Metascore
82

Generally favorable reviews - based on 46 Critics

Critic score distribution:
  1. Positive: 40 out of 46
  2. Negative: 0 out of 46
  1. Not only is Henry Hatsworth in the Puzzling Adventure a classic original game (that's sure to become a franchise if it attains the success that it so rightfully deserves) but it's one that combines platforming and puzzling in an ingenious fashion, making it a real breath of fresh air in the stale atmosphere of endless casual game derivatives and shovelware that continues to plague the DS.
  2. It is only March and I already know Henry Hatsworth in the Puzzling Adventure is a very strong candidate for game of the year on Nintendo's handheld. The exciting adventure mode mixed up with the puzzle gameplay is a surprisingly good formula that's both entertaining and very rewarding.
  3. Overall, Henry Hatsworh in the Puzzling Adventure is truly a satisfying game and has provided the most fun I have had on the DS in quite some time.
  4. Henry Hatsworth in the Puzzling Adventure is one of the most unique games on the Nintendo DS, and a blast to play.
  5. 90
    It's as addictive as Puzzle Quest, but instead of utilizing an RPG element, EA married the puzzle concept to a platformer. The result is a fantastic title that should appeal to gamers of all stripes.
  6. A combination of two of our favourite DS genres mixed into one charming game. [May 2009, p.70]
  7. 100
    Henry Hatsworth in the Puzzling Adventure is a fantastic game for anyone who loves old school platformers and match 3 puzzle games.
  8. It’s the kind of game that can only work this well on the Nintendo DS, and despite a rather simple puzzle element, ends up being better than the sum of its parts. If you’re looking for your next DS fix, this one will have your head buried in it for days.
  9. 90
    There isn’t much more that can be said about Hatsworth without coming right out and telling you to buy it, which is exactly what I’m doing. The game blends the action/patforming genre with traditional puzzle gaming very well, the music, visuals, character design, and story is all completely over the top, and the action elements are a total love letter to dozens of different games spanning a handful of different schools of design.
  10. 90
    Games like Hatsworth is the reason why the DS was made and the DS was made for games like Hatsworth.
  11. As we have already said, Henry Hatsworth is one of the best and biggest surprise the Nintendo DS has given us in this year. Its excellent and varied gameplay is its best argument to understand its success between the critic and the public, apart from its fun story and its unlimited addictivity, thanks to combining two concepts: puzzles and platforms.
  12. A game with little of marketing which shows itself as a surprise from EA: one of the best games released this year for the DS, intending to show that DS owners not only live with "stylus."
  13. 90
    On their own, the adventure and puzzle segments of Henry Hatsworth would not be especially interesting videogames. But this experiment succeeds because of how well the two genres play off one another. While certain level elements can feel monotonous, the core experience is sound, delivering controlled chaos into the palms of your achy, sweating hands.
  14. If you own a DS, be sure to put Henry Hatsworth in the Puzzling Adventure on your "must buy" list. It may not have gotten a massive amount of press, but it's sure to rise in popularity thanks to positive word of mouth.
User Score
8.4

Generally favorable reviews- based on 32 Ratings

User score distribution:
  1. Positive: 7 out of 9
  2. Negative: 1 out of 9
  1. chilim
    Mar 27, 2009
    3
    Repetitive combat and boring level design. Puzzle portion only manages to slows the game down, as you constantly having to switch back and forth between puzzle and platform segments. The levels themselves lack challenge and creativity. Challenge comes froms bosses and trap rooms where you're trapped and must clear out the of respawning enemies that do high amounts of damage. As a longtime fan of 2d platformers, I can say there really isn't anything special about this Henry Hatsworth. Mediocre at best. Full Review »
  2. Nov 21, 2011
    10
    This is one of my favourite games ever and certainly my favourite on the DS.

    Henry Hatsworth is not everyone cup of tea (excuse the pun),
    I'd suggest you either adore it, or aren't a fan. The innovative game combines platforming, action, and puzzle all with a good dollop of humour. The first 3-4 worlds are fairly simple and are pretty much there to try and prepare you for the final world which I should warn you, is very very difficult. Few people have played this game, but even fewer have finished it as it becomes very unforgiving later on punishing any mistakes. The puzzle element of the game almost starts out as a separate game because you get that much time to do it. But by the finals levels you must quickly switch between the two, attempting to get yourself extra life and power to be able to continue through the game. And the final boss is absolutely epic. A truly amazing game that those like myself who do finish it, will feel very smug and rightly so. Full Review »
  3. Oct 8, 2010
    7
    Is it one of the best platforms in the modern era, ingeniously mixed with puzzle elements to give it a unique feel? Or, was it an over-rated suprise hit that capitalized on fans hunger for more platform/action titles durring a long onslaught of DS RPG's? Well, it's a little bit of both. But the good far outweighs the bad here. Addictive music, nice character interplay that had me laughing several times (there is genuine humor here in this game), and probably one of the better platform titles to come out of the DS. Game play is very fun and loose, the villian bosses are actually pretty challenging (but fun too), and the game gets increasingly difficult as you go along. After playing the first world (mysteria), I thought I'd made a mistake in purchasing the game, sinmply b/c it was rather easy. But World 2 comes at you pretty fast and furious, and the game continues increasing difficulty to the end.
    Granted, they really could have upped the ante here. Certainly, this could have been an 8 world game, and I think EA didnt totally give us the most for our buck (there is some schintzing here): once you've beat the game , it doesnt have the re-playability factor of say, Super Mario 3. You cant still play. The puzzle aspect intensifies original gaming, but doesnt hold up with repeat play.(once you've beat the game)
    It's a nice game. Funny, completent platform aspects, smooth controls, but EA could have put a bit more chomp into this.
    Still, I'd really like a sequel to this. A superior sequel. One i think EA can deliver. If they choose to.
    Full Review »