• Publisher: Atlus
  • Release Date: Oct 19, 2006

Mixed or average reviews - based on 36 Critics

Critic score distribution:
  1. Positive: 14 out of 36
  2. Negative: 0 out of 36
  1. Such games are rare, and I consider Contact to be a triumph of development. But, putting aside my assessment of its artistic merit, Contact is really just a fun, engaging RPG that Nintendo DS owners have been waiting for ever since the system was released.
  2. It feels postmodern and classic all in the same heartbeat. [Oct. 2006, p.62]
  3. Contact is one of the most imaginative game concepts yet on the DS and fortunately for us all there is a deep and satisfying role-playing gameplay system to back up that concept and make it a thoroughly enjoyable and long-lasting adventure.
  4. The beats are creative and the music will stick in your head for days. [JPN Import]
  5. It's got a gripping story, simple combat system and uses the dual screens in inventive ways. Highly recommended. [Dec 2006, p.92]
User Score

Generally favorable reviews- based on 24 Ratings

User score distribution:
  1. Positive: 8 out of 9
  2. Negative: 0 out of 9
  1. May 2, 2014
    This game is great. It perfects the RPG reward system, as well as the game-play formula for the RPG.

    It's a unique game. The level-up
    system is definitely done well, and quite well done. The level design could be a little more complex, the immersion is good, the graphics design is quite unique, and the game-play is based on a unique aspect. Costumes. No, I don't mean costumes from Party City. Suits would be a better term. They give abilities that can be leveled up. I can see the time put into this game. A good 95/100. Full Review »