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Mixed or average reviews - based on 32 Critics What's this?

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  • Summary: Breathing new life into the vaunted Mana franchise, Heroes of Mana takes the series into an entirely new dimension. Generals plan, plot and strategize their way to victory on the battlefield. Command an army of heroes, creatures and beloved rabites with the use of the Nintendo DS Touch Screen, and experience an all-new perspective on the ever-evolving battle for the Mana Tree. Skilled players can see how they rank among other players around the world through the Nintendo Wi-Fi ranking system. [Square Enix] Collapse
Score distribution:
  1. Positive: 9 out of 32
  2. Negative: 4 out of 32
  1. Heroes will go down as the game that got me into real-time strategy. [Aug 2007, p.72]
  2. Only try it if you are a hardcore fan, or if you are willing to master an inefficient and frustrating control system.
  3. A surprisingly deep RTS experience in a portable format, with easy to learn controls and lovely visuals. I can’t help wishing it had been turned-based, though.
  4. Geez, how many disappointing "Mana" titles will we have to suffer though before Square Enix puts this once-proud franchise out of its misery? [Sept 2007, p.100]
  5. 60
    As is common with games from Square Enix, the story of Heroes of Mana (while maybe not terribly original) is surprisingly deep and emotionally engaging. While that doesn't completely make up for the tragic pacing of the game or the substandard AI, it at least provides something to motivate the long-suffering Mana fan.
  6. Despite all of the positives, the game underneath, for all its features and ideas, remains a broken one, thus continuing the Mana series legacy of being a series that tries its hand at new things to get noticed but fails to match up to the brilliance of its forefather.
  7. Heroes of Mana feels like Dawn of Mana, take two. It's gorgeous and somewhat interesting, but undermined by basic flaws in its ability to let players see what's going on. Here's hoping there's no take three in the works.

See all 32 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. DrewF.
    Sep 4, 2007
    7
    Not sure why this game is getting so trashed. It's actually a pretty good attempt at an RTS on the DS. Yes there is a minor pathfinding issue (two units cannot occupy the same space at the same time, so sometimes this forces the odd unit to take a RIDICULOUS path to get from one point to the other, and more often then not results in that unit dying), but once you adjust to it it's not that troublesome. If you're an RTS fan, you may want to bump this rating up to an 8. I've been having alot of fun with the game, and it takes ALOT for me to stick with a game all the way thru to the end, lately. Expand