Metascore
75

Generally favorable reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 24 out of 37
  2. Negative: 1 out of 37
  1. 100
    But it's the seamless transitioning of the single-player to the multiplayer (you can hop in and out from one to the other at any save point) that really seals the deal.
  2. It's a great game for the DS, and well worth playing. Avoid the Wii version though, I can't really stress that enough.
  3. 85
    Linking up with DS or Wii is a nice touch, and the ability to host or visit freely gives DS an edge over the console version. It thrives as a portable, pocket title.
  4. While there are a few issues that do hold it back, the overall package makes the handheld version of this game the one you should buy.
  5. The DS version of Echoes of Time stands on its own pretty well as a single-player experience, but most people are interested in Crystal Chronicles games for the multiplayer.
  6. But buyers beware, the best way to play this game is through the DS, so while both the DS and Wii versions go for about $39, the DS version is definitely the better buy.
  7. The game itself is fast and accessible, tailored toward the younger gamer, but with enough depth and interest to appeal to experienced gamers too.
  8. In any case, Echoes of Time is much better on Nintendo's handheld, if you have both consoles and are wondering which one to pick up.
  9. An action-role-player, Final Fantasy Crystal Chronicles: Echoes of Time also contains a great multiplayer mode. Only occasional bugs knock off some of the polish.
  10. Far exceeding its DS and Gamecube ancestors, as well as a huge portion of the DS's catalogue, Final Fantasy Crystal Chronicles: Echoes of Time is a superb game for fans of RPGs as well as anyone eager to explore the unique Wii to DS connectivity offered here.
  11. Echoes of Time proposes us the ambitious idea of sharing a RPG experience with players all over the world. It has worked, especially on Nintendo DS, offering players an accessible and very suitable game to share adventures with another three users.
  12. Echoes of Time is a useless waste of time in Wii. You better expend your money in the NDS version, because this is just a 1:1 port of the handheld that has nothing remarkable at all. We will have to wait till Crystal Bearers comes out to the scene by the end of this year.
  13. Although the Wii version has been much criticized for its graphics (which are identical to this one), this portable version is a good game within the RPG genre, above all thanks to the possibilities of its excellent multiplayer mode.
  14. 80
    For a DS title, Final Fantasy Crystal Chronicles: Echoes of Time sets a high bar for handheld RPG games. Lag-less action, wireless play, and a mind-boggling amount of items and customizable ways to outfit your adventurer are how most online RPGs should be built. With the Wii version, you've got the same good gameplay, just cramped and um, ugly.
  15. Echoes of Time, like most Crystal Chronicles games, uses the more classical fantasy style of past Final Fantasy games unlike the guns and motorcycles found in later releases.
  16. It may be far from perfect, but Echoes of Time's amusing gameplay and ground-breaking multiplayer make this the most noteworthy Crystal Chronicle title to date. [Apr 2009, p.82]
  17. There are plenty of dungeons and side quests here to keep you busy, and playing mini-game style quests with friends adds a good amount of replay value.
  18. This is great fun with a few friends on board and on DS it handles exceptionally smoothly, but Wii owners may end up feeling a bit short-changed by it.
  19. 76
    Echoes of Time is the most robust game in the Crystal Chronicles series and has more longevity than many RPGs on the system.
  20. A weak Camera, horrible AI and online issues prevent this from being an incredible experience. In order to truly enjoy Echoes of Time you need to play this over the DS Wireless Communication with at least one other person. For those who are not big on playing with strangers or who do not have a friend with a copy will probably find more enjoyment playing something else. Here’s hoping that if Square Enix decides to return for another game in the series that they focus more attention on giving action-RPG fans both a solid solo and multiplayer adventure.
  21. Works well as a gateway into Square-Enix games, but experienced RPG fans will tire quickly. [May 2009, p.78]
  22. Though scaled back from the depth of a typical Final Fantasy adventure, there’s still a fair amount of value in Final Fantasy Crystal Chronicles: Echoes of Time, but you need to really want it.
  23. Echoes of Time is what Final Fantasy Crytal Chronicles saga should have been from the very beginning. Fast, funny and at the same time fairly deep. Possibly played with 4 friends, this game reprensent a must-buy for anyone who love RPGs.
  24. While single players will need a bit of extra setup time, the enjoyable story and intuitive touch controls make Echoes of Time a blast to play for practically anyone – not just the diehard RPG fans out there.
  25. It’s a tale of give and take. Echoes of Time is meant to be played with friends, and if you don’t, it can be incredibly frustrating.
  26. Square Enix finally gets the Crystal Chronicles formula right with this great multiplayer action RPG.
  27. If you can get a few friends to play the game with you in a cooperative effort, it's as fun a Crystal Chronicles experience as you'll ever find.
  28. 70
    The fundamentals of Echoes of Time’s gameplay make it an enjoyable experience. I much prefer slashing my way through an RPG with real-time action — it’s an addictive combination, and one that we don’t see very often these days.
  29. 70
    Overall, Final Fantasy Crystal Chronicles: Echoes of Times is an enjoyable game with a few noticeable faults.
  30. Variety is something Echoes of Time does not miss for sure, especially thanks to the tons of items, quests, mini-games and abilities to play with, but the game has however a very repetitive core which won't appeal everyone. The plot is really weak and does not keep the interest high; Echoes of Time is especially aimed to a niche of users who loves to collect stuff by repeating over and over the same dungeons.
  31. Hiding amid an onslaught of tedious puzzles is some compelling dungeon-crawling action.
  32. Portability and touch-screen functionality give the DS game the edge. [Apr 2009, p.84]
  33. The most contagious thing about Echoes Of Time is its humour, and there's no shortage of intrigue and mishap in the quests to come. Nor, however, is there a surplus. [May 2009, p.96]
  34. Square Enix's least enticing DS offering thus far, a disappointment given the company's growing ambition in handheld development. [May 2009, p.120]
  35. Final Fantasy: Crystal Chronicles - Echoes of Time isn't a bad game but it smacks of Square-Enix resting on their laurels.
  36. Echoes in Time is as mediocre as you can get. Surely you can do better than this.
  37. Avoid it. The few glimmers of enjoyable action simply aren't worth the hassle.
User Score
8.2

Generally favorable reviews- based on 13 Ratings

User score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Sep 29, 2013
    8
    This is probably one of the best Crystal Chronicles entries. The graphics and mechanics are good, and the story pulls you forward pretty well, even if some points are rather predictable yet unavoidable. The battles are usually pretty balanced, but it's always better to at least have an AI team back you up as soon as you can. My major gripe with the AI is that it will follow who you're playing as at any given moment, making team puzzles difficult as they won't stay in place after you switch characters. It's just unfortunate that you will probably not find any online co-op or help in this game so long after its initial release.
    Art: 9
    Music: 9
    Story: 7
    Gameplay: 7
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