User Score
7.9
out of 10
Generally favorable reviews- based on 20 Ratings
User score distribution:
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Positive: 16 out of 20
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Mixed: 2 out of 20
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Negative: 2 out of 20
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TropixxxxxAug 21, 200810
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LukeF.Oct 19, 200610This game is simply a masterpiece incoorperating different visual styles and a great story.
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J.J.M.Nov 24, 20065This game disappointed me at a lightning pace that few other games ever have. Its reputation as "clever" and "offbeat" is enormously undeserved in my opinion. It's a very, very generic RPG with no plot, boring characters and enemies, and dull, repetitive gameplay. It is a game that will be quickly forgotten, and rightly so.
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ThomasM.Oct 23, 20068The automated combat system works fine, considering you can still maneuver and choose other commands such as items or special attacks. The eccentric storyline and inventory put this game on a higher tier than other "by the numbers" RPG's. It's just so fun! And the graphics are easy on the eyes.
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J.Dec 30, 20068
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MatthewG.Oct 25, 20068Although it is short the first time through, there are still further secrets and interesting things to occupy your time long after finishing the game. Amazing music, great humour, and wonderful ending!
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AndrewS.Aug 17, 20079I don't play many RPG's (Pokèmon) but this was a great, fun game. Half of the fun comes from filling the inventory and reading descriptions of the weapons and items. Fun.
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BukkaroooJan 24, 20079
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What it lacks in tactical depth, it returns doubly so in its offbeat charm whether through the crackpot mutterings of its cast of characters or its increasingly nontraditional modern-day island locales. [Oct 2006, p.93]
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Contact offers a creative island-hopping adventure that stands taller than many recent portable RPG's. [Oct. 2006, p.119]
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This isn't going to change the world, but far be it for me to condemn it for being a run-of-the-mill RPG with a fun sense of humor. [Oct. 2006, p.114]