Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 0 out of 10
  2. Negative: 3 out of 10
Buy On
  1. Jan 5, 2012
    If you are looking for something a little more cranially intensive, and can overlook the awkward tool placement issues, then I Heart Geeks will make a decent addition to your DS library.
  2. Jan 20, 2012
    I Heart Geeks is far from an extraordinary puzzle game. The gameplay is fine, as not too many games try to emulate The Incredible Machine, but the spotty physics dampen the experience.
  3. 60
    I Heart Geeks is a puzzle game that provides short-lived fun. My initial reaction to the play style was favorable, but my high opinion of the game slowly dwindled as its problems began to take shape.
  4. Jan 18, 2012
    If the game really loved geeks, it would give them a more interesting puzzle game.
  5. Jan 4, 2012
    Infantile visuals and a few issues where the game mishandles information detract from an otherwise decent brainteaser collection for grown-ups.
  6. Jan 10, 2012
    I Heart Geeks lets you make some incredible machines, but a lack of creativity dampens the satisfaction.
  7. Feb 28, 2012
    It's good, it's solid, but the price can't be ignored. If you want this kind of game and if you have access to an iPhone, iPad or Android device, hit their respective app stores – your money will be better spent. And if you wait long enough, with the way things are going, I Heart Geeks may end up in those same stores at a reduced price after a while.
  8. Nintendo Gamer
    Feb 26, 2012
    We just sigh for what could have been. [Feb 2012, p.101]
  9. Feb 6, 2012
    I like the premise of the game, and the puzzles can be fun to solve. However, the lack of a good multiplayer mode, the lack of a puzzle creator/editor, a help system that isn't always helpful, and a $30 price tag leaves a lot to be desired with this game.
  10. Jan 6, 2012
    Really just The Incredible Machine gussied up with new paint, courtesy of Marc Eckō and his company. The story framework is just that– a very, very loose framework– and new tools, though interesting, don't do anything particularly newfangled.

Awards & Rankings

#7 Most Shared DS Game of 2011

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