Final Fantasy XII: Revenant Wings DS


Generally favorable reviews - based on 44 Critics

Critic score distribution:
  1. Positive: 37 out of 44
  2. Negative: 0 out of 44
Buy On
  1. It could easily be my pick for the best DS game this year because it seems to have all the right ingredients: A great story, unique gameplay, killer visuals, and a fantastic score. All of these elements combine to create the best gaming experience on the DS this year, and it's no wonder that this precious gem came from the folks at Square-Enix. It's an absolute joy to play, and I can't overstate my satisfaction with this game.
  2. Revenant Wings offers some fresh gameplay for the mammoth RPG series and while the dominant RTS element may not be for everyone, it’s certainly been simplified a lot to offer a good 30 entertaining hours or so.
  3. Official Nintendo Magazine UK
    The disappointing lack of multiplayer modes aside, this is almost the perfect strategy package. [Feb 2008, p.62]
  4. Maxi Consolas (Portugal)
    The usual audience will be captivated by its story, that’s complemented with some great real time strategy mechanics. Just trying to unlock all of the elemental Espers will make you addicted. [Apr 2008]
  5. 90
    It's an interesting addition to the Final Fantasy franchise and proof that Square Enix can deliver a good title that doesn't fall back on RPG conventions. [Dec 2007, p.132]
  6. This is well worth a DS owner’s time, and easily one of the best things Square-Enix has published for the system.
  7. AceGamez
    The RTS gameplay may be different to the standard RPG found in the most Japanese entry in the series, but the light-hearted nature of the game and the fact that it is so different to the original, while still retaining many key elements, makes them feel identical.
  8. Witty story, great characters and a bite-size battle system that's ideal for DS. You can't fail to be impressed by this, regardless of whether or not you're a fan of Final Fantasy. [Mar 2008, p.50]
  9. Pelit (Finland)
    A very good fantasy-RTS slash -RPG with heavy emphasis on the RTS-side of things. The difficulty level seems to be all over the place and the story is quite dull, though. [Apr 2008]
  10. Games Master UK
    Doesn't knock "Advance Wars" from the strategy throne, but a must for FF nuts. [Mar 2008, p.74]
  11. 87
    It has as much depth as we can ask for a true real-time RTS based in Ivalice, with some of the best production values this side of a first-party Nintendo release.
  12. Play Magazine
    You never get the impression that there's something lacking, but experienced RTS fans may hunger for something more challenging. [Nov 2007, p.76]
  13. 85
    Overall, Final Fantasy XII: Revenant Wings is a solid game.
  14. Hardcore Gamer
    In short: come for Balthier, stay for the solid gameplay. It's a win-win situation. [Dec 2007, p.63]
  15. While the controls take some getting used to (especially if you’re a southpaw), there is plenty of fun to be had in Revenant Wings.
  16. Just as Final Fantasy Tactics did nearly 10 years ago, Revenant Wings successfully takes the series into uncharted waters in an unforgettable way.
  17. 83
    We’ve got a few gripes with the design, as units will often bunch together, enemy AI still isn’t too bright, and the linear feel makes it easy to stock up on units and then run your blob of fighters from beginning to end with little challenge – at least during the first half of the game – but as an overall product Revenant Wings is nothing short of impressive.
  18. While the difficulty of Revenant Wings could be dialed up a notch or two for experienced gamers, it’s a fun, great-looking game that will keep you occupied for fifteen to twenty hours.
  19. 81
    While Revenant Wings may be little more than a handheld equivalent to Final Fantasy X-2, it does what it was meant to do quite well.
  20. 80
    Thanks to some tough (but never unreasonably frustrating) battles, a healthy dose of fan service, and a quality localization, Revenant Wings is a thoroughly enjoyable hybrid. It's hardly the second coming of Final Fantasy XII...but somehow manages to turn that into a strength anyway.
  21. 80
    Though it has a few blemishes, Revenant Wings still manages to be a good deal of fun. The way combat is handled is logical and enjoyable, making up for the missteps.
  22. Final Fantasy fans should pick this game up. Despite its simplicity there is still much to be enjoyed in this game. Accept it for what it is, and you'll find yourself smiling as you journey with Vaan and Co. once again.
  23. 3-D environments look terrific, although the character sprites lack the same flair, and the soundtrack is classic Final Fantasy. Fans of the franchise or RTS games should definitely pick this up.
  24. Bright, beautiful and extremely playable, Revenant Wings breathes new life into the portable line of Final Fantasies.
  25. For fans of Final Fantasy XII, it is a wonderful continuation of the story - a welcome chance to revisit well-loved locations and characters.
  26. Revenant Wings is fairly challenging, especially in the last three chapters, as well as all the last optional quests to unlock the hidden Scions (Rank III Espers) and one that powers up a weapon each time you complete it (though it consists of 10 missions). Brute forcing will work to an extent, but selecting appropriate Espers and learning to pick off enemy units slowly and one at a time are crucial to success later on.
  27. Square Enix seems to have put considerable time in the development of Revenant Wings. You notice that right away from the quality of the graphics and music. We would have liked a deeper fighting system, but since this is a handheld game, it might have been the right choice to keep things simple. We're sure fans of the franchise will have a great time playing this and newcomers will have no problem picking this up.
  28. All in all, the game is a great addition to the collection of any fan of Final Fantasy Tactics or Final Fantasy XII because it melds the two games together seemlessly.
  29. Most importantly, DS owners in general who are looking for something a little different will find Revenant Wings loads of fun. It's perfect for a medium length commute, never gets too complicated and has an excellent learning curve.
  30. While Wings recreates the feel of combat in Final Fantasy XII, it also does too good a job of recreating the feel of that game’s story, with an equally dull plot and bland characters. I always enjoyed playing the game, but I never had any interest in what was going on in the story.
  31. The battle system isn't perfect by any means, but it works out a lot better than it did in Heroes of Mana. A lot of the DS strategy games lack the ability for the user to turn the map around to view things from a different angle, and that's where all of these games, including Revenant Wings, falter.
  32. A fine alternative RTS that expands upon an already fantastic universe and one of Final Fantasy's most compelling stories and casts to date. But while their grip on the gameplay end of things has improved dramatically over Heroes of Mana, Wings makes a few mistakes that keep things a little less strategy and a little more mob slaughter.
  33. While the RTS battles are nicely contained within a chirpy story dripping with quality presentation, this never fully compensates for the limitations of its combat engine.
  34. Even though Revenant Wings isn’t an outstanding title, it still manages to do something remarkable: It’s a playable and fun handheld RTS – and probably the first of its kind.
  35. A fun take on the series, especially if you can overlook some of the poor judgment in the control of the game. With how good the game looks, and all of the different types of espers that can be recruited, players can get really creative with their armies.
  36. Nintendo Power
    Fortunately, a great storyline makes it easy to keep going in spite of the uneven difficulty. [Holiday 2007, p.84]
  37. Electronic Gaming Monthly
    It's not perfect--the difficulty spikes randomly throughout and spamming units produces easy victories--but it's a step up from "Heroes of Mana". [Holiday 2007, p.87]
  38. 70
    Revenant Wings remains a fun, simple, moderately challenging RTS for the DS. It doesn’t add anything vital to the original game’s storyline, nor is it of the same caliber of storytelling, though for how lighthearted it may feel, its simplicity will welcome newcomers to RTS games with open arms.
  39. I generally like games to focus as much on story as they do on the fighting, but the fact that this is so mission-heavy is one of the things that distinguishes it from its predecessor.
  40. 65
    Perfect for the easy goers and newcomers of the genre, serious strategy role-playing game fans should look elsewhere for Square Enix flavoured depth and challenge.
  41. 60
    When a game is supposed to be strategic, I expect strategy... and when it fails in that regard, I personally cannot believe it's a great game. That's not to say FFXII: RW is bad or that it isn't competently designed, it's just that it could have been much more and it's sort of infuriating to know it isn't.
  42. Edge Magazine
    The solid presentation and well-adjusted linear flow of the game make it simple, if mindless, fun. [Jan 2008, p.85]
  43. games(TM)
    The game is still fun to play, and never becomes frustrating or dislikeable, but it never quite achieves the potential it so obviously holds. [Apr 2008, p.118]

Awards & Rankings

#33 Most Discussed DS Game of 2007
#5 Most Shared DS Game of 2007
User Score

Mixed or average reviews- based on 61 Ratings

User score distribution:
  1. Positive: 5 out of 8
  2. Negative: 2 out of 8
  1. MicahD.
    Aug 13, 2008
    The best RPG there is. Awesome. Graphics were great and it was the perfect length. The best DS game out there.
  2. SifteAF
    Dec 12, 2007
    This game is absolutely the best RPG this year even after the november release. its got amazing story great action. just wish the graphics This game is absolutely the best RPG this year even after the november release. its got amazing story great action. just wish the graphics were slightly better when zoomed, but in overall, its one of the bests. Full Review »
  3. Oct 30, 2015
    FINAL FANTASY XII: REVENANT WINGS is the sequel to the PlayStation 2’s FINAL FANTASY XII which sold 6 million copies worldwide. Set one yearFINAL FANTASY XII: REVENANT WINGS is the sequel to the PlayStation 2’s FINAL FANTASY XII which sold 6 million copies worldwide. Set one year after the events of FINAL FANTASY XII, the game was developed for the Nintendo DS by Think & Feel and published by Square Enix and sold nearly 1.5 million copies worldwide. Directed and written by Motomu Toriyama who had directed the FINAL FANTASY X series and was also at the time directing FINAL FANTASY XIII.

    Toriyama went about writing the story so fans of FFXII could enjoy the continued story but also have it so people who hadn’t played FFXII could still enjoy the story. And I feel it struck the balance between this perfectly. The story is enjoyable and has a few twists that’ll help keep you interested. It does FFXII’s story justice.

    Gameplay is also very enjoyable, it’s a real-time strategy RPG and takes advantage of the DS’ touch screen well. I was surprise at how much I grew addicted to the game so quickly. I really enjoyed commanding Vaan, Penelo and co. whilst leading an army of Espers. I enjoy tower defence games and games like Star Wars Battlefront so in some ways it’s no surprise I enjoyed this so much.

    The game can be quite challenging though, and there is plenty of side missions to attempt. There’s plenty here to keep you busy for a while. There’s also a little secret ending if you complete every single mission. Thankfully it doesn’t suggest another sequel, unlike DIRGE of CERBERUS -FINAL FANTASY VII-.

    One part of the final boss is very hard, so be warned. In this such part you’re forced to run your entire party off some stairs in a matter of seconds because the boss is about to fire a very powerful attack but the big problem is you also then have to defeat the most powerful boss in the main story. There’s a good chance you’ve suffered a bit of damage. Maybe you’ll get lucky and get a few extra seconds to get them off but either way you’ve got your party on the run, probably low on HP and your structure has been ruined with the most powerful boss in the main story only inches away from you with other monsters. That’s just not fair.

    The game looks and sounds quite good for a DS game and also includes a few nice FMVs.

    I’m writing this review and I’m left wondering why haven’t Square Enix done much more with this genre? REVENANT WINGS sold really well and was very well received.

    I’m surprised they haven’t ported this to iOS & Android yet, I feel like this game could work quite well on smartphones and tablets and as proven by FINAL FANTASY III and IV they’re great platforms to remaster DS games for.

    We have DISSIDIA FINAL FANTASY and THEATRHYTHM FINAL FANTASY, I would love to see division 4 try a FINAL FANTASY game for Nintendo 3DS as a real-time strategy RPG using the same concepts they used for those two sub-franchises. Or to expand on that, a real-time strategy RPG on 3DS with various locations from nearly every game, and characters from nearly every game to choose to from. Just think, having Lightning, Yuna, Cloud, Cecil and Noctis going to Zanarkand to wage a battle against the likes of Caius, Sir. Jecht, Sephiorth, Golbez and Kefka. And you could use summons of course. And can’t forget about multiplayer, being able to face someone online would be a lot of fun. They could even have Think & Feel develop it as well.

    I’ve kinda rambled haha, but anyway FINAL FANTASY XII: REVENANT WINGS is a very good game to my surprise and one I recommend to all real-time strategy RPG and FINAL FANTASY XII fans. I only wish the final boss was easier or they had a few difficulty modes.
    Full Review »