• Publisher: Konami
  • Release Date: May 22, 2007
  • Also On: PC, PSP
Marvel Trading Card Game Image
Metascore

Mixed or average reviews - based on 17 Critics What's this?

User Score

Generally unfavorable reviews- based on 7 Ratings

  • Summary: Marvel Trading Card Game features Marvel's complete roster of characters. Utilizing the popular Vs. System Trading Card Game from Upper Deck Entertainment, players can learn the basics of the game as a super hero or super villain in the game’s single player campaign mode. [Konami]
Score distribution:
  1. Positive: 1 out of 17
  2. Negative: 3 out of 17
  1. Not being a fan of this genre, I found myself engaged in reliving some fond memories of heroes and villains I nearly forgot about.
  2. Marvel TCG does a nice job of bringing the battle home for fans, but won't pull many new devotees to the fold.
  3. 67
    It's not a great game by any measure, but it does an excellent job of tapping into the collector's mentality of comic-book fans.
  4. It's hard to play, but if you like the tabletop version of the game you'll enjoy having this one on the go.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 3 out of 7
  1. DRDR
    10
    Great card game Conversion.
  2. SpaetzleL.
    8
    For fans of the Versus TCG only. I've been playing this so often my hands are cramped. The cut-scene artwork is interesting but the dialogue is drab. It's amazing how they've translated most of the intricate complexity of the game into a li'l DS! Expand
  3. EmechM.
    6
    Its true to thereal thign and deserves points for that, but it is a LONG and HARD learning curve for beginnners, and the interface is miles behind its competitors (yu-gi-oh for example). It was mistake to make it exclusively touch screen, to not include drag and drop card placements and the play area is too cramped thanks to the decision to make it played on its side. I wanted to love this, instead play it seems like work. Shame really. Perhaps a DC version (should it ever come) can rectify things. Expand
  4. WilyC
    0
    Great example of how-not-to-design a videogame. Instead of adapting a card game to take advantage of a console they tried to replicate the physical card play experience on a console. (Turn cards sideways on the screen to exhaust them? Really?!) Solitaire on Windows did a better job of adapting play mechanics. Stay away. Expand

See all 7 User Reviews