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Honeycomb Beat Image
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61

Mixed or average reviews - based on 28 Critics What's this?

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  • Summary: Honeycomb Beat puts your brain power to the test with a cool fusion of music and addictive puzzle action. Solve puzzles by clicking on honeycomb tiles to match their color to the playfield. Sounds easy? Multiple puzzles increase the challenge and fun for even the smartest of players. Easy toHoneycomb Beat puts your brain power to the test with a cool fusion of music and addictive puzzle action. Solve puzzles by clicking on honeycomb tiles to match their color to the playfield. Sounds easy? Multiple puzzles increase the challenge and fun for even the smartest of players. Easy to pick up and play with 200+ different puzzles to solve. Arcade-style Infinite mode - stop the honeycomb tiles from advancing to the top as you clear them away. Built-in Tutorial helps you learn basic rules and better techniques. Unlock new music, backgrounds and visualization themes as you advance. Rise through the ranks of "Brain Evolution" as you play better. [Konami] Expand
Score distribution:
  1. Positive: 4 out of 28
  2. Negative: 5 out of 28
  1. 90
    A well-crafted game with few glaring problems and a high, but manageable learning curve. I think its replay value is hurt somewhat by a lack of Wi-Fi play, where a player vs. player time attack mode could probably work really well, but since so many parts of the game are rock-solid, I’m willing to easily forgive it for not being present here.
  2. It will appeal to puzzle fans immensely; but the lack of multiplayer and slow, abstract puzzle-solving will not be for most.
  3. 70
    If tile-pattern puzzles are your cup of tea, this game might be the honey.
  4. 60
    With such limited play options the enjoyment becomes dependent on depth, and this is where Honeycomb Beat's greatest shortcoming comes to light: longevity. Puzzle mode is quite extensive, but the joy wears off quickly as things get harder and you often find yourself stumped.
  5. 55
    This would have made a really good option in a collection of puzzle games, but it has a hard time standing on its own.
  6. The dozens of pre-prepared puzzles can be fiendish enough in themselves, but the option of dragging modifier icons on to tiles, changing the pattern with which they flip, enables high scores just as surely as it does enormous headaches. [June 2007, p.92]
  7. A generic and boring DS game where the concept of challenge gets squashed by moronic trial and error.

See all 28 Critic Reviews

Score distribution:
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  2. Mixed: 0 out of
  3. Negative: 0 out of