title. [JPN Import; Oct 2007, p.70]
  3. Nintendo Power
    85
    Like the original GameCube "Chibi-Robo", the Chibi sequel is a leisurely affair with gentle messages. [Nov 2007, p.102]
  4. 78
    It's surprising that Chibi-Robo: Park Patrol is only going to be available at one retailer, because the game is actually quite good. Not great, but definitely a surprisingly decent experience.
  5. It is surprisingly fun, challenging and addictive despite its near terminally cute premise.
  6. For the dedicated, it can provide several hours of fun, but its unbridled quirkiness may turn off others.
  7. 60
    Chibi-Robo: Park Patrol tries its hardest to find its niche, but while it has a subject appropriate to the Chibi universe and a concept fittingly original, it is held back in too many places to claim to live up to the standards set by Skip in the earlier title.

See all 14 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Oct 4, 2010
    8
    Loads of fun on the go! I used to play the original Chibi-robo on the Gamecube and love this game on the DS! The graphics are pretty well doneLoads of fun on the go! I used to play the original Chibi-robo on the Gamecube and love this game on the DS! The graphics are pretty well done for a 2007 DS title and it definitely retains the charm that the Gamecube title had! Chibi-robo ought to be a real robot to do my gardening too.. Expand
  2. Dec 6, 2015
    6
    Chibi-Robo's manufacturer is sending units of a planeteer version of its tiny robots to every park in the world to combat the constantChibi-Robo's manufacturer is sending units of a planeteer version of its tiny robots to every park in the world to combat the constant degradation of these environments caused by a villain called Miasmo. The main objective here is to revitalize these parks to make them pleasant to the population

    You start the game with a seed and a syringe with water. By planting a flower, you're given happy points, that works like the currency of the game. With these points, you buy new furnitures to the park, plant tress and other stuff. It is also used to buy new gadgets to Chibi-Robo like batteries that last long and vehicles to move around quickly.

    Aside from planting flowers, you can earn happy points by completing some tasks to supporting characters you find around the street outside the park, such as find missing objects, feed and recharge them. They also sell several things and services by trading happy points like repair broken bridges, set playgrounds, etc.

    The game has a day/night cycle that last about 15-20 minutes. At the end of the day, you're given a resume of your achievements, and for every person that attended the park the last day, you earn new happy points

    The whole mechanic resembles somewhat SimCity, it's very fun and addictive at first. However, as you play, you start to feel that you're progressing too slowly. There's so much to do, but so little time.

    As you're trying to make your park prettier and interesting, there's so much interruption that distracts you from your main objective like worrying about fighting Miasmo's minions that want to sabotage your work, find plugs to recharge your battery that drops quickly and complete tasks to earn happy points to buy new things to the park. When you're free to go on fixing the park, you notice that day cycle is ending, and there's not much time to do the things you want to. That kind of situation happens frequently and will surely make some people getting tired of it. It's a pity, cause it had a lot of potential, but the turtle speed pace kills it.
    Expand
  3. EsculapioP.
    Nov 10, 2006
    4
    It has very delightful toilet action adventures! If you like toilet filled fun, than this is the game is for you!

Awards & Rankings

#77 Most Discussed DS Game of 2007