- Summary: Sora's journey in KINGDOM HEARTS II has drawn to a close, and now a new tale is set to begin.Jiminy Cricket is looking over the journal he used to document his first adventure with Sora when he discovers a mysterious message. He didn't write it - so how on earth did it get there? King Mickey is determined to find out, so he and his friends decide to digitize the journal and delve into its deepest secrets. Inside this "datascape" dwells a second Sora who is about to embark on a grand adventure of his very own.… Collapse
Feb 1, 2011But if you're looking for a game that's filled with breezy fun, excellent graphics, solid characters, and all the worlds of Disney in the palm of your hand with a lot of The Matrix thrown in for good measure, then Kingdom Hearts: ReCoded should absolutely be in your collection.
Dec 19, 2010But when it comes to action, variety, and the sheer fun of obliterating Heartless with a Keyblade, Re:coded is a more-than-worthwhile entry in the beloved Kingdom Hearts saga. [Jan 2011, p.82]
Jan 31, 2011This game is amazing! There is a whole new story and everything else is the same. but since it is only for the Nintendo d.s there are some things that had to be changed for the gaming system. otherwise the whole new story, battles are tougher and the heartless and character's stayed the same. also the story does not need work.… Expand
Jan 30, 2011Kingdom Hearts is a very strange video game franchise. It's one of my favourites as well. I was a little disappointed of the previous Kingdom Hearts title for the DS, Kingdom Hearts 358/2 Days, so I was expecting something a little better than the last effort. And that's exactly what I got and a little bit more. You see, the thing is with Kingdom Hearts Re:coded, is that this remake actually has a hell lot of effort put into it compared other ones. *Looks at Super Mario All-Stars: 25th Anniversary Edition*. And when they say fully-fledged they really mean fully-fledged. Another thing I really like about Re:coded is that it has lot of diversity. In fact there's so much diversity that some people and critics may not even like the game. Ah well. For example in Traverse Town the unique gameplay element of that world is a 2D side-scrolling platforming like sequence with the camera always moving to the right type thing. Just like the Super Mario Brothers! Another one I like is the one in the Olympus Coliseum world. It's unique element is a turn based Final Fantasy styled battle system. See a Heartless, whack it and you engage in battle. The one in Wonderland is like a Sin and Punishment styled thing like you're running up buildings and walls in a forth person type view and you have to shoot oncoming obstacles and Heartless. And so on. The unique style just differs from each world. And all of them are enjoyable to me. The normal combat system is actually unique in its own way as well. It's a combination of the gameplay from the original coded, 358/2 Days and Birth By Sleep. It has the Command Deck stuff from Birth By Sleep, has the graphics and presentation like 358/2 Days and has the unique plot elements and enemies from the original coded. Oh and by the way the original Kingdom Hearts coded was actually a Japanese cell phone only game. And it was episodic. It was bird's eye view and the backgrounds were 3D and the characters were 2D. It was the best cell phone game in Japan. Now we have Re:coded in all territories coming out soon. They've expanded the remake from the original a lot haven't they? Completely different game in a way. Now let's get down to the story. Jiminy Cricket now has two journals after his two main adventures with Sora (this game takes place after Kingdom Hearts 2 by the way) and he finds the one from the first game completely empty (play Kingdom Hearts: Chain of Memories to understand). Except for one line. "Their hurting will be mended when you return to end it". He tells King Mickey Mouse about this strange one line and they have to take action. Jiminy then realises that there is another line. "Thank Namine". So they take the action even further and they digitalise the journal. Jiminy and Mickey are joined by Donald, Goofy, Chip and Dale in this operation. They create a Data form of Sora called Data Sora. They find out there are many bugs inside the journal and the Data Sora has to go to each Data World to destroy them. The playable worlds are Destiny Islands, Traverse Town, Olympus Coliseum, Agrabah, Wonderland and Hollow Bastion. In each of these worlds there are enemy Heartless and you have to destroy them. There are also new enemies like Bug Blocks, Bug Spiders and all other type of Bug Data Block things. There are Data Portals in each world that'll take you to the place you'll eliminate most of these Bug enemies. Destroy all the Bug Blocks and you'll be able to fight a boss at the end. The bosses differ from worlds such as Cerberus being the boss of Olympus Coliseum or the Guard Armour being the boss of Traverse Town and stuff like that. The bosses are always the cause of the Bug Blocks appearing in the first place. It may sound repetitive but it's actually really fun in each world since their unique gameplay styles are different. If you have played the original Kingdom Hearts or even Kingdom Hearts 2 then you'll recognise these places well and their residents. The residents are mostly Disney characters but some worlds have Final Fantasy characters like the Destiny Islands residents are younger versions of Tidus, Wakka and Selphie. Traverse Town has Cid from Final Fantasy VII and Olympus Coliseum has Cloud Strife from Final Fantasy VII as well. Awesome right? And each world has its own Moogle Shop. Moogles from the Final Fantasy universe have appeared in every Kingdom Hearts game to date so it's no surprise that there's a Moogle Shop in each world now. These worlds are so much fun to explore and to have a look around in. You'll find many treasure chests to open and many enemies to battle too so you'll level up quicker. And to sum up everything Kingdom Hearts Re:coded has I'm going to finally talk about the only major flaw. The camera. It's really hard to use it properly since you could only use the R button to turn it right and the Touch Pen to move it elsewhere. Your fingers will be all over the D-Pad so it'll be hard to even take out the Stylus.… Expand
Dec 30, 2013Game: Kingdom Hearts Re:Coded Genre: RPG Developer: Squareenix/Disney System: Nintendo DS (NDS) Total Score: 73/100 Value Score: 7.3/10
• Story: 8/10
• Characters: 8/10
• GamePlay: 6/10
• Graphics: 6/10
• Sound: 7/10
• Music: 10/10
• Length: 6/10
• Replay Value: 5/10
• Player Value: 7/10
+Music quality is great
+A lot of the memorable cast of Disney characters return
+Fast paced battles when you actually get them
+Different types of gameplay modes for those who like variety
+A great way to re-tell and rehash the first Kingdom Hearts game's storyline
+Leveling up system is well done like in 358/2 Days.
+Theatre Mode allows you to watch cutscenes again (must finish game once)
+Revisit and redo worlds as if you never played them
-Storyline does not bring anything new to the actual universe of Kingdom Hearts
-Gameplay tries too much to be full of different styles of gameplay which can become tedious or just annoying.
-Controls are annoying at times due to the lack of buttons on the NDS especially the camera controls
-Due to the lack of buttons, switching through menus is a one way trip so you have to re-cycle through your list of commands before getting back to the one you want to.
-Sound quality at a few times seem like its worse than KH 358/2 days which had decent sound effects.
-Cutscenes are mostly now cardboard cutouts with a few stances which is a poor decision on the re-design of the game.
-The shortest Kingdom Hearts game in the entire series.… Expand
Jan 14, 2011The story does need some work, and it is by far the weakest in the entire series. Not to mention that the game is terribly short and it has a tendency of dragging on. But good graphics especially for the DS, fun gameplay, and a good amount of replay value despite the convoluted story makes up for it.… Expand
Feb 14, 2013This has to be the KH title I enjoyed the least. The gameplay is good (even if backdoors sometimes frustrate me and are a little repetitive), it's the story I didn't like much. Seems to me it was just an excuse to visit for the bazillionth time the worlds from KH1. I like avatars though, and some things of the gameplay that are innovative, such as 2D battles or the different endings in castle oblivion.… Expand