• Publisher: Atlus
  • Release Date: Oct 19, 2006
User Score
7.9

Generally favorable reviews- based on 27 Ratings

User score distribution:
  1. Positive: 22 out of 27
  2. Negative: 3 out of 27

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  1. May 2, 2014
    10
    This game is great. It perfects the RPG reward system, as well as the game-play formula for the RPG.

    It's a unique game. The level-up system is definitely done well, and quite well done. The level design could be a little more complex, the immersion is good, the graphics design is quite unique, and the game-play is based on a unique aspect. Costumes. No, I don't mean costumes from Party
    This game is great. It perfects the RPG reward system, as well as the game-play formula for the RPG.

    It's a unique game. The level-up system is definitely done well, and quite well done. The level design could be a little more complex, the immersion is good, the graphics design is quite unique, and the game-play is based on a unique aspect. Costumes. No, I don't mean costumes from Party City. Suits would be a better term. They give abilities that can be leveled up. I can see the time put into this game. A good 95/100.
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Metascore
73

Mixed or average reviews - based on 36 Critics

Critic score distribution:
  1. Positive: 14 out of 36
  2. Negative: 0 out of 36
  1. What it lacks in tactical depth, it returns doubly so in its offbeat charm whether through the crackpot mutterings of its cast of characters or its increasingly nontraditional modern-day island locales. [Oct 2006, p.93]
  2. Contact offers a creative island-hopping adventure that stands taller than many recent portable RPG's. [Oct. 2006, p.119]
  3. This isn't going to change the world, but far be it for me to condemn it for being a run-of-the-mill RPG with a fun sense of humor. [Oct. 2006, p.114]