Crime Lab: Body of Evidence Image

Mixed or average reviews - based on 13 Critics What's this?

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  • Summary: Young FBI agent Nicole Bonnet receives a mysterious package. Inside she finds a complicated mechanism that appears to be a message from a serial killer. This is just the beginning of an epic duel of minds between Nicole and the ruthless murderer, who leaves playing cards by the bodies of his victims as signature. Bonnet will have to use all her wits to solve the case and stop the killer before he strikes again. Does she have what it takes to understand the mind of a psychopath, as complicated as his puzzles? Expand
Score distribution:
  1. Positive: 2 out of 13
  2. Negative: 5 out of 13
  1. Dec 15, 2010
    Just as the Professor Layton games mix a good mystery story betwixt its brain-teasing collection, Crime Lab: Body of Evidence comes complete with a tale of its own.
  2. Jan 8, 2011
    A decent detective title that will often challenge, delight and entertain you throughout a reasonably sizeable adventure. Another solid example within its genre that ticks all of the boxes and provides an enjoyable experience for the player.
  3. Feb 6, 2011
    Overall, while it does have its flaws and the gameplay itself isn't terribly exciting, City Interactive have done well to create an enjoyable adventure game with Crime Lab: Body Of Evidence.
  4. Dec 20, 2010
    If there's any real fault of Crime Lab, it's that it doesn't do anything particularly new or interesting. It's a well-crafted game that anyone looking the pass the time on a bus ride or a lunch break could have a grand old time with, but it does little to tantalize the senses of capture the imagination.
  5. Jan 2, 2011
    Unfortunately, good artistic design just can't fully make up for a few glaring flaws. If you can see past those flaws, though, you'll find an enjoyable game that will help you waste a few hours. If not, this might be one to leave off your Christmas list.
  6. Dec 15, 2010
    Crime Lab: Body of Evidence is undeniably an ambitious game, but it comes off as below average due to its strange attempt to blend the accessibility of casual games with the tedious and confusing puzzles found in lackluster adventure games.
  7. Feb 8, 2011
    This shows me a studio that wants your money for the first hour of gameplay and is happy not to polish anything past what most people might play. As much as I appreciate going the extra mile and giving people different ways to "minigame" a solution to a puzzle, there's something to be said for totally dropping the ball on instructing people on how to do so.

See all 13 Critic Reviews