Mixed or average reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 2 out of 13
  2. Negative: 2 out of 13
  1. The eco-friendly message and cute, cushy exterior make this game an easy-sell to parents wanting to hook their kids up with something a little more wholesome than your average beat'em up, but Eco-Creatures: Save the Forest packs enough substance to hold up under the scrutiny of those whose gaming tastes lean towards the more mature end of the spectrum.
  2. Although not quite as challenging as it could have been, there is still much fun to be had in this quaint little forestry world. [June 2008, p.55]
  3. Fun, but flawed, if you're looking for some strategy for younger DS players, you could do a lot worse than Ecolis.
  4. Although Eco-Creatures: Save the Forest is an RTS game, it is definitely not aimed at those who are hardcore into the genre.
  5. 60
    If not for the wretched controls, it would be a perfect first-time RTS game for the younger crowd. As it stands though, it's too frustrating for both veterans and beginners.
  6. The cutesy graphics fail to mask this RTS's frustrating controls. [Sept 2008, p.78]
  7. 55
    The clunky controls, slowdown, and useless multiplayer pollute an otherwise clean title. Saving the forest is a worthy endeavor, but gamers are better off just saving the green in their wallets.
  8. With all the cute animals and characters I really enjoyed this game.
  9. Ecolis isn't a bad game… it just isn't fun, and the awkward controls make it difficult to enjoy.
  10. Eco-Creatures has a good core theme, cute characters, an interesting level editor and an hour or two of fun in it. Otherwise, its muddled approach to real-time strategy and mixed messages make it a gimmicky game that doesn’t quite succeed the way it was intended.
  11. This real-time strategy game's cute visuals belie a mostly frustrating experience with poor controls.
  12. It all feels like a bit of a hassle, and that, presumably, is not the message the WWF would like to convey about saving the environment. [May 2008, p.98]
  13. A description of Eco-Creature’s controls could easily read like a manual on how not to design an RTS.

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