Children of Mana Image
Metascore
65

Mixed or average reviews - based on 34 Critics What's this?

User Score
6.6

Mixed or average reviews- based on 16 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: In ages past, an island called Illusia floated at the center of the world. At the heart of the island towered an ancient, enormous tree that stretched up to the very heavens. For ages past, chaos and sorrow had engulfed the world until at last its salvation appeared in the form of a boy, a girl, and a holy sword. Time flowed on and peace returned. The sword and the tree remained, and they soon came to be known as the Sword of Mana and the Mana Tree. Followers of the Mana Tree returned to Illusia as the world started slowly but surely down the path to recovery. The eight elemental spirits are a staple of the Mana series. These powerful allies aid you with healing and special status effects. They can also unleash fearsome magic upon your foes. The greatest innovation of this installment of the Mana series is allowing four players to advance the story and solve quests together while maintaining the feel of an action RPG. Players' actions affect each other in a gameplay experience completely unlike previous action RPGS. [Square Enix] Expand
Score distribution:
  1. Positive: 13 out of 34
  2. Negative: 3 out of 34
  1. Since the game is actually a dungeon crawler, Children of Mana may disappoint those looking for their traditional RPG fix. But if it really counts toward opinion, the game just might be the best and most beautiful dungeon crawler ever created.
  2. Despite some iffy controls, as a dungeon-crawler CoM provides a fairly enjoyable way to kill numerous hours on the go. The nice graphics and really nice music help to smooth out a game that otherwise is a little bit stale. [JPN Import]
  3. With great graphics, great sound and pretty good gameplay, including the addition of multiplayer, Square Enix has once again shown why they are on top when it comes to developing and publishing RPG titles.
  4. Polished, sometimes excellent, often dreary. Not bad, but will disappoint Mana fans. [Mar 2007, p.78]
  5. It's a shame that combat in Children of Mana is so mindless. The ingredients are there to make this a really excellent action RPG.
  6. 60
    Children of Mana tops out Lunar: Dragon Song, Deep Labyrinth, and Pokemon Mystery Dungeon, but it doesn't take too much effort to be the champion of "Just OK."
  7. Children of Mana is repetitive, tedious, dull, monotonous, and boring. The only good thing about this game is that it will actually make you want to do something productive, just to stop playing it.

See all 34 Critic Reviews

Score distribution:
  1. Positive: 3 out of 5
  2. Negative: 1 out of 5
  1. [Anonymous]
    Feb 8, 2007
    8
    This game is actually pretty damn fun to play, even if it does get a bit repetitious after a while. I like the gem frame and think it helps the overall game with more depth. Expand
  2. Aug 20, 2010
    8
    great game only had it for a day so far but really getting in to it although could get a bit repetitive its still better than other games of this genre i have played Expand
  3. ARTTHAO
    Jan 2, 2007
    7
    This game did offer something new like the gem fusion combination which I think is pretty cool but not very much else beside that. I'm older and am a fan of old school style RPGs. So this is not a game for everyone. Short story, no real world to roam around, repetitive gameplay, and too easy I think. The graphics are beautiful just like in Legend of Mana but the character are sprites! If you're a fan of the Mana series, then check it out! Expand
  4. NateB.
    Dec 6, 2006
    6
    Not the best game, but still fun. I would've liked to see more variety with the quests. As is, they are all the same. You pick up a quest, go to the corresponding location, fight through a bunch of enemies and then you're done. It would've been nice to throw in some exploration, more bosses, puzzles, things like that. Instead of physically walking to a castle and finding the item, you just fight through stages (only a few different types of stages exist) and at the end your guy just says he's got the item and you're back at the village. Despite this, though, its still fun to sit down and fight it out and level up, especially with someone else. Just keep in mind this game is highly repetitive and seems very rushed. Expand
  5. Jan
    Jun 26, 2007
    2
    One of the worsed Games i ever bought full price. Even imported it to play it together with 2 other friends. Well we never finished it. This Game simply has no point. The Itemsystem is too boring to get the "Diablo effect", the Monsters and even the Bosses are far too easy so u wont get any challenge at all in this game. No funny unlockables or any other point to play this game long, twice, or even more than like 4 to 5 hours. So 2 out of 10 from me. Expand