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User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1

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  1. DrewF.
    Sep 4, 2007
    7
    Not sure why this game is getting so trashed. It's actually a pretty good attempt at an RTS on the DS. Yes there is a minor pathfinding issue (two units cannot occupy the same space at the same time, so sometimes this forces the odd unit to take a RIDICULOUS path to get from one point to the other, and more often then not results in that unit dying), but once you adjust to it Not sure why this game is getting so trashed. It's actually a pretty good attempt at an RTS on the DS. Yes there is a minor pathfinding issue (two units cannot occupy the same space at the same time, so sometimes this forces the odd unit to take a RIDICULOUS path to get from one point to the other, and more often then not results in that unit dying), but once you adjust to it it's not that troublesome. If you're an RTS fan, you may want to bump this rating up to an 8. I've been having alot of fun with the game, and it takes ALOT for me to stick with a game all the way thru to the end, lately. Expand
Metascore
66

Mixed or average reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 9 out of 32
  2. Negative: 4 out of 32
  1. A fun new experience in the Mana series but sadly, bad AI and path finding really drags down the gameplay. [JPN Import]
  2. A frustratingly slow pace and the sad realisation that a humdinger of a plot is zooming over our heads are the only problems here. Otherwise one of the best RTS games on DS. [JPN Import; June 2007, p.54]
  3. Heroes will go down as the game that got me into real-time strategy. [Aug 2007, p.72]