Ridiculous. Infectious. Simplistic. Just plain fun. Saddling Elite Beat Agents for the Nintendo DS with any one description is difficult, as the game marries absurd comedy, entertaining music, and classic rhythm mechanics in a way that is both new and altogether different from anything else available for the platform.
Tolles Spiel. Ich finde es für jemanden der sowas nie gespielt hat etwas schwer, aber man wird beim wiederholten spielen merklich besser. Man schafft das Lvel dann irgendwann. Mag sein dass es für jemanden der sowas oft gespielt hat zu kurz ist, aber für Anfänger definitiv nicht.
The frantic gameplay, comic-book-esque "cutscenes", zany humor, and wide selection of songs easily make this the most funny (and challenging) rythm game on DS. If you don't own this, you need to call for HEEEAAALLLPPPP!!!
The title just has some sort of magic to it, in spite of its humor and deliberate cheesiness, that encourages good vibes, especially by the time the over-the-top finale is completed.
A blend of entertainment and fun. Forget about epic RPGs that force you to endlessly level up your characters. Take a break from that puzzle game you’ve been drooling over for the past four hours. Never mind the platformers, the action games, and anything else that you happen to have in your DS right now. Despite its crazy concept, this game is a force to be reckoned with.
Something always felt a little off when using the touch screen. I just don’t think this kind of touch interface is well suited to the rhythm game genre. After awhile I actually did start to enjoy myself a little, but Nintendo was never able to convince me that the game works well.
I'd like to point out some things that people don't seem to be understanding. First, about the track list. The songs in the game aren't tailor-made to your preference. Everybody's taste in music is different. If you don't like songs like Sk8ter Boi, that's fine, but that song isn't meant for you. It's meant for people who do in fact like those songs, because beleive it or not, they do exist. Imagine if the game only had songs that YOU like. If that was the case, only people who have similar taste in music as you would buy it, and everyone else would be left out. Think of it like this. Guitar Hero is all about Rock songs, so people who don't like rock songs would obviously not buy it, because it's not meant for them. There's a wide variety of music in the game so that a wide variety of people will find it appealing. Now about the dificulty. This is mostly for Jagur, who doesn't seem to understand what the level of difficulties are meant for. In most games, difficulty settings are meant to make the game easier, or harder depending on your skill level. The same is true for EBA. However, in other games, after you complete the game on one difficulty, that's usually about it, unless you feel compelled to try the game on a higher difficulty. In EBA, the higher difficulties are REQUIRED. Once you finish one difficulty, you are SUPPOSSED to go to the next one up. That's why the hardest song on one difficulty is about the same level of challenge as the easier songs on the next higher difficulty. The higher difficulties are part of the entire game, not an option. That's why the really high difficulties need to be unlocked first. Anyway, I don;t remember when I bought this game, but it was at least a year ago, and I only finished the Hardest difficulty yesterday. That's how long it's suppossed to last. The is easily my favorite rhythm game of all time and a contender for my favorite game EVER, and I play a lot of games. The level about the girl at christmas nearly brought me to tears, and if it doesn't at least make you a little sad, then I don't know what's wrong with you. That's about all I have to say. Hope I helped.
It's a rhythm game and all it's strong and weak parts come from there. So not my cup of tea in general.
Pros:
* Super funny comics before each level!
* Commander Kahn screaming "Agents are Go!"
* Songs are great
* This game utilizes stylus in the best way possible.
Cons:
* It's a muscle memory game. So it's repetitive by design. Not my cup of tea. But I see how it can be addictive.
La curva de dificultad muy mal balanceada y el hecho de que todos los menus se navegan por la pantalla táctil es terrible. Siento que se va a terminar rompiendo la pantalla táctil por culpa de este juego. Además la música se escucha de muy mala calidad. Aunque a pesar de todo esto, es MUY entretenido. Lastima que sus errores lo arruinaron.
SummaryIn a jam? Well, all these guys DO is jam! Prepare to rock as these beat masters use their groovy moves to save the day. As the music plays, players tap the screen, trace rhythmic patterns and keep the beat as the story unfolds on the top screen. Every scene is accompanied by rump-shaking tunes, but players have to keep the Elite Beat Age...