User Score
7.6

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 16 out of 21
  2. Negative: 2 out of 21

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  1. Sep 29, 2013
    7
    This game was pretty fun, if difficult to control at times. The story was actually pretty good, with compelling characters, but it did grow especially confusing at times. While the ending for the villain was satisfying, the ending for the twins felt almost bittersweet. Story mode is infinitely better than the allegedly single player option. You have to progress through the main story to be able to do anything in it, and it's overwhelmingly brutal. Not to mention the strange lack of a female Yuke model? However, that mode is meant to be played multiplayer, but chances are you will not find anyone to play with, rendering it single player, and very disappointing. And having to alchemize magic that runs out very easily is a total pain.
    Art: 8
    Story: 8
    Music: 8
    Gameplay: 6
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  2. Nov 27, 2011
    6
    This game has multiple modes such as Story Mode, Wireless Group Multiplayer and Offline Solo Multiplayer along with the ability to trade decorated moogles over Wifi. Story mode is the general main story which is rather well written for a translation and has some decent voice acting as in certain portions of the story. The multiplayer mode (solo and group) consist of doing minigames, missions, challenges and traveling through maps with either a group over wireless or solo offline with no restrictions of story mode. The music is for the most part repetitive and forgettable while sound effects and voice acting is pretty good. The level design is pretty bland and repetitive as they are constantly recycling the same map for most of the missions. The enemy AI traits like to be cheap by disabling you with ice or thunder magics and then surround you and beat you down while you can't react. You have four classes which boil down to a knight, a mage, an archer and an alchemist and can buy equipment and stat upgrades to make your character stronger or make you own equipment with materials you find. Although the game is extremely bland and rather difficult, there is more than enough content in the game to keep you playing for quite awhile if you are willing to go for 100% completion or are willing to play wireless multiplayer with friends. Collapse
  3. Nov 27, 2011
    0
    This game has multiple modes such as Story Mode, Wireless Group Multiplayer and Offline Solo Multiplayer along with the ability to trade decorated moogles over Wifi. Story mode is the general main story which is rather well written for a translation and has some decent voice acting as in certain portions of the story. The multiplayer mode (solo and group) consist of doing minigames, missions, challenges and traveling through maps with either a group over wireless or solo offline with no restrictions of story mode. The music is for the most part repetitive and forgettable while sound effects and voice acting is pretty good. The level design is pretty bland and repetitive as they are constantly recycling the same map for most of the missions. The enemy AI traits like to be cheap by disabling you with ice or thunder magics and then surround you and beat you down while you can't react. You have four classes which boil down to a knight, a mage, an archer and an alchemist and can buy equipment and stat upgrades to make your character stronger or make you own equipment with materials you find. Although the game is extremely bland and rather difficult, there is more than enough content in the game to keep you playing for quite awhile if you are willing to go for 100% completion or are willing to play wireless multiplayer with friends. Collapse
Metascore
77

Generally favorable reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 26 out of 41
  2. Negative: 0 out of 41
  1. Loses a tiny little something if you're not ever going to see the four-player stuff, but it's undoubtedly a very cool and enjoyable hack-'em-up no matter how you play.
  2. For most game series, what we find in Ring of Fates would be acceptable; for Final Fantasy, it is a major concern. [Mar 2008, p.84]
  3. Thanks to the awesomely balanced difficulty curve, I haven't had this much fun dungeon-crawling since "Diablo II." [Apr 2008, p.82]