User Score
7.3

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 14 out of 24
  2. Negative: 3 out of 24
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  1. liameyres
    May 1, 2008
    10
    I think this game is amazing. all the big game websites only give this game a 6 rating it definatly deserves a 10 and it is by far better than FF 12 revenant wings which gets a 7 rating but ROF is probably the best DS game out at the moment
  2. IanPluton
    Mar 10, 2008
    7
    100% from 1UP? Seems their new non-metric reviewing scheme doesnt translate aross to Metacritic too accuratly. 1UP actually gave FFCC DS an 'A'. They say "We rate games on a scale of A+ through F", so A cannot equate to 100%.

    Im suspicious of this high review score anyway. The 1UP review is plastered above and to the sides with large FFCC advertisments. Hmmmm...
  3. RickyT.
    Apr 25, 2008
    9
    Got the game today so this an initial review. Graphics are good, game seems fun so far. First and second dungeon seem to be a challenge, but not impossible Only flaw so far is the control system - you need to use both hands as the stylus at the same time which is impossible, not even using a hand instead of the stylus is a viable alternative as often all 3 are needed at the same time!
  4. Nov 27, 2011
    6
    This game has multiple modes such as Story Mode, Wireless Group Multiplayer and Offline Solo Multiplayer along with the ability to trade decorated moogles over Wifi. Story mode is the general main story which is rather well written for a translation and has some decent voice acting as in certain portions of the story. The multiplayer mode (solo and group) consist of doing minigames,This game has multiple modes such as Story Mode, Wireless Group Multiplayer and Offline Solo Multiplayer along with the ability to trade decorated moogles over Wifi. Story mode is the general main story which is rather well written for a translation and has some decent voice acting as in certain portions of the story. The multiplayer mode (solo and group) consist of doing minigames, missions, challenges and traveling through maps with either a group over wireless or solo offline with no restrictions of story mode. The music is for the most part repetitive and forgettable while sound effects and voice acting is pretty good. The level design is pretty bland and repetitive as they are constantly recycling the same map for most of the missions. The enemy AI traits like to be cheap by disabling you with ice or thunder magics and then surround you and beat you down while you can't react. You have four classes which boil down to a knight, a mage, an archer and an alchemist and can buy equipment and stat upgrades to make your character stronger or make you own equipment with materials you find. Although the game is extremely bland and rather difficult, there is more than enough content in the game to keep you playing for quite awhile if you are willing to go for 100% completion or are willing to play wireless multiplayer with friends. Collapse
  5. Sep 29, 2013
    7
    This game was pretty fun, if difficult to control at times. The story was actually pretty good, with compelling characters, but it did grow especially confusing at times. While the ending for the villain was satisfying, the ending for the twins felt almost bittersweet. Story mode is infinitely better than the allegedly single player option. You have to progress through the main story to beThis game was pretty fun, if difficult to control at times. The story was actually pretty good, with compelling characters, but it did grow especially confusing at times. While the ending for the villain was satisfying, the ending for the twins felt almost bittersweet. Story mode is infinitely better than the allegedly single player option. You have to progress through the main story to be able to do anything in it, and it's overwhelmingly brutal. Not to mention the strange lack of a female Yuke model? However, that mode is meant to be played multiplayer, but chances are you will not find anyone to play with, rendering it single player, and very disappointing. And having to alchemize magic that runs out very easily is a total pain.
    Art: 8
    Story: 8
    Music: 8
    Gameplay: 6
    Expand
  6. May 14, 2014
    8
    For the first FFCC on Ds, not bad. The story was compelling and definitely worth. Graphically, looks great for a DS game. Music is what you would expect out of a Final Fantasy and/or Square Enix game, so great there too. The only complaint i have would be the Gameplay. Its rather annoying to have to find orbs to cast magick, i'd prefer an MP system personally, though what really getsFor the first FFCC on Ds, not bad. The story was compelling and definitely worth. Graphically, looks great for a DS game. Music is what you would expect out of a Final Fantasy and/or Square Enix game, so great there too. The only complaint i have would be the Gameplay. Its rather annoying to have to find orbs to cast magick, i'd prefer an MP system personally, though what really gets me is the level design, which can be confusing (such as in the last dungeon). Overall, a good game and well worth playing for the story. (oh, and launch the MP aspect when you finish the games story, then travel to the singleplayer starting village for a special treat!)

    Graphics: 8
    Music: 8
    Story: 9
    Gameplay: 6
    Overall: 7.75/10.00
    Expand
  7. Nov 27, 2011
    0
    This game has multiple modes such as Story Mode, Wireless Group Multiplayer and Offline Solo Multiplayer along with the ability to trade decorated moogles over Wifi. Story mode is the general main story which is rather well written for a translation and has some decent voice acting as in certain portions of the story. The multiplayer mode (solo and group) consist of doing minigames,This game has multiple modes such as Story Mode, Wireless Group Multiplayer and Offline Solo Multiplayer along with the ability to trade decorated moogles over Wifi. Story mode is the general main story which is rather well written for a translation and has some decent voice acting as in certain portions of the story. The multiplayer mode (solo and group) consist of doing minigames, missions, challenges and traveling through maps with either a group over wireless or solo offline with no restrictions of story mode. The music is for the most part repetitive and forgettable while sound effects and voice acting is pretty good. The level design is pretty bland and repetitive as they are constantly recycling the same map for most of the missions. The enemy AI traits like to be cheap by disabling you with ice or thunder magics and then surround you and beat you down while you can't react. You have four classes which boil down to a knight, a mage, an archer and an alchemist and can buy equipment and stat upgrades to make your character stronger or make you own equipment with materials you find. Although the game is extremely bland and rather difficult, there is more than enough content in the game to keep you playing for quite awhile if you are willing to go for 100% completion or are willing to play wireless multiplayer with friends. Collapse

Awards & Rankings

#28 Most Discussed DS Game of 2008
#13 Most Shared DS Game of 2008
Metascore
77

Generally favorable reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 26 out of 41
  2. Negative: 0 out of 41
  1. Loses a tiny little something if you're not ever going to see the four-player stuff, but it's undoubtedly a very cool and enjoyable hack-'em-up no matter how you play.
  2. Nintendo Power
    70
    For most game series, what we find in Ring of Fates would be acceptable; for Final Fantasy, it is a major concern. [Mar 2008, p.84]
  3. Electronic Gaming Monthly
    78
    Thanks to the awesomely balanced difficulty curve, I haven't had this much fun dungeon-crawling since "Diablo II." [Apr 2008, p.82]