- Publisher: Gamecock Media Group
- Release Date: Oct 26, 2007
User Score
8.1
out of 10
Generally favorable reviews- based on 27 Ratings
User score distribution:
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Positive: 23 out of 27
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Mixed: 1 out of 27
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Negative: 3 out of 27
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RobertNov 2, 200710This game is truly scary, great sounds add to the creepiness. The use of the stylus here is second only to a pc, controls are very good. It looks really good for the ds as well. Good storyline, it's both horror and thriller, good plot twists. A GREAT entry in the horror genre.
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WilNov 5, 20079I asked myself how the hell did I managed to wet my pants looking at a 2.5 inch screen. Laughing? You try it at mid-night and see! A master-piece.
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AnthonyZ.Oct 29, 20079It's actually a pretty good game... It's got good atmosphere, good gameplay... The only thing it's lacking is variation.
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AdrianM.Oct 29, 20079This game is really good and scary, but you have to play it at night with all the lights off and hooked up to your surround system to scare the heck out of out. Honestly, under these conditions, I don't think I've played a scarier game than this one. So if you're a fan of horror games and own a DS, then this is the game for you. I loved it. 9/10.
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GioDFeb 29, 20089
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SheilaC.Nov 24, 20076Hard on the hands and has save game issues.
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DJTDec 15, 20074At first it was okay. But then after the first chapter, the lock and key mechanics really started to take away from the overal atmoshere. You found yourself cursing why you can't climb over a simple desk to get to a part on the map rather than scared because some shrieking worm is coming after you thru the vents.
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Jun 11, 20111
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There are nice touches – cockroaches that scatter under your flashlight, the occasional puzzle, effective cutscenes – but there is little that you won’t have found implemented in a vastly more satisfactory form elsewhere. [May 2008, p.99]
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Combat can get a bit repetitive, but the spooky atmosphere is spot on. [Issue#23, p.79]
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A decent suspense-filled horror game that looks good for the DS but would probably be more at home on a console. [July 2008, p.98]