User Score

Mixed or average reviews- based on 52 Ratings

User score distribution:
  1. Positive: 31 out of 52
  2. Negative: 9 out of 52

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  1. Feb 22, 2011
    While not as good as the recent Kingdom Hearts releases 358/2 Days and Birth by Sleep, I was more satisfied playing this game then I was when playing Chain of Memories back in 2005.
  2. Jan 31, 2011
    This game is amazing! There is a whole new story and everything else is the same. but since it is only for the Nintendo d.s there are some things that had to be changed for the gaming system. otherwise the whole new story, battles are tougher and the heartless and character's stayed the same. also the story does not need work.
  3. Jan 30, 2011
    Kingdom Hearts is a very strange video game franchise. It's one of my favourites as well. I was a little disappointed of the previous Kingdom Hearts title for the DS, Kingdom Hearts 358/2 Days, so I was expecting something a little better than the last effort. And that's exactly what I got and a little bit more. You see, the thing is with Kingdom Hearts Re:coded, is that this remake actually has a hell lot of effort put into it compared other ones. *Looks at Super Mario All-Stars: 25th Anniversary Edition*. And when they say fully-fledged they really mean fully-fledged. Another thing I really like about Re:coded is that it has lot of diversity. In fact there's so much diversity that some people and critics may not even like the game. Ah well. For example in Traverse Town the unique gameplay element of that world is a 2D side-scrolling platforming like sequence with the camera always moving to the right type thing. Just like the Super Mario Brothers! Another one I like is the one in the Olympus Coliseum world. It's unique element is a turn based Final Fantasy styled battle system. See a Heartless, whack it and you engage in battle. The one in Wonderland is like a Sin and Punishment styled thing like you're running up buildings and walls in a forth person type view and you have to shoot oncoming obstacles and Heartless. And so on. The unique style just differs from each world. And all of them are enjoyable to me. The normal combat system is actually unique in its own way as well. It's a combination of the gameplay from the original coded, 358/2 Days and Birth By Sleep. It has the Command Deck stuff from Birth By Sleep, has the graphics and presentation like 358/2 Days and has the unique plot elements and enemies from the original coded. Oh and by the way the original Kingdom Hearts coded was actually a Japanese cell phone only game. And it was episodic. It was bird's eye view and the backgrounds were 3D and the characters were 2D. It was the best cell phone game in Japan. Now we have Re:coded in all territories coming out soon. They've expanded the remake from the original a lot haven't they? Completely different game in a way. Now let's get down to the story. Jiminy Cricket now has two journals after his two main adventures with Sora (this game takes place after Kingdom Hearts 2 by the way) and he finds the one from the first game completely empty (play Kingdom Hearts: Chain of Memories to understand). Except for one line. "Their hurting will be mended when you return to end it". He tells King Mickey Mouse about this strange one line and they have to take action. Jiminy then realises that there is another line. "Thank Namine". So they take the action even further and they digitalise the journal. Jiminy and Mickey are joined by Donald, Goofy, Chip and Dale in this operation. They create a Data form of Sora called Data Sora. They find out there are many bugs inside the journal and the Data Sora has to go to each Data World to destroy them. The playable worlds are Destiny Islands, Traverse Town, Olympus Coliseum, Agrabah, Wonderland and Hollow Bastion. In each of these worlds there are enemy Heartless and you have to destroy them. There are also new enemies like Bug Blocks, Bug Spiders and all other type of Bug Data Block things. There are Data Portals in each world that'll take you to the place you'll eliminate most of these Bug enemies. Destroy all the Bug Blocks and you'll be able to fight a boss at the end. The bosses differ from worlds such as Cerberus being the boss of Olympus Coliseum or the Guard Armour being the boss of Traverse Town and stuff like that. The bosses are always the cause of the Bug Blocks appearing in the first place. It may sound repetitive but it's actually really fun in each world since their unique gameplay styles are different. If you have played the original Kingdom Hearts or even Kingdom Hearts 2 then you'll recognise these places well and their residents. The residents are mostly Disney characters but some worlds have Final Fantasy characters like the Destiny Islands residents are younger versions of Tidus, Wakka and Selphie. Traverse Town has Cid from Final Fantasy VII and Olympus Coliseum has Cloud Strife from Final Fantasy VII as well. Awesome right? And each world has its own Moogle Shop. Moogles from the Final Fantasy universe have appeared in every Kingdom Hearts game to date so it's no surprise that there's a Moogle Shop in each world now. These worlds are so much fun to explore and to have a look around in. You'll find many treasure chests to open and many enemies to battle too so you'll level up quicker. And to sum up everything Kingdom Hearts Re:coded has I'm going to finally talk about the only major flaw. The camera. It's really hard to use it properly since you could only use the R button to turn it right and the Touch Pen to move it elsewhere. Your fingers will be all over the D-Pad so it'll be hard to even take out the Stylus. Expand
  4. Apr 8, 2012
    It was only a matter of time before another Kingdom Hearts game came out. Kingdom Hearts RE:Coded is a remake of a cell phone game exclusively made for Japan. Square Enix again manages to squeeze the PS2 franchise into the palm of your hands onto the Nintendo DS. The story is presented very nicely with 2D moving frames and 3D cutscenes. It starts off with Mickey trying to find out what happened to Jiminy's journal. All they can find is "Thank Namine" and a odd message talking about hurt. Mickey brainstorms an idea to solve this puzzle. He brings out Data Sora to fix the bugs. Since they are debugging the original journal from the first game, expect to revisit the same worlds again. The graphics are extremely well done in this game. There are a ton of 3D models for the player and enemies. The textures are quite detailed and varied. Every single command in this game has its own sprites. Most of the worlds are filled with plentiful vibrant colors. You might wonder how this game could possibly be done on the DS! Kingdom Hearts RE:Coded has to be one of the most unique Kingdom Hearts game. It takes the classic Kingdom Hearts gameplay and merges it with the Birth By Sleep command deck. Along with that, you'll find that there are platforming, side scrolling, RPG, and even shooting sections. Before you ever get tired, the game will throw you into a totally new gameplay scenario. All of the different types of gameplay styles are done very well. There are a ton of different music tracks in this game. Although, some may be disappointed that most are recycled from previous games. All of the music tracks fit nicely with their respective worlds. The battle themes sound pretty good. You might even pause the game to listen to the music then actually play the game, that is how great the soundtrack is. Unfortunately, there is no real multiplayer in this game. The only multiplayer function there is is the ability to trade avatars and play other player's floors. Playing those floors will grant items that your avatar can wear. This adds a ton of replayablity to the game as there are over 100 floors you can download and play. Some floors even have secret bosses that you aren't able to get to in the normal story mode Speaking of replayability, the game has tons. After beating the game, you can replay any world you have beat to gain extra rewards you might of missed the first time around. Along with that, you can do optional quests and system sectors to reap rewards. This game is perfect for any die-hard Kingdom Hearts fan. The story is very simple that even players that never entered the Kingdom Hearts realm won't get confused. The graphics and gameplay are amazing for a handheld. This is a game I would recommend to buy right now. You won't regret it and I'll bet that you'll have a ton of fun with it. You'll be playing this game for a long time. Expand

Mixed or average reviews - based on 58 Critics

Critic score distribution:
  1. Positive: 14 out of 58
  2. Negative: 4 out of 58
  1. May 9, 2011
    Thanks to its familiar settings, independent storyline, and range of gameplay styles, Kingdom Hearts Re:Coded works well not only as an introduction to the series, but also as a continuation of what is most likely the zaniest storyline in gaming today.
  2. Mar 21, 2011
    Kingdom Hearts Re:coded is a game that feels fragmented. It failed to live up to its potential when it comes to treading new ground, as it falls back into the same familiar territory that fans have already visited and seen. It is not a bad game by any means, but this latest Kingdom Hearts game just isn't what it could have been in regards to giving the series a boost and the breath of fresh air that it needed.
  3. Mar 10, 2011
    Kingdom Hearts re: Coded is the weakest of the series mostly out of a sense of just existing to kill time until the next 'actual' installment.