Marvel Trading Card Game DS

  • Publisher: Konami
  • Release Date: May 22, 2007
  • Also On: PC
User Score
4.9

Generally unfavorable reviews- based on 7 Ratings

User score distribution:
  1. Positive: 3 out of 7
  2. Negative: 3 out of 7
Buy On

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. WilyC
    May 3, 2009
    0
    Great example of how-not-to-design a videogame. Instead of adapting a card game to take advantage of a console they tried to replicate the physical card play experience on a console. (Turn cards sideways on the screen to exhaust them? Really?!) Solitaire on Windows did a better job of adapting play mechanics. Stay away.
  2. DRDR
    Mar 5, 2007
    10
    Great card game Conversion.
  3. GeraintJ.
    Jul 11, 2007
    9
    A very deep game containing hundreds of cards - some better than others but all potentially useful. interface is good, if slightly unforgiving (no 'cancel' button), you've got a long and challenging single player mode and online play once you're done with that. The only major flaw is the terrible tutorial and steep learning curve. if you either love CCG games or the A very deep game containing hundreds of cards - some better than others but all potentially useful. interface is good, if slightly unforgiving (no 'cancel' button), you've got a long and challenging single player mode and online play once you're done with that. The only major flaw is the terrible tutorial and steep learning curve. if you either love CCG games or the Marvel Universe this is practically a must-buy, others should bump this down to a 6 or 7. Expand
  4. MarcoL.
    May 30, 2007
    1
    I so wanted to like this game, I am a huge fan of the card game but controls are horrible and screen format limits the game in so many ways. Konami should have stuck to Yu-Gi-Oh!'s format.
  5. SpaetzleL.
    Jun 5, 2007
    8
    For fans of the Versus TCG only. I've been playing this so often my hands are cramped. The cut-scene artwork is interesting but the dialogue is drab. It's amazing how they've translated most of the intricate complexity of the game into a li'l DS!
  6. EmechM.
    Jun 8, 2007
    6
    Its true to thereal thign and deserves points for that, but it is a LONG and HARD learning curve for beginnners, and the interface is miles behind its competitors (yu-gi-oh for example). It was mistake to make it exclusively touch screen, to not include drag and drop card placements and the play area is too cramped thanks to the decision to make it played on its side. I wanted to love Its true to thereal thign and deserves points for that, but it is a LONG and HARD learning curve for beginnners, and the interface is miles behind its competitors (yu-gi-oh for example). It was mistake to make it exclusively touch screen, to not include drag and drop card placements and the play area is too cramped thanks to the decision to make it played on its side. I wanted to love this, instead play it seems like work. Shame really. Perhaps a DC version (should it ever come) can rectify things. Expand
  7. Oct 6, 2011
    0
    BY FAR one of the worst games ever created. You want a game that you will lose to the CPU EVERY TIME? Then buy this piece of sh*t. It no has no quality and the presentation and tutorials are a complete failure. Terrible game and one of the worst in video game history.

Awards & Rankings

#40 Most Discussed DS Game of 2007
Metascore
61

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 1 out of 17
  2. Negative: 3 out of 17
  1. Nintendo Power
    40
    Marvel Trading Card Game's voluminous stack of cryptic rules, absolutely brutal learning curve, and terrible in-game tutorial make it virtually impossible to play. [Mar. 2007, p.87]
  2. Marvel TCG isn't too bad as far as digital trading-card games go, but it's unlikely to convert anyone not already invested in TCGs.
  3. We absolutely found ourselves drawn to Marvel Trading Card. It's just that the intense complexity and cramped screen real-estate kept it from being the accessible, instantly lovable smash-bang, super hero-em-up that the comics themselves are.