• Publisher: Nintendo
  • Release Date: Jan 22, 2007
Hotel Dusk: Room 215 Image
Metascore

Generally favorable reviews - based on 57 Critics What's this?

User Score

Generally favorable reviews- based on 61 Ratings

  • Summary: Los Angeles, 1979. You are Kyle Hyde, an ex-cop turned salesman trying to track down a missing friend. Clues lead you to an eerie, old hotel rumored to have one very strange room – a room where wishes are granted. It's up to you to unravel the mystery in Hotel Dusk: Room 215, a gritty new grgraphic adventure for Nintendo DS. Players hold their DS like a book and use the touch screen to grill characters, search for clues and solve mystifying puzzles. Players follow the plot twists and turns as they hunt for their missing friend and investigate the mysteries of Hotel Dusk. [Nintendo] Expand
Score distribution:
  1. Positive: 40 out of 57
  2. Negative: 1 out of 57
  1. Though the hotel is seedy Hotel Dusk Room 215 is one place you won’t want to check out of any time soon.
  2. If you enjoy mystery novels you'll find yourself immersed in this game in no time. You will be required to read a lot, but if you're patient enough and love reading as much as playing a game, this could become one of your richest and most interesting gaming experiences.
  3. Some of the conversations offer multiple paths, but there seem to be as many dead ends as interesting choices. And if you get tired of the dialogue, there's no way to speed-read through it...Save your time and money for some real L.A. crime novels.

See all 57 Critic Reviews

Score distribution:
  1. Positive: 25 out of 29
  2. Negative: 2 out of 29
  1. AnonymousMC
    10
    This game has truly captured what Nintendo DS is all about. Using the touch screen, the console itself and microphone, the game takes you on an amazing mystery which you can lose yourself in. Do not underestimate Cing. This game should definitely be in the Top 5 and should be apart of everyone's collection. Expand
  2. 8
    One of the fewest adventure games for the nintendo ds where the features of the nintendo ds were used more often than later games, but with also a great story behind with unexpected twists, remarkable characters with each one of them having some background that have something to say to you, and good puzzles to keep you entertained. One of the best things of this game, is the main character. Kyle Hyde, the main character, may look the usual "disturbed and broken person who tries to forget his past with alcohol" person, but he actually has more stuff hidden behind his face: he is actually smart, but doesn't show off; he knows how to talk, but without creating too much confusion; he is self confident, but also relies on others when he needs to; he looks selfish, but actually cares to people he loves when they are hurt. All these details makes him a very likeable character among many others simply because...he's normal, and simply tries to act rough but deep inside it's not his intentions, without becoming the "tsundere" or the "silent" guy. He could be definied as a "grey" character, and while some may not like him, it's also very hard to "hate" him as well, because he knows how to behave at the right time. The story as well is very good and hides a lot of twists and backstories that I obviously cannot tell, but it's very well written and very well told. The game is played differently, by holding the console vertically instead (like a small notebook), and even though it can be tiring to keep it like that the game plays greatly due to the fact that dialogues are made as if they are talking to each others (they look like watching face to face). Ah, and I cannot forget how the graphics in this game are made, with a mix of comic-book style and animation (which, if I'm not wrong, it's called Rotoscoping), and it works perfectly and smoothly. Maybe some purists may not like the fact that it's almost black and white (except the areas and places, which are both colored and in 3d graphics), but it's definitely a joy for your eyes and a very unique way to animate characters. And fits the game settings. And puzzles are good, but nothing special and only a few were very hard and interesting to do (like the puzzle where you're supposed to close your nintendo ds). However, I have few complains about this that while not game breaking, it definitely made me not replay more than once or twice. First off, the game isn't very long but it takes a good amount of time to finish it the first time. But after that, it's not very likely that you'll restart, because there aren't multiple endings and there's not much of a point on restarting because the game, while interesting, it has a very slow pace. You can also have game overs in the game, both from making bad actions during some parts...and also bad dialogue choices, which isn't very hard to do but sometimes it's hard to guess the right choice. Because of those game overs however, you'll sometimes have to redo a small portion of the dialogue (and the dialogues aren't very fast, so it takes a while). So my main reason for giving it a 8 it's simply because it's very slow paced and needs attentions sometimes, but even with that I still think it's a great adventure game to try and while not on par with Phoenix Wright or similar, it has unique details that definitely makes it original. Definitely worth a try. Expand
  3. One should regard this game as an interactive book rather than an adventure game. The story is very interesting and you will always want to hear more to finally unravel the mystery. All the characters are interesting and look like they're hiding something and I frequently found myself looking for someone to speak with just for the pleasure to exchange a couple of words with them. There is A LOT to read in this game, so if you enjoy reading you will definitely find food for your eyes (not by coincidence the console is to be held like a book when playing). On the other hand, puzzles are extremely simple and in fact there is very little "game" and pretty much story instead. Unfortunately, the game creators chose to insert dialogue-tree puzzles, in that you have to choose the correct sequence of answers when speaking with someone or is a sudden game over. This can get frustrating soon and what's worse is that you cannot skip the dialogues and cannot save the game whenever you need it. Game over is a matter of luck for the most part. Having said that, the game remains a very nice mystery story and provides solid hours of reading enjoyment. Expand
  4. PhilU.
    4
    Boring, frustrating controls and really poor dialogue. So many people seem to be bigging this game up but it is terrible. If you are a fan of Point N Click/SCUMMVM games you will be highly diaspointed. Expand

See all 29 User Reviews