Hoshigami: Ruining Blue Earth Remix Image

Mixed or average reviews - based on 13 Critics What's this?

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Generally favorable reviews- based on 10 Ratings

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  • Summary: On the floating continent of Mardias, a war has broken out between the Kingdoms of Valaim and Nightweld that threatens to upset the balance of power in the land. Our hero, Fazz, and his ragtag band of mercenaries are thrust into the fight and are hired to protect one of the Ruins of Ixia from the Valamian forces. Unbeknownst to them, an insidious evil begins to rise from the shadows... Will Fazz be able to stop it before Mardias destroyed? Experience the world of Hoshigami like never before. Hoshigam Remix also features a brand new character, missions, music, character art, as well as a new localization. Novice tactician or battle-hardened veteran? Select from three different difficulty levels and tailor the game to your skill. Immerse yourself in battle with an enhanced user interface. Issue strategic commands quickly and efficiently with a revised, streamlined interface and optional stylus control. Trade special items with your friends. Be a power player and jumpstart your friends’ games with super weapons, armor and spells. [Aksys Games] Expand
Score distribution:
  1. Positive: 0 out of 13
  2. Negative: 3 out of 13
  1. 70
    I did not enjoy playing Hoshigami: Remix. I did not find it fun. I found it irritating, monotonous, and cruel.
  2. Some will love it, and others will despise it. More likely than not, your own appreciation of this title will come down to your fanaticism regarding the genre.
  3. It's not exactly the new face of tactics RPGs, but as a modern face lift on a classic it's worth a second look.
  4. 60
    It's hard not to be cynical about a game like Hoshigami. It tries so hard to be ignored in so many aspects of its design that it's a quest just to find the game's heart.
  5. 55
    A satisfying role-playing experience, as long as you know what you're getting yourself into. Hardcore players may actually lament the slight ease in difficulty and the fact that the game doesn't give them the character development freedom it really should. But as far as portable RPGs go, you could do a lot worse than Hoshigami.
  6. Hoshigami is an overcooked hodgepodge that's too unwieldy for strategy RPG newcomers and too imbalanced for experts.
  7. These miniscule improvements tacked onto a broken game are like repairing a wrecked car with duct tape.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
  1. Jan 11, 2012
    I have to say as one of my very first Role Playing/Tactical Turn - Based Strategy games,I thought it was going to be a bore.But man was I wrong! This game was cool and I wish ATLUS would have made another great game like this.

  2. PaulC.
    Jul 25, 2007
    I don't know why this game is getting a bad rap. It is very much like Final Fantasy Tactics. Overall, a very respectable entry in the strategy RPG genre. I enjoyed it. Expand
  3. EvanG.
    Sep 2, 2007
    This game seems to get bad ratings everywhere but i enjoyed this game alot. It has two things that should be in every tactical RPG, the RAP guage and the shoot attacks. Collapse
  4. AllenW.
    Nov 24, 2007
    Really really dont know why other people think that this game is horrible. This would be a perfect game to gamers who like tactical RPG's.
  5. Oct 26, 2014
    The game is exactly what I was looking for in terms of the type and style of gameplay - but it is a port. It is Not a DS-style remake. Buy this game because it's worth it but expect the PS1 experience exactly and be sure to avoid it if you played Gungnir. Gungnir is the opposite of this game because this game Punishes you for moving your units. Expand
  6. Dec 10, 2011
    While I enjoyed the first few hours of play time, things seriously slow down to a crawl. Some of the playfields are muddy, and since there are so many units on the screen, battles tend to drag out much longer than they need to be. Also, the wildly uneven difficulty and seriously cheap enemy attacks (enemy archers can shoot MORE THAN HALFWAY across the field) add to the monotony. The openin sequence is pretty though. Expand